Only Consume() after a full request is processed
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3
server.h
3
server.h
@@ -10,7 +10,7 @@ namespace firecgi {
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class Server {
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public:
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Server(int port, const std::function<void(Request*)>& callback, int threads=1, const std::unordered_set<std::string_view>& headers={});
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Server(int port, const std::function<void(Request*)>& callback, int threads=1, const std::unordered_set<std::string_view>& headers={}, int max_request_len=(16*1024));
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void Serve();
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private:
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@@ -22,6 +22,7 @@ class Server {
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const std::function<void(Request*)> callback_;
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const int threads_;
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const std::unordered_set<std::string_view> headers_;
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const int max_request_len_;
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};
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} // firecgi
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