Files
qrun/cmd/qrunproxy/timeline.go
2026-02-19 20:55:28 -07:00

829 lines
19 KiB
Go

package main
import (
"fmt"
"sort"
)
const (
cueTrackID = "_cue"
intMax = int(^uint(0) >> 1)
)
type Show struct {
Tracks []Track `json:"tracks"`
Blocks []Block `json:"blocks"`
Triggers []Trigger `json:"triggers"`
}
type Track struct {
ID string `json:"id"`
Name string `json:"name"`
}
type Block struct {
ID string `json:"id"`
Type string `json:"type"`
Track string `json:"track,omitempty"`
Name string `json:"name"`
Loop bool `json:"loop,omitempty"`
}
type Trigger struct {
Source TriggerSource `json:"source"`
Targets []TriggerTarget `json:"targets"`
}
type TriggerSource struct {
Block string `json:"block"`
Signal string `json:"signal"`
}
type TriggerTarget struct {
Block string `json:"block"`
Hook string `json:"hook"`
}
type Timeline struct {
Tracks []Track `json:"tracks"`
Blocks map[string]Block `json:"blocks"`
Rows []TimelineRow `json:"rows"`
}
type TimelineRow struct {
Cells []TimelineCell `json:"cells"`
}
type TimelineCell struct {
BlockID string `json:"block_id,omitempty"`
IsStart bool `json:"is_start,omitempty"`
IsEnd bool `json:"is_end,omitempty"`
Event string `json:"event,omitempty"`
IsTitle bool `json:"is_title,omitempty"`
IsSignal bool `json:"is_signal,omitempty"`
}
type timelineBuilder struct {
show Show
blocks map[string]Block
trackIDs []string
tracks []Track
startSigs map[string][]TriggerTarget
hasEndSignal map[string]bool
active map[string]string
pending map[string]struct{}
rows []TimelineRow
noTitle map[int]struct{}
}
type blockRange struct {
first int
last int
start int
end int
}
type titleInfo struct {
blockID string
track string
s int
e int
pos int
}
type titleGroup struct {
pos int
s int
e int
titles []titleInfo
}
type orderedHooks struct {
order []string
values map[string]string
}
func newOrderedHooks() orderedHooks {
return orderedHooks{values: map[string]string{}}
}
func (o *orderedHooks) Set(block, hook string) {
if _, ok := o.values[block]; !ok {
o.order = append(o.order, block)
}
o.values[block] = hook
}
func (o orderedHooks) Get(block string) (string, bool) {
v, ok := o.values[block]
return v, ok
}
func (o orderedHooks) Len() int {
return len(o.order)
}
func (o orderedHooks) ForEach(fn func(block, hook string)) {
for _, block := range o.order {
fn(block, o.values[block])
}
}
func BuildTimeline(show Show) (Timeline, error) {
builder := &timelineBuilder{
show: show,
blocks: map[string]Block{},
startSigs: map[string][]TriggerTarget{},
hasEndSignal: map[string]bool{},
active: map[string]string{},
pending: map[string]struct{}{},
rows: make([]TimelineRow, 0, len(show.Triggers)+8),
noTitle: map[int]struct{}{},
}
builder.trackIDs = append(builder.trackIDs, cueTrackID)
builder.tracks = append(builder.tracks, Track{ID: cueTrackID, Name: "Cue"})
for _, track := range show.Tracks {
builder.trackIDs = append(builder.trackIDs, track.ID)
builder.tracks = append(builder.tracks, track)
}
for _, block := range show.Blocks {
builder.blocks[block.ID] = block
}
for _, trigger := range show.Triggers {
if trigger.Source.Signal == "START" {
builder.startSigs[trigger.Source.Block] = append(builder.startSigs[trigger.Source.Block], trigger.Targets...)
}
if trigger.Source.Signal == "END" {
builder.hasEndSignal[trigger.Source.Block] = true
}
}
if err := builder.buildRows(); err != nil {
return Timeline{}, err
}
rows := builder.insertTitleRows()
blocks := map[string]Block{}
for id, block := range builder.blocks {
blocks[id] = block
}
return Timeline{
Tracks: builder.tracks,
Blocks: blocks,
Rows: rows,
}, nil
}
func (b *timelineBuilder) buildRows() error {
for i := 0; i < len(b.show.Triggers); i++ {
trigger := b.show.Triggers[i]
if trigger.Source.Signal == "START" {
continue
}
if b.isChain(trigger) {
if _, hasStartSignals := b.startSigs[trigger.Targets[0].Block]; hasStartSignals {
if err := b.processChainWithStartSignals(trigger); err != nil {
return err
}
continue
}
nextIndex, err := b.processChainBatch(i)
if err != nil {
return err
}
i = nextIndex
continue
}
if err := b.processSignal(trigger); err != nil {
return err
}
}
b.flushPending()
activeEvents := map[string]TimelineCell{}
for trackID, blockID := range b.active {
if trackID == cueTrackID {
continue
}
b.setCell(activeEvents, trackID, TimelineCell{BlockID: blockID})
}
if len(activeEvents) > 0 {
b.addRow(b.mkCells(activeEvents))
}
return nil
}
func (b *timelineBuilder) processChainWithStartSignals(trigger Trigger) error {
b.flushPending()
sourceID := trigger.Source.Block
targetID := trigger.Targets[0].Block
trackID := b.getTrack(targetID)
if trackID == "" {
return fmt.Errorf("missing track for block %s", targetID)
}
ends := map[string]TimelineCell{}
if (b.active[trackID] == sourceID) || b.hasPending(sourceID) {
delete(b.pending, sourceID)
delete(b.active, trackID)
b.setCell(ends, trackID, TimelineCell{BlockID: sourceID, IsEnd: true, Event: "END"})
}
if len(ends) > 0 {
b.addRow(b.mkCells(ends))
}
b.active[trackID] = targetID
starts := map[string]TimelineCell{}
sideEffects := newOrderedHooks()
expanded := b.expandTargets(b.startSigs[targetID])
expanded.ForEach(func(block, hook string) {
sideEffects.Set(block, hook)
})
b.setCell(starts, trackID, TimelineCell{BlockID: targetID, IsStart: true, Event: "START", IsSignal: true})
b.noTitle[len(b.rows)-1] = struct{}{}
sideEffects.ForEach(func(block, hook string) {
b.applySideEffect(starts, block, hook)
})
b.addRow(b.mkCells(starts))
return nil
}
func (b *timelineBuilder) processChainBatch(startIndex int) (int, error) {
trigger := b.show.Triggers[startIndex]
batch := []Trigger{trigger}
tracks := map[string]struct{}{b.getTrack(trigger.Source.Block): {}}
j := startIndex + 1
for j < len(b.show.Triggers) {
candidate := b.show.Triggers[j]
if candidate.Source.Signal == "START" {
j++
continue
}
if !b.isChain(candidate) {
break
}
candidateTrack := b.getTrack(candidate.Source.Block)
if _, exists := tracks[candidateTrack]; exists {
break
}
if _, hasStartSignals := b.startSigs[candidate.Targets[0].Block]; hasStartSignals {
break
}
tracks[candidateTrack] = struct{}{}
batch = append(batch, candidate)
j++
}
b.flushPending()
ends := map[string]TimelineCell{}
for _, chain := range batch {
sourceID := chain.Source.Block
trackID := b.getTrack(sourceID)
if trackID == "" {
return startIndex, fmt.Errorf("missing track for block %s", sourceID)
}
if (b.active[trackID] == sourceID) || b.hasPending(sourceID) {
delete(b.pending, sourceID)
delete(b.active, trackID)
b.setCell(ends, trackID, TimelineCell{BlockID: sourceID, IsEnd: true, Event: "END"})
}
}
if len(ends) > 0 {
b.addRow(b.mkCells(ends))
}
starts := map[string]TimelineCell{}
sideEffects := newOrderedHooks()
for _, chain := range batch {
targetID := chain.Targets[0].Block
trackID := b.getTrack(targetID)
if trackID == "" {
return startIndex, fmt.Errorf("missing track for block %s", targetID)
}
b.active[trackID] = targetID
_, hasStartSignals := b.startSigs[targetID]
if hasStartSignals {
expanded := b.expandTargets(b.startSigs[targetID])
expanded.ForEach(func(block, hook string) {
sideEffects.Set(block, hook)
})
}
b.setCell(starts, trackID, TimelineCell{BlockID: targetID, IsStart: true, Event: "START", IsSignal: hasStartSignals})
}
b.noTitle[len(b.rows)-1] = struct{}{}
sideEffects.ForEach(func(block, hook string) {
b.applySideEffect(starts, block, hook)
})
b.addRow(b.mkCells(starts))
return j - 1, nil
}
func (b *timelineBuilder) processSignal(trigger Trigger) error {
b.flushPending()
isCue := trigger.Source.Signal == "GO"
targets := newOrderedHooks()
for _, target := range trigger.Targets {
targets.Set(target.Block, target.Hook)
}
expanded := b.expandTargets(trigger.Targets)
expanded.ForEach(func(block, hook string) {
targets.Set(block, hook)
})
events := map[string]TimelineCell{}
directEnds := map[string]struct{}{}
if isCue {
b.setCell(events, cueTrackID, TimelineCell{
BlockID: trigger.Source.Block,
IsStart: true,
IsEnd: true,
Event: trigger.Source.Signal,
IsSignal: true,
})
} else {
sourceTrack := b.getTrack(trigger.Source.Block)
if sourceTrack != "" && sourceTrack != cueTrackID {
b.setCell(events, sourceTrack, TimelineCell{
BlockID: trigger.Source.Block,
IsEnd: trigger.Source.Signal == "END",
Event: trigger.Source.Signal,
IsSignal: true,
})
}
}
targets.ForEach(func(blockID, hook string) {
trackID := b.getTrack(blockID)
if trackID == "" {
return
}
switch hook {
case "START":
b.active[trackID] = blockID
b.setCell(events, trackID, TimelineCell{
BlockID: blockID,
IsStart: true,
Event: "START",
})
case "END":
b.setCell(events, trackID, TimelineCell{
BlockID: blockID,
IsEnd: true,
Event: "END",
})
cell := events[trackID]
if cell.BlockID == blockID && cell.Event == "END" {
directEnds[blockID] = struct{}{}
}
case "FADE_OUT":
b.pending[blockID] = struct{}{}
b.setCell(events, trackID, TimelineCell{
BlockID: blockID,
Event: "FADE_OUT",
})
}
})
b.addRow(b.mkCells(events))
for blockID := range directEnds {
delete(b.active, b.getTrack(blockID))
}
if !isCue {
if trigger.Source.Signal == "FADE_OUT" {
b.pending[trigger.Source.Block] = struct{}{}
}
if trigger.Source.Signal == "END" {
delete(b.active, b.getTrack(trigger.Source.Block))
delete(b.pending, trigger.Source.Block)
}
}
return nil
}
func (b *timelineBuilder) isChain(trigger Trigger) bool {
if trigger.Source.Signal != "END" || len(trigger.Targets) != 1 {
return false
}
return trigger.Targets[0].Hook == "START" && b.getTrack(trigger.Source.Block) == b.getTrack(trigger.Targets[0].Block)
}
func (b *timelineBuilder) expandTargets(targets []TriggerTarget) orderedHooks {
result := newOrderedHooks()
queue := append([]TriggerTarget(nil), targets...)
for len(queue) > 0 {
target := queue[0]
queue = queue[1:]
if _, exists := result.Get(target.Block); exists {
continue
}
result.Set(target.Block, target.Hook)
if target.Hook == "START" {
if chained, has := b.startSigs[target.Block]; has {
queue = append(queue, chained...)
}
}
}
return result
}
func (b *timelineBuilder) applySideEffect(events map[string]TimelineCell, blockID, hook string) {
trackID := b.getTrack(blockID)
if trackID == "" {
return
}
switch hook {
case "START":
b.active[trackID] = blockID
b.setCell(events, trackID, TimelineCell{BlockID: blockID, IsStart: true, Event: "START"})
case "END":
b.setCell(events, trackID, TimelineCell{BlockID: blockID, IsEnd: true, Event: "END"})
delete(b.active, trackID)
case "FADE_OUT":
b.pending[blockID] = struct{}{}
b.setCell(events, trackID, TimelineCell{BlockID: blockID, Event: "FADE_OUT"})
}
}
func (b *timelineBuilder) flushPending() {
toEnd := make([]string, 0, len(b.pending))
for blockID := range b.pending {
if !b.hasEndSignal[blockID] {
toEnd = append(toEnd, blockID)
}
}
if len(toEnd) == 0 {
return
}
sort.Strings(toEnd)
events := map[string]TimelineCell{}
for _, blockID := range toEnd {
trackID := b.getTrack(blockID)
if trackID == "" {
continue
}
b.setCell(events, trackID, TimelineCell{BlockID: blockID, IsEnd: true, Event: "END"})
}
if len(events) > 0 {
b.addRow(b.mkCells(events))
}
for _, blockID := range toEnd {
delete(b.active, b.getTrack(blockID))
delete(b.pending, blockID)
}
}
func (b *timelineBuilder) hasPending(blockID string) bool {
_, ok := b.pending[blockID]
return ok
}
func (b *timelineBuilder) getTrack(blockID string) string {
block, ok := b.blocks[blockID]
if !ok {
return ""
}
if block.Type == "cue" {
return cueTrackID
}
return block.Track
}
func (b *timelineBuilder) setCell(events map[string]TimelineCell, trackID string, cell TimelineCell) {
existing, ok := events[trackID]
if !ok {
events[trackID] = cell
return
}
events[trackID] = mergeCell(existing, cell)
}
func mergeCell(existing, next TimelineCell) TimelineCell {
if existing.IsTitle {
return existing
}
if existing.BlockID == "" {
return next
}
if next.BlockID == "" {
return existing
}
if existing.BlockID != next.BlockID {
return existing
}
existing.IsStart = existing.IsStart || next.IsStart
existing.IsEnd = existing.IsEnd || next.IsEnd
if existing.Event == "" {
existing.Event = next.Event
}
if next.Event == "" || existing.Event == next.Event {
existing.IsSignal = existing.IsSignal || next.IsSignal
}
if next.IsTitle {
existing.IsTitle = true
}
return existing
}
func (b *timelineBuilder) mkCells(events map[string]TimelineCell) []TimelineCell {
cells := make([]TimelineCell, 0, len(b.trackIDs))
for _, trackID := range b.trackIDs {
if cell, ok := events[trackID]; ok {
cells = append(cells, cell)
} else {
cells = append(cells, b.midCell(trackID))
}
}
return cells
}
func (b *timelineBuilder) midCell(trackID string) TimelineCell {
if blockID, ok := b.active[trackID]; ok {
return TimelineCell{BlockID: blockID}
}
return TimelineCell{}
}
func (b *timelineBuilder) addRow(cells []TimelineCell) {
if len(b.rows) > 0 {
last := b.rows[len(b.rows)-1]
if b.sameRowType(last.Cells, cells) {
merge := true
for i := 0; i < len(cells); i++ {
if hasEventOrCue(cells[i]) && hasEventOrCue(last.Cells[i]) {
merge = false
break
}
}
if merge {
for i := 0; i < len(cells); i++ {
if hasEventOrCue(cells[i]) {
last.Cells[i] = cells[i]
}
}
b.rows[len(b.rows)-1] = last
return
}
}
}
b.rows = append(b.rows, TimelineRow{Cells: cells})
}
func hasEventOrCue(cell TimelineCell) bool {
return cell.Event != ""
}
func (b *timelineBuilder) rowType(cells []TimelineCell) (cue bool, signal bool) {
for _, cell := range cells {
if cell.BlockID == "" || cell.Event == "" {
continue
}
block, ok := b.blocks[cell.BlockID]
if ok && block.Type == "cue" {
// Cue rows take precedence for type classification.
return true, false
}
if cell.IsSignal {
signal = true
}
}
return false, signal
}
func (b *timelineBuilder) sameRowType(a, c []TimelineCell) bool {
cueA, signalA := b.rowType(a)
cueC, signalC := b.rowType(c)
return cueA == cueC && signalA == signalC
}
func (b *timelineBuilder) insertTitleRows() []TimelineRow {
ranges := map[string]*blockRange{}
order := make([]string, 0, len(b.blocks))
for rowIndex, row := range b.rows {
for _, cell := range row.Cells {
if cell.BlockID == "" {
continue
}
rng, ok := ranges[cell.BlockID]
if !ok {
rng = &blockRange{first: rowIndex, last: rowIndex, start: -1, end: intMax}
ranges[cell.BlockID] = rng
order = append(order, cell.BlockID)
}
rng.last = rowIndex
if cell.Event == "START" {
rng.start = maxInt(rng.start, rowIndex)
}
if cell.Event == "END" || cell.Event == "FADE_OUT" {
rng.end = minInt(rng.end, rowIndex)
}
}
}
titles := make([]titleInfo, 0, len(ranges))
for _, blockID := range order {
block := b.blocks[blockID]
if block.Type == "cue" {
continue
}
rng := ranges[blockID]
s := rng.first
if rng.start >= 0 {
s = rng.start
}
e := rng.last
if rng.end != intMax {
e = rng.end
}
titleEnd := e
if rng.end != intMax {
titleEnd = rng.end - 1
}
titles = append(titles, titleInfo{
blockID: blockID,
track: b.getTrack(blockID),
s: s,
e: titleEnd,
pos: (s + titleEnd) / 2,
})
}
sort.SliceStable(titles, func(i, j int) bool {
return titles[i].pos < titles[j].pos
})
groups := make([]titleGroup, 0, len(titles))
for _, title := range titles {
bestIndex := -1
bestDistance := intMax
for i := 0; i < len(groups); i++ {
group := groups[i]
intersectStart := maxInt(group.s, title.s)
intersectEnd := minInt(group.e, title.e)
if intersectStart > intersectEnd {
continue
}
if hasTrack(group, title.track) {
continue
}
candidate := group.pos
if candidate < intersectStart || candidate > intersectEnd {
candidate = (intersectStart + intersectEnd) / 2
}
if b.isNoTitle(candidate) {
found := false
for r := candidate + 1; r <= intersectEnd; r++ {
if !b.isNoTitle(r) {
candidate = r
found = true
break
}
}
if !found {
continue
}
}
distance := absInt(candidate - title.pos)
if distance < bestDistance {
bestDistance = distance
bestIndex = i
}
}
if bestIndex >= 0 {
group := groups[bestIndex]
group.s = maxInt(group.s, title.s)
group.e = minInt(group.e, title.e)
if group.pos < group.s || group.pos > group.e {
group.pos = (group.s + group.e) / 2
}
if b.isNoTitle(group.pos) {
for r := group.pos + 1; r <= group.e; r++ {
if !b.isNoTitle(r) {
group.pos = r
break
}
}
}
group.titles = append(group.titles, title)
groups[bestIndex] = group
} else {
pos := title.pos
if b.isNoTitle(pos) {
for r := pos + 1; r <= title.e; r++ {
if !b.isNoTitle(r) {
pos = r
break
}
}
}
groups = append(groups, titleGroup{pos: pos, s: title.s, e: title.e, titles: []titleInfo{title}})
}
}
sort.Slice(groups, func(i, j int) bool {
return groups[i].pos < groups[j].pos
})
finalRows := make([]TimelineRow, 0, len(b.rows)+len(groups))
groupIndex := 0
for rowIndex, row := range b.rows {
finalRows = append(finalRows, row)
for groupIndex < len(groups) && groups[groupIndex].pos == rowIndex {
group := groups[groupIndex]
cells := make([]TimelineCell, 0, len(b.trackIDs))
for col, trackID := range b.trackIDs {
if title, ok := findTitleForTrack(group, trackID); ok {
cells = append(cells, TimelineCell{BlockID: title.blockID, IsTitle: true})
continue
}
prev := row.Cells[col]
if prev.BlockID != "" && !prev.IsEnd {
cells = append(cells, TimelineCell{BlockID: prev.BlockID})
} else {
cells = append(cells, TimelineCell{})
}
}
finalRows = append(finalRows, TimelineRow{Cells: cells})
groupIndex++
}
}
return finalRows
}
func (b *timelineBuilder) isNoTitle(row int) bool {
_, ok := b.noTitle[row]
return ok
}
func hasTrack(group titleGroup, track string) bool {
for _, title := range group.titles {
if title.track == track {
return true
}
}
return false
}
func findTitleForTrack(group titleGroup, track string) (titleInfo, bool) {
for _, title := range group.titles {
if title.track == track {
return title, true
}
}
return titleInfo{}, false
}
func minInt(a, b int) int {
if a < b {
return a
}
return b
}
func maxInt(a, b int) int {
if a > b {
return a
}
return b
}
func absInt(v int) int {
if v < 0 {
return -v
}
return v
}