483 lines
13 KiB
Go
483 lines
13 KiB
Go
package main
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import (
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"encoding/binary"
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"fmt"
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"math"
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"path/filepath"
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"sync/atomic"
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"unsafe"
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"golang.org/x/sys/unix"
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"g.fc.run/theater/cabletest/internal/drm"
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)
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// Drawing lands in memory and is blitted to a buffer the display is not
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// reading, then swapped in whole at a vertical blank. Writing into the live
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// scanout buffer instead, as fbdev invites, races the beam: the blit takes a
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// few hundred microseconds and the display reads half of each frame.
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//
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// Two buffers would be enough to stop the panel tearing. More than two is for
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// anything reading a frame back out: they are cycled in order, so a buffer is
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// left alone for the three frames between going on screen and coming round
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// again, and reading one out of uncached scanout memory takes a good fraction
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// of a frame.
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const scanoutBuffers = 4
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type scanout struct {
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fbID uint32
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mem []byte
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}
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// w and h are the logical canvas, which is portrait; pw and ph are the panel,
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// which is landscape.
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type framebuffer struct {
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fd int
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back []byte
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scratch []byte
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w int
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h int
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pw int
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ph int
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stride int
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bufs [scanoutBuffers]scanout
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front int
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crtcID uint32
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connID uint32
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// One token per completed flip. The render loop waits on this rather than on
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// a timer, so drawing is paced by the panel instead of by a guess at its rate.
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flips chan struct{}
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// Set before the fd goes, so the event reader can tell shutdown from failure.
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closing atomic.Bool
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}
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func (fb *framebuffer) offset(x, y int) int {
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return drm.Offset(x, y, fb.stride, fb.pw)
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}
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func (fb *framebuffer) fromPanel(x, y int) (int, int) {
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return y, fb.pw - 1 - x
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}
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func cardResources(fd int) (crtcs, conns []uint32, err error) {
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var res drm.ModeCardRes
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if err := drm.Ioctl(fd, drm.GetResources, unsafe.Pointer(&res)); err != nil {
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return nil, nil, fmt.Errorf("get resources: %w", err)
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}
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if res.CountCRTCs == 0 || res.CountConns == 0 {
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return nil, nil, fmt.Errorf("card has no crtcs or connectors")
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}
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crtcs = make([]uint32, res.CountCRTCs)
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conns = make([]uint32, res.CountConns)
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res.CountFBs, res.CountEncs = 0, 0
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res.FBIDPtr, res.EncIDPtr = 0, 0
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res.CrtcIDPtr = uint64(uintptr(unsafe.Pointer(&crtcs[0])))
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res.ConnIDPtr = uint64(uintptr(unsafe.Pointer(&conns[0])))
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if err := drm.Ioctl(fd, drm.GetResources, unsafe.Pointer(&res)); err != nil {
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return nil, nil, fmt.Errorf("get resources: %w", err)
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}
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return crtcs, conns, nil
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}
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// The preferred mode is the panel's native one; anything else would be the
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// driver scaling a wrong-sized image onto it.
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func preferredMode(fd int, connID uint32) (drm.ModeInfo, error) {
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c := drm.ModeGetConnector{ConnectorID: connID}
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if err := drm.Ioctl(fd, drm.GetConnector, unsafe.Pointer(&c)); err != nil {
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return drm.ModeInfo{}, err
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}
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if c.CountModes == 0 {
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return drm.ModeInfo{}, fmt.Errorf("connector %d reported no modes", connID)
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}
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modes := make([]drm.ModeInfo, c.CountModes)
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q := drm.ModeGetConnector{
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ConnectorID: connID,
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CountModes: c.CountModes,
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ModesPtr: uint64(uintptr(unsafe.Pointer(&modes[0]))),
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}
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if err := drm.Ioctl(fd, drm.GetConnector, unsafe.Pointer(&q)); err != nil {
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return drm.ModeInfo{}, err
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}
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if q.CountModes == 0 {
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return drm.ModeInfo{}, fmt.Errorf("connector %d reported no modes", connID)
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}
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for _, m := range modes[:q.CountModes] {
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if m.Type&drm.TypePreferred != 0 {
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return m, nil
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}
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}
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return modes[0], nil
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}
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func crtcFor(fd int, c drm.ModeGetConnector, crtcs []uint32) (uint32, error) {
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encoders := []uint32{c.EncoderID}
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if c.CountEncoders > 0 {
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list := make([]uint32, c.CountEncoders)
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q := drm.ModeGetConnector{
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ConnectorID: c.ConnectorID,
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CountEncoders: c.CountEncoders,
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EncodersPtr: uint64(uintptr(unsafe.Pointer(&list[0]))),
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}
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if err := drm.Ioctl(fd, drm.GetConnector, unsafe.Pointer(&q)); err == nil {
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encoders = append(encoders, list[:q.CountEncoders]...)
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}
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}
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for _, id := range encoders {
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if id == 0 {
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continue
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}
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e := drm.ModeGetEncoder{EncoderID: id}
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if err := drm.Ioctl(fd, drm.GetEncoder, unsafe.Pointer(&e)); err != nil {
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continue
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}
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// Already driving this connector, otherwise anything it can be wired to.
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if e.CrtcID != 0 {
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return e.CrtcID, nil
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}
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for i, crtc := range crtcs {
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if e.PossibleCRTCs&(1<<uint(i)) != 0 {
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return crtc, nil
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}
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}
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}
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return 0, fmt.Errorf("connector %d has no usable crtc", c.ConnectorID)
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}
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func findDisplay(fd int) (connID, crtcID uint32, err error) {
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crtcs, conns, err := cardResources(fd)
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if err != nil {
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return 0, 0, err
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}
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for _, id := range conns {
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c := drm.ModeGetConnector{ConnectorID: id}
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if err := drm.Ioctl(fd, drm.GetConnector, unsafe.Pointer(&c)); err != nil {
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continue
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}
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if c.Connection != drm.Connected || c.CountModes == 0 {
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continue
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}
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crtc, err := crtcFor(fd, c, crtcs)
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if err != nil {
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continue
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}
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return id, crtc, nil
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}
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return 0, 0, fmt.Errorf("no connected connector with a mode")
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}
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// The card number is not stable across machines, so the card driving a
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// connected display is the one we want.
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func openCard() (int, error) {
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paths, err := filepath.Glob("/dev/dri/card*")
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if err != nil {
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return -1, err
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}
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for _, p := range paths {
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fd, err := unix.Open(p, unix.O_RDWR|unix.O_CLOEXEC, 0)
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if err != nil {
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continue
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}
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if _, _, err := findDisplay(fd); err == nil {
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return fd, nil
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}
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unix.Close(fd)
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}
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return -1, fmt.Errorf("no drm device with a connected display")
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}
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func (fb *framebuffer) addScanout(i int) error {
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create := drm.ModeCreateDumb{Width: uint32(fb.pw), Height: uint32(fb.ph), Bpp: 32}
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if err := drm.Ioctl(fb.fd, drm.CreateDumb, unsafe.Pointer(&create)); err != nil {
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return fmt.Errorf("create dumb buffer: %w", err)
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}
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fb.stride = int(create.Pitch)
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add := drm.ModeFBCmd{
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Width: uint32(fb.pw),
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Height: uint32(fb.ph),
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Pitch: create.Pitch,
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Bpp: 32,
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Depth: 24,
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Handle: create.Handle,
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}
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if err := drm.Ioctl(fb.fd, drm.AddFB, unsafe.Pointer(&add)); err != nil {
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return fmt.Errorf("add fb: %w", err)
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}
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fb.bufs[i].fbID = add.FBID
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m := drm.ModeMapDumb{Handle: create.Handle}
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if err := drm.Ioctl(fb.fd, drm.MapDumb, unsafe.Pointer(&m)); err != nil {
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return fmt.Errorf("map dumb buffer: %w", err)
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}
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mem, err := unix.Mmap(fb.fd, int64(m.Offset), int(create.Size),
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unix.PROT_READ|unix.PROT_WRITE, unix.MAP_SHARED)
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if err != nil {
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return fmt.Errorf("mmap scanout: %w", err)
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}
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fb.bufs[i].mem = mem
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return nil
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}
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func openFramebuffer() (*framebuffer, error) {
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fd, err := openCard()
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if err != nil {
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return nil, err
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}
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fb := &framebuffer{fd: fd, flips: make(chan struct{}, 1)}
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// Without master the modeset below is refused, and taking it is also what
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// stops the kernel console drawing into the display behind us.
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if err := drm.Ioctl(fd, drm.SetMaster, nil); err != nil {
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unix.Close(fd)
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return nil, fmt.Errorf("take drm master: %w", err)
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}
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connID, crtcID, err := findDisplay(fd)
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if err != nil {
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fb.close()
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return nil, err
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}
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mode, err := preferredMode(fd, connID)
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if err != nil {
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fb.close()
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return nil, err
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}
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fb.connID, fb.crtcID = connID, crtcID
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fb.pw, fb.ph = int(mode.Hdisplay), int(mode.Vdisplay)
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fb.w, fb.h = fb.ph, fb.pw
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for i := range fb.bufs {
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if err := fb.addScanout(i); err != nil {
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fb.close()
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return nil, err
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}
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}
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fb.back = make([]byte, fb.stride*fb.ph)
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fb.scratch = make([]byte, fb.stride)
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set := drm.ModeCrtc{
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SetConnectorsPtr: uint64(uintptr(unsafe.Pointer(&fb.connID))),
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CountConnectors: 1,
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CrtcID: crtcID,
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FBID: fb.bufs[0].fbID,
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ModeValid: 1,
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Mode: mode,
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}
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if err := drm.Ioctl(fd, drm.SetCrtc, unsafe.Pointer(&set)); err != nil {
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fb.close()
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return nil, fmt.Errorf("set crtc: %w", err)
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}
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go fb.readEvents()
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// Nothing has been flipped yet, so the first frame is owed its turn.
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fb.flips <- struct{}{}
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return fb, nil
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}
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// Flip completions arrive on the drm fd as a stream of length-prefixed events.
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// Nothing else feeds fb.flips, so returning early here freezes the panel on its
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// last frame while everything else goes on running.
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func (fb *framebuffer) readEvents() {
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buf := make([]byte, 4096)
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for {
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n, err := unix.Read(fb.fd, buf)
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if fb.closing.Load() {
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return
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}
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if err == unix.EINTR || err == unix.EAGAIN {
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continue
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}
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if err != nil {
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panic(fmt.Sprintf("reading drm events: %v", err))
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}
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if n == 0 {
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panic("drm fd reported end of file")
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}
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for off := 0; off+8 <= n; {
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typ := binary.LittleEndian.Uint32(buf[off:])
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length := int(binary.LittleEndian.Uint32(buf[off+4:]))
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if length < 8 || off+length > n {
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panic(fmt.Sprintf("drm event at offset %d claims %d bytes of %d read",
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off, length, n))
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}
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if typ == drm.EventFlipComplete {
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select {
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case fb.flips <- struct{}{}:
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default:
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}
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}
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off += length
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}
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}
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}
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func (fb *framebuffer) close() {
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fb.closing.Store(true)
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for i := range fb.bufs {
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if fb.bufs[i].mem != nil {
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unix.Munmap(fb.bufs[i].mem)
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}
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}
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// Dropping master hands the display back to the kernel console, which
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// restores its own mode. The framebuffers and dumb buffers are reclaimed
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// when the last reference to the fd goes.
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drm.Ioctl(fb.fd, drm.DropMaster, nil)
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unix.Close(fb.fd)
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}
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type rgb struct {
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r, g, b uint8
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}
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func pixel(c rgb) uint32 { return drm.Pack(c.r, c.g, c.b) }
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// A run of one repeated pixel, reused between calls: a whole panel row is the
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// longest anything here needs, and every draw is on the one render goroutine.
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func (fb *framebuffer) pixelRun(n int, c rgb) []byte {
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v := pixel(c)
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s := fb.scratch[:n]
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for i := 0; i+4 <= n; i += 4 {
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s[i+0] = byte(v)
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s[i+1] = byte(v >> 8)
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s[i+2] = byte(v >> 16)
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s[i+3] = byte(v >> 24)
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}
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return s
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}
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func (fb *framebuffer) fill(c rgb) {
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row := fb.pixelRun(fb.stride, c)
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for y := 0; y < fb.ph; y++ {
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copy(fb.back[y*fb.stride:], row)
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}
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}
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// One logical column is contiguous after the turn, so it fills a span at a time.
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func (fb *framebuffer) rect(x0, y0, w, h int, c rgb) {
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x1, y1 := min(x0+w, fb.w), min(y0+h, fb.h)
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x0, y0 = max(x0, 0), max(y0, 0)
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if x0 >= x1 || y0 >= y1 {
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return
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}
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span := fb.pixelRun((y1-y0)*4, c)
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for x := x0; x < x1; x++ {
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copy(fb.back[fb.offset(x, y1-1):], span)
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}
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}
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// The rectangle the corner radius sweeps around. Distance to it is zero across
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// the whole flat middle and grows only near a corner. Taking coverage from that
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// rather than from a plain inside test keeps the curves smooth instead of
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// stepped.
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type sweep struct {
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ix0, iy0, ix1, iy1 float64
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r int
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}
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func (s sweep) pixel(fb *framebuffer, x, y int, c rgb) {
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fx, fy := float64(x), float64(y)
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dx := math.Max(math.Max(s.ix0-fx, fx-s.ix1), 0)
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dy := math.Max(math.Max(s.iy0-fy, fy-s.iy1), 0)
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cov := float64(s.r) - math.Sqrt(dx*dx+dy*dy) + 0.5
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if cov <= 0 {
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return
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}
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fb.blend(x, y, c, uint8(math.Min(cov, 1)*255))
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}
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// Partial coverage reaches no further than the corner blocks and the one line
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// of pixels the curve runs tangent to along each flat edge. The sweep contains
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// everything else outright, which fills as spans instead of a pixel at a time.
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func (fb *framebuffer) roundRect(x0, y0, w, h, r int, c rgb) {
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// A radius past half the shorter side has no meaning and would put the
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// swept rectangle inside out, which matters while something is growing from
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// nothing.
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r = min(r, min(w, h)/2)
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s := sweep{float64(x0 + r), float64(y0 + r),
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float64(x0 + w - 1 - r), float64(y0 + h - 1 - r), r}
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// With no radius the sweep never reaches a whole pixel, so the sliver it
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// leaves is partly covered throughout rather than solid anywhere.
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if r == 0 {
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for y := y0; y < y0+h; y++ {
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for x := x0; x < x0+w; x++ {
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s.pixel(fb, x, y, c)
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}
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}
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return
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}
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for j := 0; j < r; j++ {
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for i := 0; i < r; i++ {
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s.pixel(fb, x0+i, y0+j, c)
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s.pixel(fb, x0+w-1-i, y0+j, c)
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s.pixel(fb, x0+i, y0+h-1-j, c)
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s.pixel(fb, x0+w-1-i, y0+h-1-j, c)
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}
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}
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for x := x0 + r; x < x0+w-r; x++ {
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s.pixel(fb, x, y0, c)
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s.pixel(fb, x, y0+h-1, c)
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}
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for y := y0 + r; y < y0+h-r; y++ {
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s.pixel(fb, x0, y, c)
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s.pixel(fb, x0+w-1, y, c)
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}
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fb.rect(x0+r, y0+1, w-2*r, h-2, c)
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fb.rect(x0+1, y0+r, r-1, h-2*r, c)
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fb.rect(x0+w-r, y0+r, r-1, h-2*r, c)
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}
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// Blends src over the existing pixel, with cov as 0-255 coverage.
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func (fb *framebuffer) blend(x, y int, c rgb, cov uint8) {
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if x < 0 || y < 0 || x >= fb.w || y >= fb.h || cov == 0 {
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return
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}
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o := fb.offset(x, y)
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if cov == 255 {
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v := pixel(c)
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fb.back[o+0] = byte(v)
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fb.back[o+1] = byte(v >> 8)
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fb.back[o+2] = byte(v >> 16)
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fb.back[o+3] = byte(v >> 24)
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return
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}
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a := uint32(cov)
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old := uint32(fb.back[o+0]) | uint32(fb.back[o+1])<<8 |
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uint32(fb.back[o+2])<<16 | uint32(fb.back[o+3])<<24
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orr, og, ob := drm.Unpack(old)
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mix := rgb{
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r: uint8((uint32(c.r)*a + uint32(orr)*(255-a)) / 255),
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g: uint8((uint32(c.g)*a + uint32(og)*(255-a)) / 255),
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b: uint8((uint32(c.b)*a + uint32(ob)*(255-a)) / 255),
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}
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v := pixel(mix)
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fb.back[o+0] = byte(v)
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fb.back[o+1] = byte(v >> 8)
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fb.back[o+2] = byte(v >> 16)
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fb.back[o+3] = byte(v >> 24)
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}
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// The copy cannot tear because nothing is displaying that buffer, and the swap
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// cannot tear because the hardware does it between frames.
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func (fb *framebuffer) flush() error {
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next := (fb.front + 1) % scanoutBuffers
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copy(fb.bufs[next].mem, fb.back)
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flip := drm.ModeCrtcPageFlip{
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CrtcID: fb.crtcID,
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FBID: fb.bufs[next].fbID,
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Flags: drm.PageFlipEvent,
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}
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if err := drm.Ioctl(fb.fd, drm.PageFlip, unsafe.Pointer(&flip)); err != nil {
|
|
return fmt.Errorf("page flip: %w", err)
|
|
}
|
|
fb.front = next
|
|
return nil
|
|
}
|