GenerateMockShow takes scenes/avgCuesPerScene/avgBlocksPerCue instead of fixed cue/block counts
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@@ -7,7 +7,7 @@ import (
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func TestBuildTimelineFromMockShow(t *testing.T) {
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t0 := time.Now()
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show := GenerateMockShow(5, 100, 1000)
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show := GenerateMockShow(5, 20, 4, 5)
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t.Logf("GenerateMockShow: %v (%d blocks, %d triggers)", time.Since(t0), len(show.Blocks), len(show.Triggers))
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t1 := time.Now()
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@@ -26,7 +26,7 @@ func TestBuildTimelineFromMockShow(t *testing.T) {
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}
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func BenchmarkBuildTimeline(b *testing.B) {
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show := GenerateMockShow(5, 100, 1000)
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show := GenerateMockShow(5, 20, 4, 5)
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if err := show.Validate(); err != nil {
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b.Fatal(err)
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}
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