502 lines
14 KiB
Go
502 lines
14 KiB
Go
package main
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import (
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"encoding/binary"
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"fmt"
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"path/filepath"
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"unsafe"
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"golang.org/x/sys/unix"
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)
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// Drawing lands in a plain memory buffer and is blitted to a scanout buffer the
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// display is not reading, which is then swapped in whole at a vertical blank.
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// Writing into the live scanout buffer instead, as the fbdev interface invites,
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// races the beam: the blit takes a few hundred microseconds, and whatever the
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// display reads during it is part of one frame and part of the next.
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const (
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drmIoctlBase = 0x64
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drmModeConnected = 1
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drmModeTypePreferred = 1 << 3
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drmModePageFlipEvent = 0x01
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drmEventFlipComplete = 0x02
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// What ADDFB means by 32 bits per pixel and 24 bits of colour.
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xrgbRedShift = 16
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xrgbGreenShift = 8
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xrgbBlueShift = 0
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// Two would be enough to stop the panel tearing, since one buffer being
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// displayed while the other is drawn into is all double buffering means.
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// More than two is for anything reading a frame back out: they are cycled
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// in order, so a buffer is left alone for the three frames between going on
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// screen and coming round again, and reading one out of uncached scanout
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// memory takes a good fraction of a frame.
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scanoutBuffers = 4
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)
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func drmIO(nr uintptr) uintptr { return drmIoctlBase<<8 | nr }
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func drmIOWR(nr, size uintptr) uintptr { return 3<<30 | size<<16 | drmIoctlBase<<8 | nr }
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type drmModeInfo struct {
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clock uint32
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hdisplay, hsyncStart, hsyncEnd, htotal, hskew uint16
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vdisplay, vsyncStart, vsyncEnd, vtotal, vscan uint16
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vrefresh, flags, typ uint32
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name [32]byte
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}
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type drmModeCardRes struct {
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fbIDPtr, crtcIDPtr, connIDPtr, encIDPtr uint64
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countFBs, countCRTCs, countConns, countEncs uint32
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minWidth, maxWidth, minHeight, maxHeight uint32
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}
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type drmModeGetConnector struct {
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encodersPtr, modesPtr, propsPtr, propValuesPtr uint64
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countModes, countProps, countEncoders uint32
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encoderID, connectorID, connectorType uint32
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connectorTypeID, connection uint32
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mmWidth, mmHeight, subpixel, pad uint32
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}
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type drmModeGetEncoder struct {
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encoderID, encoderType uint32
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crtcID uint32
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possibleCRTCs, possibleClones uint32
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}
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type drmModeCrtc struct {
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setConnectorsPtr uint64
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countConnectors uint32
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crtcID uint32
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fbID uint32
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x, y uint32
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gammaSize uint32
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modeValid uint32
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mode drmModeInfo
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}
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type drmModeFBCmd struct {
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fbID, width, height, pitch, bpp, depth uint32
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handle uint32
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}
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type drmModeCreateDumb struct {
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height, width, bpp, flags uint32
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handle, pitch uint32
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size uint64
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}
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type drmModeMapDumb struct {
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handle, pad uint32
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offset uint64
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}
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type drmModeCrtcPageFlip struct {
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crtcID, fbID, flags, reserved uint32
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userData uint64
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}
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var (
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drmSetMaster = drmIO(0x1e)
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drmDropMaster = drmIO(0x1f)
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drmGetResources = drmIOWR(0xa0, unsafe.Sizeof(drmModeCardRes{}))
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drmSetCrtc = drmIOWR(0xa2, unsafe.Sizeof(drmModeCrtc{}))
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drmGetEncoder = drmIOWR(0xa6, unsafe.Sizeof(drmModeGetEncoder{}))
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drmGetConnector = drmIOWR(0xa7, unsafe.Sizeof(drmModeGetConnector{}))
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drmAddFB = drmIOWR(0xae, unsafe.Sizeof(drmModeFBCmd{}))
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drmPageFlip = drmIOWR(0xb0, unsafe.Sizeof(drmModeCrtcPageFlip{}))
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drmCreateDumb = drmIOWR(0xb2, unsafe.Sizeof(drmModeCreateDumb{}))
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drmMapDumb = drmIOWR(0xb3, unsafe.Sizeof(drmModeMapDumb{}))
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)
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func drmIoctl(fd int, req uintptr, arg unsafe.Pointer) error {
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if _, _, errno := unix.Syscall(unix.SYS_IOCTL, uintptr(fd), req, uintptr(arg)); errno != 0 {
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return errno
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}
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return nil
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}
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type scanout struct {
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fbID uint32
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mem []byte
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}
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// w and h are the logical canvas, which is portrait; pw and ph are the panel,
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// which is landscape. Every draw is turned a quarter turn on its way to memory,
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// so logical top lands on the panel's right edge.
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type framebuffer struct {
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fd int
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back []byte
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w int
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h int
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pw int
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ph int
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stride int
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bufs [scanoutBuffers]scanout
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front int
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crtcID uint32
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connID uint32
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// One token per completed flip. The render loop waits on this rather than on
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// a timer, so drawing is paced by the panel instead of by a guess at its rate.
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flips chan struct{}
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}
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func (fb *framebuffer) offset(x, y int) int {
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return x*fb.stride + (fb.pw-1-y)*4
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}
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func (fb *framebuffer) fromPanel(x, y int) (int, int) {
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return y, fb.pw - 1 - x
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}
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func cardResources(fd int) (crtcs, conns []uint32, err error) {
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var res drmModeCardRes
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if err := drmIoctl(fd, drmGetResources, unsafe.Pointer(&res)); err != nil {
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return nil, nil, fmt.Errorf("get resources: %w", err)
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}
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if res.countCRTCs == 0 || res.countConns == 0 {
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return nil, nil, fmt.Errorf("card has no crtcs or connectors")
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}
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crtcs = make([]uint32, res.countCRTCs)
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conns = make([]uint32, res.countConns)
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res.countFBs, res.countEncs = 0, 0
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res.fbIDPtr, res.encIDPtr = 0, 0
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res.crtcIDPtr = uint64(uintptr(unsafe.Pointer(&crtcs[0])))
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res.connIDPtr = uint64(uintptr(unsafe.Pointer(&conns[0])))
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if err := drmIoctl(fd, drmGetResources, unsafe.Pointer(&res)); err != nil {
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return nil, nil, fmt.Errorf("get resources: %w", err)
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}
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return crtcs, conns, nil
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}
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// The preferred mode is the panel's native one; anything else would be the
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// driver scaling a wrong-sized image onto it.
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func preferredMode(fd int, connID uint32) (drmModeInfo, error) {
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c := drmModeGetConnector{connectorID: connID}
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if err := drmIoctl(fd, drmGetConnector, unsafe.Pointer(&c)); err != nil {
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return drmModeInfo{}, err
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}
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if c.countModes == 0 {
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return drmModeInfo{}, fmt.Errorf("connector %d reported no modes", connID)
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}
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modes := make([]drmModeInfo, c.countModes)
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q := drmModeGetConnector{
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connectorID: connID,
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countModes: c.countModes,
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modesPtr: uint64(uintptr(unsafe.Pointer(&modes[0]))),
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}
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if err := drmIoctl(fd, drmGetConnector, unsafe.Pointer(&q)); err != nil {
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return drmModeInfo{}, err
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}
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if q.countModes == 0 {
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return drmModeInfo{}, fmt.Errorf("connector %d reported no modes", connID)
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}
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for _, m := range modes[:q.countModes] {
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if m.typ&drmModeTypePreferred != 0 {
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return m, nil
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}
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}
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return modes[0], nil
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}
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func crtcFor(fd int, c drmModeGetConnector, crtcs []uint32) (uint32, error) {
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encoders := []uint32{c.encoderID}
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if c.countEncoders > 0 {
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list := make([]uint32, c.countEncoders)
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q := drmModeGetConnector{
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connectorID: c.connectorID,
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countEncoders: c.countEncoders,
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encodersPtr: uint64(uintptr(unsafe.Pointer(&list[0]))),
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}
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if err := drmIoctl(fd, drmGetConnector, unsafe.Pointer(&q)); err == nil {
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encoders = append(encoders, list[:q.countEncoders]...)
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}
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}
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for _, id := range encoders {
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if id == 0 {
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continue
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}
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e := drmModeGetEncoder{encoderID: id}
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if err := drmIoctl(fd, drmGetEncoder, unsafe.Pointer(&e)); err != nil {
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continue
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}
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// Already driving this connector, otherwise anything it can be wired to.
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if e.crtcID != 0 {
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return e.crtcID, nil
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}
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for i, crtc := range crtcs {
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if e.possibleCRTCs&(1<<uint(i)) != 0 {
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return crtc, nil
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}
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}
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}
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return 0, fmt.Errorf("connector %d has no usable crtc", c.connectorID)
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}
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// The connector to drive and a crtc that can drive it.
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func findDisplay(fd int) (connID, crtcID uint32, err error) {
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crtcs, conns, err := cardResources(fd)
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if err != nil {
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return 0, 0, err
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}
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for _, id := range conns {
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c := drmModeGetConnector{connectorID: id}
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if err := drmIoctl(fd, drmGetConnector, unsafe.Pointer(&c)); err != nil {
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continue
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}
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if c.connection != drmModeConnected || c.countModes == 0 {
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continue
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}
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crtc, err := crtcFor(fd, c, crtcs)
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if err != nil {
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continue
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}
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return id, crtc, nil
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}
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return 0, 0, fmt.Errorf("no connected connector with a mode")
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}
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// The card number is not stable across machines, so the card driving a
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// connected display is the one we want.
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func openCard() (int, error) {
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paths, err := filepath.Glob("/dev/dri/card*")
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if err != nil {
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return -1, err
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}
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for _, p := range paths {
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fd, err := unix.Open(p, unix.O_RDWR|unix.O_CLOEXEC, 0)
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if err != nil {
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continue
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}
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if _, _, err := findDisplay(fd); err == nil {
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return fd, nil
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}
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unix.Close(fd)
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}
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return -1, fmt.Errorf("no drm device with a connected display")
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}
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func (fb *framebuffer) addScanout(i int) error {
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create := drmModeCreateDumb{width: uint32(fb.pw), height: uint32(fb.ph), bpp: 32}
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if err := drmIoctl(fb.fd, drmCreateDumb, unsafe.Pointer(&create)); err != nil {
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return fmt.Errorf("create dumb buffer: %w", err)
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}
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fb.stride = int(create.pitch)
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add := drmModeFBCmd{
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width: uint32(fb.pw),
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height: uint32(fb.ph),
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pitch: create.pitch,
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bpp: 32,
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depth: 24,
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handle: create.handle,
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}
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if err := drmIoctl(fb.fd, drmAddFB, unsafe.Pointer(&add)); err != nil {
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return fmt.Errorf("add fb: %w", err)
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}
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fb.bufs[i].fbID = add.fbID
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m := drmModeMapDumb{handle: create.handle}
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if err := drmIoctl(fb.fd, drmMapDumb, unsafe.Pointer(&m)); err != nil {
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return fmt.Errorf("map dumb buffer: %w", err)
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}
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mem, err := unix.Mmap(fb.fd, int64(m.offset), int(create.size),
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unix.PROT_READ|unix.PROT_WRITE, unix.MAP_SHARED)
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if err != nil {
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return fmt.Errorf("mmap scanout: %w", err)
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}
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fb.bufs[i].mem = mem
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return nil
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}
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func openFramebuffer() (*framebuffer, error) {
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fd, err := openCard()
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if err != nil {
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return nil, err
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}
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fb := &framebuffer{fd: fd, flips: make(chan struct{}, 1)}
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// Without master the modeset below is refused, and taking it is also what
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// stops the kernel console drawing into the display behind us.
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if err := drmIoctl(fd, drmSetMaster, nil); err != nil {
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unix.Close(fd)
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return nil, fmt.Errorf("take drm master: %w", err)
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}
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connID, crtcID, err := findDisplay(fd)
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if err != nil {
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fb.close()
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return nil, err
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}
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mode, err := preferredMode(fd, connID)
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if err != nil {
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fb.close()
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return nil, err
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}
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fb.connID, fb.crtcID = connID, crtcID
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fb.pw, fb.ph = int(mode.hdisplay), int(mode.vdisplay)
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fb.w, fb.h = fb.ph, fb.pw
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for i := range fb.bufs {
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if err := fb.addScanout(i); err != nil {
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fb.close()
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return nil, err
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}
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}
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fb.back = make([]byte, fb.stride*fb.ph)
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set := drmModeCrtc{
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setConnectorsPtr: uint64(uintptr(unsafe.Pointer(&fb.connID))),
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countConnectors: 1,
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crtcID: crtcID,
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fbID: fb.bufs[0].fbID,
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modeValid: 1,
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mode: mode,
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}
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if err := drmIoctl(fd, drmSetCrtc, unsafe.Pointer(&set)); err != nil {
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fb.close()
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return nil, fmt.Errorf("set crtc: %w", err)
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}
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go fb.readEvents()
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// Nothing has been flipped yet, so the first frame is owed its turn.
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fb.flips <- struct{}{}
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return fb, nil
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}
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// Flip completions arrive on the drm fd as a stream of length-prefixed events.
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func (fb *framebuffer) readEvents() {
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buf := make([]byte, 4096)
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for {
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n, err := unix.Read(fb.fd, buf)
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if n <= 0 || err != nil {
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return
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}
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for off := 0; off+8 <= n; {
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typ := binary.LittleEndian.Uint32(buf[off:])
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length := int(binary.LittleEndian.Uint32(buf[off+4:]))
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if length < 8 || off+length > n {
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return
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}
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if typ == drmEventFlipComplete {
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select {
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case fb.flips <- struct{}{}:
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default:
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}
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}
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off += length
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}
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}
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}
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func (fb *framebuffer) close() {
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for i := range fb.bufs {
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if fb.bufs[i].mem != nil {
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unix.Munmap(fb.bufs[i].mem)
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}
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}
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// Dropping master hands the display back to the kernel console, which
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// restores its own mode. The framebuffers and dumb buffers are reclaimed
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// when the last reference to the fd goes.
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drmIoctl(fb.fd, drmDropMaster, nil)
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unix.Close(fb.fd)
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}
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func (fb *framebuffer) pixel(c rgb) uint32 {
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return uint32(c.r)<<xrgbRedShift | uint32(c.g)<<xrgbGreenShift | uint32(c.b)<<xrgbBlueShift
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}
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type rgb struct {
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r, g, b uint8
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}
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func (fb *framebuffer) fill(c rgb) {
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v := fb.pixel(c)
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row := make([]byte, fb.stride)
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for x := 0; x+4 <= fb.stride; x += 4 {
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row[x+0] = byte(v)
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row[x+1] = byte(v >> 8)
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row[x+2] = byte(v >> 16)
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row[x+3] = byte(v >> 24)
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}
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for y := 0; y < fb.ph; y++ {
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copy(fb.back[y*fb.stride:], row)
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}
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}
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// One logical column is contiguous after the turn, so it fills a span at a time.
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func (fb *framebuffer) rect(x0, y0, w, h int, c rgb) {
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x1, y1 := min(x0+w, fb.w), min(y0+h, fb.h)
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x0, y0 = max(x0, 0), max(y0, 0)
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if x0 >= x1 || y0 >= y1 {
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return
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}
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v := fb.pixel(c)
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span := make([]byte, (y1-y0)*4)
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for i := 0; i+4 <= len(span); i += 4 {
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span[i+0] = byte(v)
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span[i+1] = byte(v >> 8)
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span[i+2] = byte(v >> 16)
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span[i+3] = byte(v >> 24)
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}
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for x := x0; x < x1; x++ {
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copy(fb.back[fb.offset(x, y1-1):], span)
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}
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}
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// Blends src over the existing pixel, with cov as 0-255 coverage.
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func (fb *framebuffer) blend(x, y int, c rgb, cov uint8) {
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if x < 0 || y < 0 || x >= fb.w || y >= fb.h || cov == 0 {
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return
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}
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o := fb.offset(x, y)
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if cov == 255 {
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v := fb.pixel(c)
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fb.back[o+0] = byte(v)
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fb.back[o+1] = byte(v >> 8)
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fb.back[o+2] = byte(v >> 16)
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fb.back[o+3] = byte(v >> 24)
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return
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}
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a := uint32(cov)
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old := uint32(fb.back[o+0]) | uint32(fb.back[o+1])<<8 |
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uint32(fb.back[o+2])<<16 | uint32(fb.back[o+3])<<24
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orr := uint8(old >> xrgbRedShift)
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og := uint8(old >> xrgbGreenShift)
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ob := uint8(old >> xrgbBlueShift)
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mix := rgb{
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r: uint8((uint32(c.r)*a + uint32(orr)*(255-a)) / 255),
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g: uint8((uint32(c.g)*a + uint32(og)*(255-a)) / 255),
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b: uint8((uint32(c.b)*a + uint32(ob)*(255-a)) / 255),
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}
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v := fb.pixel(mix)
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fb.back[o+0] = byte(v)
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fb.back[o+1] = byte(v >> 8)
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fb.back[o+2] = byte(v >> 16)
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fb.back[o+3] = byte(v >> 24)
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}
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// Copies into the scanout buffer furthest from being displayed and asks for it
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// at the next blank. The copy cannot tear because nothing is displaying that
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// buffer, and the swap cannot tear because the hardware does it between frames.
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func (fb *framebuffer) flush() error {
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next := (fb.front + 1) % scanoutBuffers
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copy(fb.bufs[next].mem, fb.back)
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flip := drmModeCrtcPageFlip{
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|
crtcID: fb.crtcID,
|
|
fbID: fb.bufs[next].fbID,
|
|
flags: drmModePageFlipEvent,
|
|
}
|
|
if err := drmIoctl(fb.fd, drmPageFlip, unsafe.Pointer(&flip)); err != nil {
|
|
return fmt.Errorf("page flip: %w", err)
|
|
}
|
|
fb.front = next
|
|
return nil
|
|
}
|