Add broadcast pinging and fix node merging by shared IP

This commit is contained in:
Ian Gulliver
2026-01-24 20:01:43 -08:00
parent f72f716349
commit 4123b49a98
3 changed files with 89 additions and 2 deletions

View File

@@ -189,8 +189,16 @@ func (n *Nodes) updateNodeIPs(node *Node, nodeID int, ips []net.IP) []string {
var added []string
for _, ip := range ips {
ipKey := ip.String()
if _, exists := n.ipIndex[ipKey]; exists {
continue
if existingID, exists := n.ipIndex[ipKey]; exists {
if existingID == nodeID {
continue
}
if existingNode, nodeExists := n.nodes[existingID]; nodeExists {
n.mergeNodes(nodeID, existingID)
if n.t.LogEvents {
log.Printf("[merge] %s into %s (shared ip %s)", existingNode, node, ipKey)
}
}
}
n.ipIndex[ipKey] = nodeID
iface, exists := node.Interfaces[ipKey]
@@ -287,6 +295,14 @@ func (n *Nodes) updateNodeInterface(node *Node, nodeID int, mac net.HardwareAddr
for _, ip := range ips {
ipKey := ip.String()
if existingID, exists := n.ipIndex[ipKey]; exists && existingID != nodeID {
if existingNode, nodeExists := n.nodes[existingID]; nodeExists {
n.mergeNodes(nodeID, existingID)
if n.t.LogEvents {
log.Printf("[merge] %s into %s (shared ip %s)", existingNode, node, ipKey)
}
}
}
if !iface.IPs.Has(ipKey) {
added = append(added, "ip="+ipKey)
}