393 lines
8.6 KiB
Go
393 lines
8.6 KiB
Go
package main
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const (
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cueTrackID = "_cue"
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)
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type Show struct {
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Tracks []Track `json:"tracks"`
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Blocks []Block `json:"blocks"`
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Triggers []Trigger `json:"triggers"`
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}
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type Track struct {
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ID string `json:"id"`
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Name string `json:"name"`
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}
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type Block struct {
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ID string `json:"id"`
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Type string `json:"type"`
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Track string `json:"track,omitempty"`
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Name string `json:"name"`
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Loop bool `json:"loop,omitempty"`
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}
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type Trigger struct {
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Source TriggerSource `json:"source"`
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Targets []TriggerTarget `json:"targets"`
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}
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type TriggerSource struct {
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Block string `json:"block"`
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Signal string `json:"signal"`
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}
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type TriggerTarget struct {
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Block string `json:"block"`
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Hook string `json:"hook"`
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}
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type Timeline struct {
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Tracks []Track `json:"tracks"`
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Blocks map[string]Block `json:"blocks"`
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Rows []TimelineRow `json:"rows"`
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}
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type TimelineRow struct {
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Cells []TimelineCell `json:"cells"`
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}
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type TimelineCell struct {
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BlockID string `json:"block_id,omitempty"`
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IsStart bool `json:"is_start,omitempty"`
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IsEnd bool `json:"is_end,omitempty"`
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Event string `json:"event,omitempty"`
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IsTitle bool `json:"is_title,omitempty"`
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IsSignal bool `json:"is_signal,omitempty"`
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IsGap bool `json:"-"`
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}
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type cellID struct {
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track int
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index int
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}
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type constraint struct {
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kind string
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a cellID
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b cellID
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}
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type exclusiveGroup struct {
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members []cellID
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}
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type timelineBuilder struct {
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show Show
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blocks map[string]Block
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tracks []Track
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trackIdx map[string]int
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startSigs map[string][]TriggerTarget
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trackCells [][]TimelineCell
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constraints []constraint
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exclusives []exclusiveGroup
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}
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func newTimelineBuilder(show Show) *timelineBuilder {
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b := &timelineBuilder{
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show: show,
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blocks: map[string]Block{},
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trackIdx: map[string]int{},
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startSigs: map[string][]TriggerTarget{},
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}
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b.tracks = append(b.tracks, Track{ID: cueTrackID, Name: "Cue"})
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b.trackIdx[cueTrackID] = 0
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for i, track := range show.Tracks {
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b.tracks = append(b.tracks, track)
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b.trackIdx[track.ID] = i + 1
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}
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for _, block := range show.Blocks {
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if block.Type == "cue" {
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block.Track = cueTrackID
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}
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b.blocks[block.ID] = block
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}
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for _, trigger := range show.Triggers {
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if trigger.Source.Signal == "START" {
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b.startSigs[trigger.Source.Block] = append(b.startSigs[trigger.Source.Block], trigger.Targets...)
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}
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}
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b.trackCells = make([][]TimelineCell, len(b.tracks))
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return b
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}
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func BuildTimeline(show Show) (Timeline, error) {
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b := newTimelineBuilder(show)
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b.buildCells()
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b.buildConstraints()
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b.assignRows()
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return Timeline{
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Tracks: b.tracks,
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Blocks: b.blocks,
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Rows: b.renderRows(),
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}, nil
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}
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func (b *timelineBuilder) addConstraint(kind string, a, b2 cellID) {
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b.constraints = append(b.constraints, constraint{kind: kind, a: a, b: b2})
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}
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func getCueCells(block Block) []TimelineCell {
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return []TimelineCell{{
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BlockID: block.ID,
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IsStart: true,
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IsEnd: true,
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Event: "GO",
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}}
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}
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func getBlockCells(block Block) []TimelineCell {
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return []TimelineCell{
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{BlockID: block.ID, IsStart: true, Event: "START"},
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{BlockID: block.ID, IsTitle: true},
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{BlockID: block.ID, Event: "FADE_OUT"},
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{BlockID: block.ID, IsEnd: true, Event: "END"},
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}
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}
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func (b *timelineBuilder) findCell(blockID, event string) cellID {
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track := b.trackIdx[b.blocks[blockID].Track]
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for i, c := range b.trackCells[track] {
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if !c.IsGap && c.BlockID == blockID && c.Event == event {
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return cellID{track: track, index: i}
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}
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}
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panic("cell not found: " + blockID + " " + event)
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}
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func (b *timelineBuilder) endChainsSameTrack(blockID string) bool {
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trackID := b.blocks[blockID].Track
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for _, trigger := range b.show.Triggers {
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if trigger.Source.Block != blockID || trigger.Source.Signal != "END" {
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continue
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}
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for _, target := range trigger.Targets {
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if target.Hook == "START" && b.blocks[target.Block].Track == trackID {
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return true
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}
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}
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}
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return false
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}
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func (b *timelineBuilder) buildCells() {
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for _, sb := range b.show.Blocks {
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block := b.blocks[sb.ID]
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idx := b.trackIdx[block.Track]
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var cells []TimelineCell
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switch block.Type {
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case "cue":
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cells = getCueCells(block)
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default:
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cells = getBlockCells(block)
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}
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b.trackCells[idx] = append(b.trackCells[idx], cells...)
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if block.Type != "cue" && !b.endChainsSameTrack(block.ID) {
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b.trackCells[idx] = append(b.trackCells[idx], TimelineCell{IsGap: true})
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}
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}
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}
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func (b *timelineBuilder) buildConstraints() {
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for _, trigger := range b.show.Triggers {
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if trigger.Source.Signal == "START" {
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continue
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}
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sourceID := b.findCell(trigger.Source.Block, trigger.Source.Signal)
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group := exclusiveGroup{members: []cellID{sourceID}}
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hasCrossTrack := false
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allTargets := b.expandTargets(trigger.Targets)
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for _, target := range allTargets {
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targetID := b.findCell(target.Block, target.Hook)
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if sourceID.track == targetID.track {
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b.addConstraint("next_row", sourceID, targetID)
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} else {
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b.addConstraint("same_row", sourceID, targetID)
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hasCrossTrack = true
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}
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group.members = append(group.members, targetID)
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}
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if hasCrossTrack {
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b.setSignal(sourceID)
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}
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b.exclusives = append(b.exclusives, group)
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}
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}
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func (b *timelineBuilder) expandTargets(targets []TriggerTarget) []TriggerTarget {
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var result []TriggerTarget
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seen := map[string]bool{}
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queue := append([]TriggerTarget(nil), targets...)
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for len(queue) > 0 {
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target := queue[0]
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queue = queue[1:]
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if seen[target.Block] {
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continue
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}
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seen[target.Block] = true
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result = append(result, target)
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if target.Hook == "START" {
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if chained, has := b.startSigs[target.Block]; has {
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queue = append(queue, chained...)
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}
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}
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}
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return result
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}
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func (b *timelineBuilder) setSignal(id cellID) {
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b.trackCells[id.track][id.index].IsSignal = true
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}
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func (b *timelineBuilder) assignRows() {
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for iter := 0; iter < 10000; iter++ {
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found := false
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for _, c := range b.constraints {
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aRow := b.rowOf(c.a)
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bRow := b.rowOf(c.b)
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switch c.kind {
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case "same_row":
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if aRow < bRow {
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b.insertGap(c.a.track, c.a.index)
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found = true
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} else if bRow < aRow {
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b.insertGap(c.b.track, c.b.index)
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found = true
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}
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case "next_row":
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if bRow <= aRow {
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b.insertGap(c.b.track, c.b.index)
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found = true
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}
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}
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if found {
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break
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}
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}
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if !found {
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found = b.enforceExclusives()
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}
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if !found {
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break
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}
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}
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}
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func (b *timelineBuilder) enforceExclusives() bool {
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for _, g := range b.exclusives {
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if len(g.members) == 0 {
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continue
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}
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row := b.rowOf(g.members[0])
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allAligned := true
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memberTracks := map[int]bool{}
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for _, m := range g.members {
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memberTracks[m.track] = true
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if b.rowOf(m) != row {
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allAligned = false
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}
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}
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if !allAligned {
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continue
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}
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for trackIdx := range b.trackCells {
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if memberTracks[trackIdx] {
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continue
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}
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if row >= len(b.trackCells[trackIdx]) {
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continue
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}
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c := b.trackCells[trackIdx][row]
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if c.IsGap || c.BlockID == "" {
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continue
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}
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b.insertGap(trackIdx, row)
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return true
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}
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}
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return false
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}
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func (b *timelineBuilder) rowOf(id cellID) int {
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return id.index
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}
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func (b *timelineBuilder) insertGap(track, beforeIndex int) {
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cells := b.trackCells[track]
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newCells := make([]TimelineCell, 0, len(cells)+1)
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newCells = append(newCells, cells[:beforeIndex]...)
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newCells = append(newCells, TimelineCell{IsGap: true})
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newCells = append(newCells, cells[beforeIndex:]...)
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b.trackCells[track] = newCells
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for i := range b.constraints {
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c := &b.constraints[i]
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if c.a.track == track && c.a.index >= beforeIndex {
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c.a.index++
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}
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if c.b.track == track && c.b.index >= beforeIndex {
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c.b.index++
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}
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}
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for i := range b.exclusives {
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for j := range b.exclusives[i].members {
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m := &b.exclusives[i].members[j]
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if m.track == track && m.index >= beforeIndex {
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m.index++
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}
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}
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}
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}
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func (b *timelineBuilder) renderRows() []TimelineRow {
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maxLen := 0
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for _, cells := range b.trackCells {
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if len(cells) > maxLen {
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maxLen = len(cells)
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}
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}
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rows := make([]TimelineRow, maxLen)
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for r := range rows {
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rows[r].Cells = make([]TimelineCell, len(b.tracks))
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}
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for trackIdx, cells := range b.trackCells {
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activeBlock := ""
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for r := 0; r < maxLen; r++ {
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if r < len(cells) {
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c := cells[r]
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if c.IsGap {
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if activeBlock != "" {
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rows[r].Cells[trackIdx] = TimelineCell{BlockID: activeBlock}
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}
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} else {
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rows[r].Cells[trackIdx] = c
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if c.BlockID != "" && !c.IsEnd {
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activeBlock = c.BlockID
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} else if c.IsEnd {
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activeBlock = ""
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}
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}
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} else if activeBlock != "" {
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rows[r].Cells[trackIdx] = TimelineCell{BlockID: activeBlock}
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}
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}
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}
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return rows
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}
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