Files
firecgi/connection.h
2019-05-09 19:19:26 -07:00

34 lines
734 B
C++

#pragma once
#include <functional>
#include <sys/uio.h>
#include <unordered_map>
#include <unordered_set>
#include "firebuf/stream_buffer.h"
#include "request.h"
namespace firecgi {
class Connection {
public:
Connection(int sock, const sockaddr_in6& client_addr, const std::function<void(Request*)>& callback, const std::unordered_set<std::string_view>& headers, int max_request_len);
~Connection();
[[nodiscard]] int Read();
[[nodiscard]] bool Write(const std::vector<iovec>& vecs);
private:
const int sock_;
const std::function<void(Request*)>& callback_;
const std::unordered_set<std::string_view>& headers_;
firebuf::StreamBuffer buf_;
Request request_;
uint64_t requests_ = 0;
};
} // namespace firecgi