RGB color mixer with per-nibble hex control and touch strip display

This commit is contained in:
Ian Gulliver
2026-02-11 22:29:43 -08:00
parent f268d519b8
commit 7a7d6369e2
2 changed files with 143 additions and 53 deletions

View File

@@ -28,17 +28,17 @@ var (
)
func init() {
MonoRegular = loadFace("fonts/AtkinsonHyperlegibleMono-Regular.ttf", 72)
MonoMedium = loadFace("fonts/AtkinsonHyperlegibleMono-Medium.ttf", 72)
MonoBold = loadFace("fonts/AtkinsonHyperlegibleMono-Bold.ttf", 72)
MonoRegularSmall = loadFace("fonts/AtkinsonHyperlegibleMono-Regular.ttf", 40)
MonoMediumSmall = loadFace("fonts/AtkinsonHyperlegibleMono-Medium.ttf", 40)
MonoBoldSmall = loadFace("fonts/AtkinsonHyperlegibleMono-Bold.ttf", 40)
Regular = loadFace("fonts/AtkinsonHyperlegible-Regular.ttf", 16)
Bold = loadFace("fonts/AtkinsonHyperlegible-Bold.ttf", 16)
MonoRegular = LoadFace("fonts/AtkinsonHyperlegibleMono-Regular.ttf", 72)
MonoMedium = LoadFace("fonts/AtkinsonHyperlegibleMono-Medium.ttf", 72)
MonoBold = LoadFace("fonts/AtkinsonHyperlegibleMono-Bold.ttf", 72)
MonoRegularSmall = LoadFace("fonts/AtkinsonHyperlegibleMono-Regular.ttf", 40)
MonoMediumSmall = LoadFace("fonts/AtkinsonHyperlegibleMono-Medium.ttf", 40)
MonoBoldSmall = LoadFace("fonts/AtkinsonHyperlegibleMono-Bold.ttf", 40)
Regular = LoadFace("fonts/AtkinsonHyperlegible-Regular.ttf", 16)
Bold = LoadFace("fonts/AtkinsonHyperlegible-Bold.ttf", 16)
}
func loadFace(path string, size float64) font.Face {
func LoadFace(path string, size float64) font.Face {
data, err := fontFS.ReadFile(path)
if err != nil {
log.Fatalf("streamdeck: read font %s: %v", path, err)
@@ -58,7 +58,23 @@ func loadFace(path string, size float64) font.Face {
return face
}
func DrawOutlinedText(img *image.RGBA, face font.Face, fg color.Color, outline color.Color, thickness int, lines ...string) {
for dx := -thickness; dx <= thickness; dx++ {
for dy := -thickness; dy <= thickness; dy++ {
if dx == 0 && dy == 0 {
continue
}
drawTextOffset(img, face, outline, dx, dy, lines...)
}
}
drawTextOffset(img, face, fg, 0, 0, lines...)
}
func DrawText(img *image.RGBA, face font.Face, fg color.Color, lines ...string) {
drawTextOffset(img, face, fg, 0, 0, lines...)
}
func drawTextOffset(img *image.RGBA, face font.Face, fg color.Color, dx, dy int, lines ...string) {
metrics := face.Metrics()
lineHeight := metrics.Height.Ceil()
bounds := img.Bounds()
@@ -77,12 +93,78 @@ func DrawText(img *image.RGBA, face font.Face, fg color.Color, lines ...string)
Dst: img,
Src: &image.Uniform{fg},
Face: face,
Dot: fixed.P(bounds.Min.X+x, bounds.Min.Y+y),
Dot: fixed.P(bounds.Min.X+x+dx, bounds.Min.Y+y+dy),
}
d.DrawString(line)
}
}
type TextSpan struct {
Text string
Color color.Color
Outline color.Color
}
func DrawOutlinedSpans(img *image.RGBA, face font.Face, defaultOutline color.Color, thickness int, lines ...[]TextSpan) {
var full []string
for _, line := range lines {
s := ""
for _, span := range line {
s += span.Text
}
full = append(full, s)
}
metrics := face.Metrics()
lineHeight := metrics.Height.Ceil()
bounds := img.Bounds()
w := bounds.Dx()
h := bounds.Dy()
totalHeight := lineHeight * len(lines)
startY := (h-totalHeight)/2 + metrics.Ascent.Ceil()
for dx := -thickness; dx <= thickness; dx++ {
for dy := -thickness; dy <= thickness; dy++ {
if dx == 0 && dy == 0 {
continue
}
for i, line := range lines {
width := font.MeasureString(face, full[i]).Ceil()
x := (w - width) / 2
y := startY + i*lineHeight
d := &font.Drawer{
Dst: img,
Face: face,
Dot: fixed.P(bounds.Min.X+x+dx, bounds.Min.Y+y+dy),
}
for _, span := range line {
ol := defaultOutline
if span.Outline != nil {
ol = span.Outline
}
d.Src = &image.Uniform{ol}
d.DrawString(span.Text)
}
}
}
}
for i, line := range lines {
width := font.MeasureString(face, full[i]).Ceil()
x := (w - width) / 2
y := startY + i*lineHeight
d := &font.Drawer{
Dst: img,
Face: face,
Dot: fixed.P(bounds.Min.X+x, bounds.Min.Y+y),
}
for _, span := range line {
d.Src = &image.Uniform{span.Color}
d.DrawString(span.Text)
}
}
}
func TextImageSized(size int, bg color.Color, fg color.Color, lines ...string) image.Image {
return TextImageWithFaceSized(MonoMedium, size, bg, fg, lines...)
}