Fix AP location and table root consistency
- Only include APs in getSwitchesInLocation for AP sub-locations - Update table.js to include APs in switch graph like render.js Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -1,4 +1,4 @@
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import { getLabel, getFirstName, isSwitch, getInterfaceSpeed, getInterfaceErrors, getInterfaceRates, getInterfaceUptime, getInterfaceLastError } from './nodes.js';
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import { getLabel, getFirstName, isSwitch, isAP, getInterfaceSpeed, getInterfaceErrors, getInterfaceRates, getInterfaceUptime, getInterfaceLastError } from './nodes.js';
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import { buildSwitchUplinks } from './topology.js';
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import { buildSwitchUplinks } from './topology.js';
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import { escapeHtml, formatUniverse } from './format.js';
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import { escapeHtml, formatUniverse } from './format.js';
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import { tableData, tableSortKeys, setTableSortKeys } from './state.js';
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import { tableData, tableSortKeys, setTableSortKeys } from './state.js';
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@@ -96,7 +96,7 @@ export function renderNetworkTable() {
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nodes.forEach(node => nodesByTypeId.set(node.id, node));
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nodes.forEach(node => nodesByTypeId.set(node.id, node));
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const upstreamConnections = new Map();
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const upstreamConnections = new Map();
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const allSwitches = nodes.filter(n => isSwitch(n));
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const allSwitches = nodes.filter(n => isSwitch(n) || isAP(n));
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const switchLinks = [];
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const switchLinks = [];
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links.forEach(link => {
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links.forEach(link => {
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@@ -104,8 +104,8 @@ export function renderNetworkTable() {
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const nodeB = nodesByTypeId.get(link.node_b_id);
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const nodeB = nodesByTypeId.get(link.node_b_id);
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if (!nodeA || !nodeB) return;
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if (!nodeA || !nodeB) return;
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const aIsSwitch = isSwitch(nodeA);
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const aIsSwitch = isSwitch(nodeA) || isAP(nodeA);
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const bIsSwitch = isSwitch(nodeB);
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const bIsSwitch = isSwitch(nodeB) || isAP(nodeB);
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if (aIsSwitch && !bIsSwitch) {
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if (aIsSwitch && !bIsSwitch) {
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upstreamConnections.set(nodeB.id, {
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upstreamConnections.set(nodeB.id, {
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@@ -130,7 +130,8 @@ export function getSwitchesInLocation(loc, assignedNodes) {
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const switches = [];
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const switches = [];
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const nodes = assignedNodes.get(loc) || [];
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const nodes = assignedNodes.get(loc) || [];
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nodes.forEach(n => {
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nodes.forEach(n => {
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if (isSwitch(n) || isAP(n)) switches.push(n);
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if (isSwitch(n)) switches.push(n);
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if (isAP(n) && loc.isAPLocation) switches.push(n);
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});
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});
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loc.children.forEach(child => {
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loc.children.forEach(child => {
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if (child.anonymous || child.isAPLocation) {
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if (child.anonymous || child.isAPLocation) {
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