171 lines
3.9 KiB
Go
171 lines
3.9 KiB
Go
package main
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import (
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"hash/crc32"
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"sync"
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"sync/atomic"
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"golang.org/x/sys/unix"
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)
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type rxStats struct {
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frames atomic.Uint64
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bytes atomic.Uint64
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badMagic atomic.Uint64
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badHdr atomic.Uint64
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badLen atomic.Uint64
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crcErr atomic.Uint64
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rxErrs atomic.Uint64
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// Frames counted into the interval their mac receive stamp falls in, rather
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// than the interval a worker got round to draining them in.
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newest atomic.Int64
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buckets [rateBuckets]rxBucket
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}
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// One sample interval of arrivals, keyed by the mac's clock, with enough of them
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// kept that a bucket is read long before its slot comes round again.
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const (
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rateBucketNs = int64(sampleInterval)
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rateBuckets = 64
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rateBucketSecs = float64(rateBucketNs) / 1e9
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)
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type rxBucket struct {
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epoch atomic.Int64
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frames atomic.Uint64
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bytes atomic.Uint64
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}
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// Only the owning worker writes its own buckets, so a slot coming round again is
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// simply zeroed before it is claimed for the new epoch.
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func (s *rxStats) commit(e int64, frames, bytes uint64) {
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b := &s.buckets[e&(rateBuckets-1)]
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if b.epoch.Load() != e {
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b.frames.Store(0)
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b.bytes.Store(0)
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b.epoch.Store(e)
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}
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b.frames.Add(frames)
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b.bytes.Add(bytes)
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if e > s.newest.Load() {
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s.newest.Store(e)
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}
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}
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// Frames drained together that fell in the same epoch, so the buckets take one
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// pair of adds per epoch a batch spans rather than one per frame.
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type rateRun struct {
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stats *rxStats
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epoch int64
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frames uint64
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bytes uint64
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}
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func (r *rateRun) add(stamp int64, n uint64) {
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if e := stamp / rateBucketNs; e != r.epoch {
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r.flush()
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r.epoch = e
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}
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r.frames++
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r.bytes += n
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}
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func (r *rateRun) flush() {
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if r.frames == 0 {
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return
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}
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r.stats.commit(r.epoch, r.frames, r.bytes)
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r.frames, r.bytes = 0, 0
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}
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// What this worker counted into one epoch, or nothing if that epoch has already
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// fallen out of the ring.
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func (s *rxStats) bucket(e int64) (frames, bytes uint64) {
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b := &s.buckets[e&(rateBuckets-1)]
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if b.epoch.Load() != e {
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return 0, 0
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}
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return b.frames.Load(), b.bytes.Load()
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}
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type rxWorker struct {
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fd int
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batch int
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stream uint16
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spec *frameSpec
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stats *rxStats
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loss *lossWindow
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ready *sync.WaitGroup
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}
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func (w *rxWorker) run(done *atomic.Bool) {
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bufs := make([][]byte, w.batch)
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for i := range bufs {
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bufs[i] = make([]byte, maxFrame)
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for j := 0; j < maxFrame; j += 4096 {
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bufs[i][j] = 0
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}
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}
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hdrs, oob := newRxMmsghdrs(bufs)
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run := rateRun{stats: w.stats}
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w.ready.Done()
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for !done.Load() {
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// The kernel overwrites each Controllen with what it wrote, so they are
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// reset before every call.
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for i := range hdrs {
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hdrs[i].hdr.Controllen = cmsgLen
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}
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n, err := recvmmsg(w.fd, hdrs, unix.MSG_WAITFORONE)
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if n <= 0 {
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if err != nil && err != unix.EAGAIN && err != unix.EINTR {
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w.stats.rxErrs.Add(1)
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}
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continue
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}
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var frames, bytes uint64
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for i := 0; i < n; i++ {
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buf := bufs[i][:int(hdrs[i].len)]
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p, st := parseHeader(buf)
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if st != hdrOK {
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if st == hdrForeign {
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w.stats.badMagic.Add(1)
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} else {
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w.stats.badHdr.Add(1)
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}
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continue
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}
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frames++
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bytes += uint64(len(buf))
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if ts, ok := hwTimestamp(oob[i][:hdrs[i].hdr.Controllen]); ok {
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run.add(ts, uint64(len(buf)))
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}
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// The ethertype this socket is bound to already says which stream the
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// frame belongs to, so a header naming another one is damaged, as is a
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// sequence number the sender never reached.
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if p.stream != w.stream || !w.loss.observe(p.seq) {
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w.stats.badHdr.Add(1)
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continue
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}
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want, ok := w.spec.expectedCRC(p.patIdx, p.payLen)
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if !ok {
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w.stats.badLen.Add(1)
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continue
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}
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pay := buf[minFrame : minFrame+p.payLen]
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if crc32.Checksum(pay, crcTable) != want {
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w.stats.crcErr.Add(1)
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}
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}
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// Nothing reads these between frames, and they share a cache line, so a
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// batch commits once rather than locking the line for every frame.
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w.stats.frames.Add(frames)
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w.stats.bytes.Add(bytes)
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run.flush()
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}
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}
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