Only Consume() after a full request is processed
This commit is contained in:
@@ -9,11 +9,11 @@
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namespace firecgi {
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Connection::Connection(int sock, const sockaddr_in6& client_addr, const std::function<void(Request*)>& callback, const std::unordered_set<std::string_view>& headers)
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Connection::Connection(int sock, const sockaddr_in6& client_addr, const std::function<void(Request*)>& callback, const std::unordered_set<std::string_view>& headers, int max_request_len)
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: sock_(sock),
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callback_(callback),
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headers_(headers),
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buf_(sock, max_record_len),
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buf_(sock, max_request_len),
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request_(this) {
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char client_addr_str[INET6_ADDRSTRLEN];
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PCHECK(inet_ntop(AF_INET6, &client_addr.sin6_addr, client_addr_str, sizeof(client_addr_str)));
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@@ -122,6 +122,7 @@ int Connection::Read() {
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// Magic signal for completed request (mirrors the HTTP/1.1 protocol)
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requests_++;
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callback_(&request_);
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buf_.Consume(); // discard data and invalidate pointers
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} else {
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std::string_view in(buf_.Read(header->ContentLength()), header->ContentLength());
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request_.AddIn(in);
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@@ -141,7 +142,6 @@ int Connection::Read() {
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buf_.Commit(); // we've acted on the bytes read so far
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}
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buf_.Consume();
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return -1;
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}
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@@ -13,7 +13,7 @@ namespace firecgi {
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class Connection {
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public:
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Connection(int sock, const sockaddr_in6& client_addr, const std::function<void(Request*)>& callback, const std::unordered_set<std::string_view>& headers);
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Connection(int sock, const sockaddr_in6& client_addr, const std::function<void(Request*)>& callback, const std::unordered_set<std::string_view>& headers, int max_request_len);
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~Connection();
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[[nodiscard]] int Read();
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2
firebuf
2
firebuf
Submodule firebuf updated: 49766e29f4...4d9486e281
4
parse.h
4
parse.h
@@ -44,8 +44,4 @@ struct ParamHeader {
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uint8_t value_length;
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};
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constexpr auto max_content_len = 65535;
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constexpr auto max_padding_len = 255;
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constexpr auto max_record_len = sizeof(Header) + max_content_len + max_padding_len;
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} // namespace firecgi
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@@ -18,7 +18,7 @@ template<class T> void AppendVec(const T& obj, std::vector<iovec>* vec) {
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Request::Request(Connection* conn)
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: conn_(conn),
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out_buf_(max_record_len) {}
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out_buf_(64*1024) {}
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void Request::NewRequest(uint16_t request_id) {
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request_id_ = request_id;
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@@ -11,11 +11,12 @@
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namespace firecgi {
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Server::Server(int port, const std::function<void(Request*)>& callback, int threads, const std::unordered_set<std::string_view>& headers)
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Server::Server(int port, const std::function<void(Request*)>& callback, int threads, const std::unordered_set<std::string_view>& headers, int max_request_len)
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: port_(port),
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callback_(callback),
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threads_(threads),
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headers_(headers) {
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headers_(headers),
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max_request_len_(max_request_len) {
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LOG(INFO) << "listening on [::1]:" << port_;
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signal(SIGPIPE, SIG_IGN);
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@@ -81,7 +82,7 @@ void Server::NewConn(int listen_sock, int epoll_fd) {
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PCHECK(setsockopt(client_sock, SOL_TCP, TCP_NODELAY, &flags, sizeof(flags)) == 0);
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{
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auto *conn = new Connection(client_sock, client_addr, callback_, headers_);
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auto *conn = new Connection(client_sock, client_addr, callback_, headers_, max_request_len_);
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struct epoll_event ev{
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.events = EPOLLIN,
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.data = {
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3
server.h
3
server.h
@@ -10,7 +10,7 @@ namespace firecgi {
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class Server {
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public:
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Server(int port, const std::function<void(Request*)>& callback, int threads=1, const std::unordered_set<std::string_view>& headers={});
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Server(int port, const std::function<void(Request*)>& callback, int threads=1, const std::unordered_set<std::string_view>& headers={}, int max_request_len=(16*1024));
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void Serve();
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private:
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@@ -22,6 +22,7 @@ class Server {
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const std::function<void(Request*)> callback_;
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const int threads_;
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const std::unordered_set<std::string_view> headers_;
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const int max_request_len_;
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};
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} // firecgi
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