package main import "fmt" const cueTrackID = "_cue" type Show struct { Tracks []*Track `json:"tracks"` Blocks []*Block `json:"blocks"` Triggers []*Trigger `json:"triggers"` } type Track struct { ID string `json:"id"` Name string `json:"name"` } type Block struct { ID string `json:"id"` Type string `json:"type"` Track string `json:"track,omitempty"` Name string `json:"name"` Loop bool `json:"loop,omitempty"` } type Trigger struct { Source TriggerSource `json:"source"` Targets []TriggerTarget `json:"targets"` } type TriggerSource struct { Block string `json:"block"` Signal string `json:"signal"` } type TriggerTarget struct { Block string `json:"block"` Hook string `json:"hook"` } type TimelineTrack struct { *Track Cells []*TimelineCell `json:"cells"` } type Timeline struct { Tracks []*TimelineTrack `json:"tracks"` Blocks map[string]*Block `json:"blocks"` show *Show `json:"-"` trackIdx map[string]*TimelineTrack `json:"-"` constraints []constraint `json:"-"` exclusives []exclusiveGroup `json:"-"` } type TimelineCell struct { BlockID string `json:"block_id,omitempty"` IsStart bool `json:"is_start,omitempty"` IsEnd bool `json:"is_end,omitempty"` Event string `json:"event,omitempty"` IsTitle bool `json:"is_title,omitempty"` IsSignal bool `json:"is_signal,omitempty"` IsGap bool `json:"-"` IsBreak bool `json:"-"` row int `json:"-"` track *TimelineTrack `json:"-"` } type constraint struct { kind string a *TimelineCell b *TimelineCell } type exclusiveGroup struct { members []*TimelineCell } func validateShow(show *Show) error { startTargeted := map[string]bool{} for _, trigger := range show.Triggers { for _, target := range trigger.Targets { if target.Hook == "START" { startTargeted[target.Block] = true } } } for _, block := range show.Blocks { if block.Type == "cue" { continue } if !startTargeted[block.ID] { return fmt.Errorf("block %q has no trigger for its START", block.ID) } } return nil } func BuildTimeline(show *Show) (Timeline, error) { if err := validateShow(show); err != nil { return Timeline{}, err } tl := Timeline{ show: show, Blocks: map[string]*Block{}, trackIdx: map[string]*TimelineTrack{}, } cueTrack := &TimelineTrack{Track: &Track{ID: cueTrackID, Name: "Cue"}} tl.Tracks = append(tl.Tracks, cueTrack) tl.trackIdx[cueTrackID] = cueTrack for _, track := range show.Tracks { tt := &TimelineTrack{Track: track} tl.Tracks = append(tl.Tracks, tt) tl.trackIdx[track.ID] = tt } for _, block := range show.Blocks { if block.Type == "cue" { block.Track = cueTrackID } tl.Blocks[block.ID] = block } endChains := map[string]bool{} for _, trigger := range show.Triggers { if trigger.Source.Signal != "END" { continue } srcTrack := tl.Blocks[trigger.Source.Block].Track for _, target := range trigger.Targets { if target.Hook == "START" && tl.Blocks[target.Block].Track == srcTrack { endChains[trigger.Source.Block] = true } } } tl.buildCells(endChains) tl.buildConstraints() tl.assignRows() return tl, nil } func (tl *Timeline) addConstraint(kind string, a, b *TimelineCell) { tl.constraints = append(tl.constraints, constraint{kind: kind, a: a, b: b}) } func (track *TimelineTrack) appendCells(cells ...*TimelineCell) { for _, c := range cells { c.row = len(track.Cells) c.track = track track.Cells = append(track.Cells, c) } } func getCueCells(block *Block) []*TimelineCell { return []*TimelineCell{{ BlockID: block.ID, IsStart: true, IsEnd: true, Event: "GO", }} } func getBlockCells(block *Block) []*TimelineCell { return []*TimelineCell{ {BlockID: block.ID, IsStart: true, Event: "START"}, {BlockID: block.ID, IsTitle: true}, {BlockID: block.ID, Event: "FADE_OUT"}, {BlockID: block.ID, IsEnd: true, Event: "END"}, } } func (tl *Timeline) findCell(blockID, event string) *TimelineCell { track := tl.trackIdx[tl.Blocks[blockID].Track] for _, c := range track.Cells { if !c.IsGap && c.BlockID == blockID && c.Event == event { return c } } panic("cell not found: " + blockID + " " + event) } func (tl *Timeline) buildCells(endChains map[string]bool) { lastOnTrack := map[string]*Block{} for _, block := range tl.show.Blocks { lastOnTrack[block.Track] = block } for _, block := range tl.show.Blocks { track := tl.trackIdx[block.Track] var cells []*TimelineCell switch block.Type { case "cue": cells = getCueCells(block) default: cells = getBlockCells(block) } track.appendCells(cells...) if block.Type != "cue" && !endChains[block.ID] && lastOnTrack[block.Track] != block { track.appendCells(&TimelineCell{IsGap: true, IsBreak: true}) } } } func (tl *Timeline) buildConstraints() { for _, trigger := range tl.show.Triggers { source := tl.findCell(trigger.Source.Block, trigger.Source.Signal) group := exclusiveGroup{members: []*TimelineCell{source}} for _, target := range trigger.Targets { t := tl.findCell(target.Block, target.Hook) if source.track == t.track { tl.addConstraint("next_row", source, t) } else { tl.addConstraint("same_row", source, t) source.IsSignal = true } group.members = append(group.members, t) } tl.exclusives = append(tl.exclusives, group) } } func (tl *Timeline) assignRows() { for { if tl.enforceConstraints() { continue } if tl.enforceExclusives() { continue } break } } func (tl *Timeline) enforceConstraints() bool { for _, c := range tl.constraints { switch c.kind { case "same_row": if c.a.row < c.b.row { tl.insertGap(c.a.track, c.a.row) return true } else if c.b.row < c.a.row { tl.insertGap(c.b.track, c.b.row) return true } case "next_row": if c.b.row <= c.a.row { tl.insertGap(c.b.track, c.b.row) return true } } } return false } func (tl *Timeline) enforceExclusives() bool { for _, g := range tl.exclusives { row := g.members[0].row allAligned := true memberTracks := map[*TimelineTrack]bool{} for _, m := range g.members { memberTracks[m.track] = true if m.row != row { allAligned = false } } if !allAligned { continue } for _, t := range tl.Tracks { if memberTracks[t] { continue } if row >= len(t.Cells) { continue } c := t.Cells[row] if c.IsGap || c.BlockID == "" { continue } tl.insertGap(t, row) return true } } return false } func (tl *Timeline) isAllGapRow(row int, except *TimelineTrack) bool { for _, t := range tl.Tracks { if t == except { continue } if row >= len(t.Cells) { continue } if !t.Cells[row].IsGap { return false } } return true } func (tl *Timeline) removeGapAt(track *TimelineTrack, index int) { track.Cells = append(track.Cells[:index], track.Cells[index+1:]...) for i := index; i < len(track.Cells); i++ { track.Cells[i].row = i } } func (tl *Timeline) gapInsertionPoint(track *TimelineTrack, index int) int { for { blocked := false for _, c := range tl.constraints { if c.kind == "next_row" && c.a.track == track && c.b.track == track && c.a.row == index-1 && c.b.row == index { index = c.a.row blocked = true break } } if !blocked { return index } } } func (tl *Timeline) insertGap(track *TimelineTrack, beforeIndex int) { beforeIndex = tl.gapInsertionPoint(track, beforeIndex) if tl.isAllGapRow(beforeIndex, track) { for _, t := range tl.Tracks { if t == track { continue } if beforeIndex >= len(t.Cells) { continue } if t.Cells[beforeIndex].IsGap { tl.removeGapAt(t, beforeIndex) } } return } gap := &TimelineCell{IsGap: true, row: beforeIndex, track: track} for i := beforeIndex - 1; i >= 0; i-- { c := track.Cells[i] if c.IsGap { continue } if c.BlockID != "" && !c.IsEnd { gap.BlockID = c.BlockID } break } newCells := make([]*TimelineCell, 0, len(track.Cells)+1) newCells = append(newCells, track.Cells[:beforeIndex]...) newCells = append(newCells, gap) newCells = append(newCells, track.Cells[beforeIndex:]...) track.Cells = newCells for i := beforeIndex + 1; i < len(track.Cells); i++ { track.Cells[i].row = i } }