Files
subcoding/gen/rand.go
2021-11-20 18:27:06 -10:00

45 lines
1.1 KiB
Go

package gen
import "math/rand"
// Generate a random uint64 with an even distribution of bits.Len64()
func RandBiasedUint64() uint64 {
// The shift-right by up to 64 (shifting it to 0) makes up for randomness
// lost by setting the high bit.
return (rand.Uint64() | 0x8000000000000000) >> rand.Intn(65)
}
// Like RandBiasedUint64() but always returns < n
func RandBiasedUint64n(n uint64) uint64 {
for {
ret := RandBiasedUint64()
if ret < n {
return ret
}
}
}
// Generate a random int64 with an even distribution of the tuple
// {sign, bits.Len64(math.Abs())}
func RandBiasedInt64() uint64 {
shift := rand.Intn(127)
// [0,62]: positive
// [63,63]: zero
// [64,126]: negative
if shift < 64 {
return uint64(int64((rand.Uint64() | 0x8000000000000000) >> (shift + 1)))
} else {
return uint64(int64((rand.Uint64()|0x8000000000000000)>>(shift-63)) * -1)
}
}
// Mixture of RandBiasedUint64() and RandBiasedInt64(), with probability shifted
// toward more unsigned values.
func RandBiasedUSint64() uint64 {
if rand.Intn(2) == 0 {
return RandBiasedUint64()
} else {
return RandBiasedInt64()
}
}