Update the display page on a timer as well, so durations increase when nothing else is happening.
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@@ -336,6 +336,7 @@ BabyStats.prototype.buildCells_ = function() {
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cell.addEventListener('click', this.onClick_.bind(this, tile, overlay));
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}, this);
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window.setInterval(this.updateTileStatus_.bind(this), 60 * 1000);
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window.setInterval(this.updateDisplayPage_.bind(this), 60 * 1000);
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};
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