RGB color mixer with per-nibble hex control and touch strip display

This commit is contained in:
Ian Gulliver
2026-02-11 22:29:43 -08:00
parent f268d519b8
commit 7a7d6369e2
2 changed files with 143 additions and 53 deletions

View File

@@ -9,6 +9,7 @@ import (
"os/signal"
"syscall"
"golang.org/x/image/font"
"qrun/lib/streamdeck"
)
@@ -32,52 +33,60 @@ func main() {
dev.SetBrightness(80)
stripFont := streamdeck.LoadFace("fonts/AtkinsonHyperlegibleMono-Bold.ttf", 28)
rgb := [3]int{0, 0, 0}
fine := [3]bool{false, false, false}
labels := [3]string{"R", "G", "B"}
labelColors := [3]color.RGBA{
{255, 0, 0, 255},
{0, 255, 0, 255},
{0, 100, 255, 255},
hiNibble := [3]bool{false, false, false}
names := [3]string{"Red", "Green", "Blue"}
chanColors := [3]color.RGBA{
{255, 80, 80, 255},
{80, 255, 80, 255},
{80, 160, 255, 255},
}
m := dev.Model()
segW := m.LCDWidth / 4
half := m.LCDHeight / 2
updateLCD := func() {
c := color.RGBA{uint8(rgb[0]), uint8(rgb[1]), uint8(rgb[2]), 255}
dev.SetLCDColor(0, 0, dev.Model().LCDWidth, dev.Model().LCDHeight, c)
}
updateKey := func(i int) {
bg := color.RGBA{labelColors[i].R / 4, labelColors[i].G / 4, labelColors[i].B / 4, 255}
sz := dev.Model().KeySize
txt := streamdeck.TextImageWithFaceSized(streamdeck.MonoBoldSmall, sz, bg, labelColors[i], labels[i], fmt.Sprintf("%d", rgb[i]))
if fine[i] {
img := image.NewRGBA(image.Rect(0, 0, sz, sz))
draw.Draw(img, img.Bounds(), txt, image.Point{}, draw.Src)
border := labelColors[i]
b := 4
for y := 0; y < sz; y++ {
for x := 0; x < sz; x++ {
if x < b || x >= sz-b || y < b || y >= sz-b {
img.Set(x, y, border)
}
}
}
dev.SetKeyImage(i, img)
} else {
dev.SetKeyImage(i, txt)
}
}
updateAllKeys := func() {
bg := color.RGBA{uint8(rgb[0]), uint8(rgb[1]), uint8(rgb[2]), 255}
img := image.NewRGBA(image.Rect(0, 0, m.LCDWidth, m.LCDHeight))
draw.Draw(img, img.Bounds(), &image.Uniform{bg}, image.Point{}, draw.Src)
for i := 0; i < 3; i++ {
updateKey(i)
x0 := i * segW
x1 := (i + 1) * segW
cc := chanColors[i]
top := img.SubImage(image.Rect(x0, 0, x1, half)).(*image.RGBA)
streamdeck.DrawOutlinedText(top, stripFont, cc, color.Black, 2, names[i])
valStr := fmt.Sprintf("%03d %02x", rgb[i], rgb[i])
bot := img.SubImage(image.Rect(x0, half, x1, m.LCDHeight)).(*image.RGBA)
streamdeck.DrawOutlinedText(bot, stripFont, cc, color.Black, 2, valStr)
charW := font.MeasureString(stripFont, "0").Ceil()
fullW := font.MeasureString(stripFont, valStr).Ceil()
metrics := stripFont.Metrics()
lineH := metrics.Height.Ceil()
botH := m.LCDHeight - half
textX := x0 + (segW-fullW)/2
baseY := half + (botH-lineH)/2 + metrics.Ascent.Ceil() + 2
nibbleIdx := 5
if hiNibble[i] {
nibbleIdx = 4
}
ux := textX + nibbleIdx*charW
for x := ux; x < ux+charW; x++ {
img.Set(x, baseY, cc)
}
}
dev.SetLCDImage(0, 0, m.LCDWidth, m.LCDHeight, img)
}
updateLCD()
updateAllKeys()
for i := 3; i < dev.Model().Keys; i++ {
for i := 0; i < m.Keys; i++ {
dev.ClearKey(i)
}
@@ -97,17 +106,16 @@ func main() {
if ev.Encoder != nil && ev.Encoder.Encoder < 3 {
i := ev.Encoder.Encoder
if ev.Encoder.Delta != 0 {
delta := ev.Encoder.Delta
if !fine[i] {
delta *= 10
step := 1
if hiNibble[i] {
step = 16
}
rgb[i] = clamp(rgb[i] + delta)
rgb[i] = clamp(rgb[i] + ev.Encoder.Delta*step)
updateLCD()
updateKey(i)
fmt.Printf("R=%d G=%d B=%d\n", rgb[0], rgb[1], rgb[2])
} else if ev.Encoder.Pressed {
fine[i] = !fine[i]
updateKey(i)
hiNibble[i] = !hiNibble[i]
updateLCD()
}
}
case <-sig: