Real tileset support
This commit is contained in:
62
ts/tiles.ts
62
ts/tiles.ts
@@ -3,42 +3,42 @@ import { SequenceTileFactory } from './sequence_tile_factory.js';
|
||||
import { SimpleTileFactory } from './simple_tile_factory.js';
|
||||
|
||||
// Straig
|
||||
export const ROAD_LR = new SimpleTileFactory('road', 6, 4, 'road-lr');
|
||||
export const ROAD_TB = new SimpleTileFactory('road', 4, 6, 'road-tb');
|
||||
export const ROAD_LR = new SimpleTileFactory('road', 6, 4, '{tileset}/road-lr');
|
||||
export const ROAD_TB = new SimpleTileFactory('road', 4, 6, '{tileset}/road-tb');
|
||||
|
||||
// Elbow
|
||||
export const ROAD_BL = new SimpleTileFactory('road', 6, 6, 'road-bl');
|
||||
export const ROAD_BR = new SimpleTileFactory('road', 6, 6, 'road-br');
|
||||
export const ROAD_TL = new SimpleTileFactory('road', 6, 6, 'road-tl');
|
||||
export const ROAD_TR = new SimpleTileFactory('road', 6, 6, 'road-tr');
|
||||
export const ROAD_BL = new SimpleTileFactory('road', 6, 6, '{tileset}/road-bl');
|
||||
export const ROAD_BR = new SimpleTileFactory('road', 6, 6, '{tileset}/road-br');
|
||||
export const ROAD_TL = new SimpleTileFactory('road', 6, 6, '{tileset}/road-tl');
|
||||
export const ROAD_TR = new SimpleTileFactory('road', 6, 6, '{tileset}/road-tr');
|
||||
|
||||
// T
|
||||
export const ROAD_BLR = new SimpleTileFactory('road', 8, 6, 'road-blr');
|
||||
export const ROAD_TLR = new SimpleTileFactory('road', 8, 6, 'road-tlr');
|
||||
export const ROAD_LTB = new SimpleTileFactory('road', 6, 8, 'road-ltb');
|
||||
export const ROAD_RTB = new SimpleTileFactory('road', 6, 8, 'road-rtb');
|
||||
export const ROAD_BLR = new SimpleTileFactory('road', 8, 6, '{tileset}/road-blr');
|
||||
export const ROAD_TLR = new SimpleTileFactory('road', 8, 6, '{tileset}/road-tlr');
|
||||
export const ROAD_LTB = new SimpleTileFactory('road', 6, 8, '{tileset}/road-ltb');
|
||||
export const ROAD_RTB = new SimpleTileFactory('road', 6, 8, '{tileset}/road-rtb');
|
||||
|
||||
// +
|
||||
export const ROAD_TBLR = new SimpleTileFactory('road', 8, 8, 'road-tblr');
|
||||
export const ROAD_TBLR = new SimpleTileFactory('road', 8, 8, '{tileset}/road-tblr');
|
||||
|
||||
// Tower base
|
||||
export const EMPTY = new SimpleTileFactory('road', 4, 2, 'empty');
|
||||
export const EMPTY = new SimpleTileFactory('road', 4, 2, '{tileset}/empty');
|
||||
|
||||
// Straight
|
||||
export const RIVER_LR = new SimpleTileFactory('water', 6, 4, 'river-lr');
|
||||
export const RIVER_TB = new SimpleTileFactory('water', 4, 6, 'river-tb');
|
||||
export const RIVER_LR = new SimpleTileFactory('water', 6, 4, '{tileset}/river-lr');
|
||||
export const RIVER_TB = new SimpleTileFactory('water', 4, 6, '{tileset}/river-tb');
|
||||
|
||||
// Elbow
|
||||
export const RIVER_BR = new SimpleTileFactory('water', 6, 6, 'river-br');
|
||||
export const RIVER_BL = new SimpleTileFactory('water', 6, 6, 'river-bl');
|
||||
export const RIVER_TR = new SimpleTileFactory('water', 6, 6, 'river-tr');
|
||||
export const RIVER_TL = new SimpleTileFactory('water', 6, 6, 'river-tl');
|
||||
export const RIVER_BR = new SimpleTileFactory('water', 6, 6, '{tileset}/river-br');
|
||||
export const RIVER_BL = new SimpleTileFactory('water', 6, 6, '{tileset}/river-bl');
|
||||
export const RIVER_TR = new SimpleTileFactory('water', 6, 6, '{tileset}/river-tr');
|
||||
export const RIVER_TL = new SimpleTileFactory('water', 6, 6, '{tileset}/river-tl');
|
||||
|
||||
export const BRIDGE_LR = new SimpleTileFactory('bridge', 6, 4, 'bridge-lr');
|
||||
export const BRIDGE_LR = new SimpleTileFactory('bridge', 6, 4, '{tileset}/bridge-lr');
|
||||
|
||||
const tower_fireball1_back = new SimpleTileFactory('surface', 4, 4, 'fireball1-back');
|
||||
const tower_fireball1 = new SimpleTileFactory('surface', 4, 4, 'fireball1');
|
||||
const tower_fireball1_front = new SimpleTileFactory('surface', 4, 4, 'fireball1-front');
|
||||
const tower_fireball1_back = new SimpleTileFactory('surface', 4, 4, 'tower/fireball1-back');
|
||||
const tower_fireball1 = new SimpleTileFactory('surface', 4, 4, 'tower/fireball1');
|
||||
const tower_fireball1_front = new SimpleTileFactory('surface', 4, 4, 'tower/fireball1-front');
|
||||
|
||||
for (const tile_factory of [tower_fireball1_back, tower_fireball1_front]) {
|
||||
tile_factory.add_animation(
|
||||
@@ -75,15 +75,15 @@ export const TOWER_FIREBALL1 = new LayeredTileFactory([
|
||||
tower_fireball1_front,
|
||||
]);
|
||||
|
||||
export const FIREBALL = new SimpleTileFactory('projectile', 2, 2, 'fireball');
|
||||
export const FIREBALL = new SimpleTileFactory('projectile', 2, 2, 'tower/fireball');
|
||||
|
||||
export const FIREBALL_IMPACT = new SequenceTileFactory([
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact1'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact2'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact3'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact4'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact5'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact6'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact7'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'fireball-impact8'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact1'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact2'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact3'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact4'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact5'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact6'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact7'),
|
||||
new SimpleTileFactory('surface', 2, 2, 'tower/fireball-impact8'),
|
||||
], 50, false);
|
||||
|
||||
Reference in New Issue
Block a user