Files
subcoding/vm/state.go

165 lines
3.6 KiB
Go

package vm
import "fmt"
type State struct {
running bool
err error
program *Program
functionIndex int64
instructionIndex int64
comparisonResult bool
globalMemory *Memory
stack []*stackFrame
instructionCount uint64
}
func NewState(prog *Program) (*State, error) {
return &State{
program: prog,
globalMemory: NewMemory(prog.GlobalMemorySize),
}, nil
}
func (state *State) Execute() error {
state.setHandlers()
state.call(0)
state.running = true
for state.running {
state.processInstruction()
}
return state.err
}
func (state *State) GlobalMemory() *Memory {
return state.globalMemory
}
func (state *State) stackFrame() *stackFrame {
return state.stack[len(state.stack)-1]
}
func (state *State) function() *Function {
return state.program.Functions[state.functionIndex]
}
func (state *State) setError(err error) {
state.err = err
state.running = false
}
func (state *State) setHandlers() {
for _, fnc := range state.program.Functions {
for _, instr := range fnc.Instructions {
handler, found := opHandlers[instr.OpCode]
if !found {
state.setError(fmt.Errorf("Invalid OpCode: 0x%08x", instr.OpCode))
return
}
instr.opHandler = handler
}
}
}
func (state *State) processInstruction() {
fnc := state.function()
instr := fnc.Instructions[state.instructionIndex]
state.instructionIndex += 1
instr.opHandler(state, instr)
state.instructionCount += 1
if state.program.InstructionLimit > 0 && state.instructionCount > state.program.InstructionLimit {
state.setError(fmt.Errorf("Instruction limit (%d) exceeded", state.program.InstructionLimit))
}
for state.functionIndex < 0 ||
state.functionIndex >= int64(len(state.program.Functions)) ||
state.instructionIndex < 0 ||
state.instructionIndex >= int64(len(state.function().Instructions)) {
state.ret()
}
}
func (state *State) readUnsigned(op *Operand) uint64 {
switch op.Type {
case Literal:
return op.Value
case FunctionMemoryIndex:
value, err := state.stackFrame().functionMemory.ReadUnsigned(op.Value)
if err != nil {
state.setError(err)
}
return value
case GlobalMemoryIndex:
value, err := state.globalMemory.ReadUnsigned(op.Value)
if err != nil {
state.setError(err)
}
return value
default:
state.setError(fmt.Errorf("Unknown operand type: 0x%02x", op.Type))
return 0
}
}
func (state *State) readSigned(op *Operand) int64 {
return int64(state.readUnsigned(op))
}
func (state *State) writeUnsigned(op *Operand, value uint64) {
switch op.Type {
case Literal:
state.setError(fmt.Errorf("Write to literal operand"))
case FunctionMemoryIndex:
err := state.stackFrame().functionMemory.WriteUnsigned(op.Value, value)
if err != nil {
state.setError(err)
}
case GlobalMemoryIndex:
err := state.globalMemory.WriteUnsigned(op.Value, value)
if err != nil {
state.setError(err)
}
default:
state.setError(fmt.Errorf("Unknown operand type: 0x%02x", op.Type))
}
}
func (state *State) writeSigned(op *Operand, value int64) {
state.writeUnsigned(op, uint64(value))
}
func (state *State) call(functionOffset int64) {
stackFrame := newStackFrame(state)
state.stack = append(state.stack, stackFrame)
state.functionIndex += functionOffset
state.instructionIndex = 0
}
func (state *State) ret() {
state.functionIndex = state.stackFrame().previousFunctionIndex
state.instructionIndex = state.stackFrame().previousInstructionIndex
state.stack = state.stack[:len(state.stack)-1]
if len(state.stack) == 0 {
state.running = false
}
}
func (state *State) jump(instructionOffset int64) {
// -1 accounts for the +1 processInstruction()
state.instructionIndex += instructionOffset - 1
}