package main import ( "bytes" "encoding/binary" "fmt" "image" "image/color" "image/png" "net" "net/http" "os" "g.fc.run/theater/cabletest/internal/drm" ) const streamAddr = ":8080" const page = ` cabletest ` func serveStream() error { ln, err := net.Listen("tcp", streamAddr) if err != nil { return err } host, err := os.Hostname() if err != nil { host = "localhost" } fmt.Printf("panel stream at http://%s%s/\n", host, streamAddr) mux := http.NewServeMux() mux.HandleFunc("/{$}", func(w http.ResponseWriter, r *http.Request) { fmt.Fprint(w, page) }) mux.HandleFunc("/frames", frames) go http.Serve(ln, mux) return nil } func frames(w http.ResponseWriter, r *http.Request) { g, err := openGrabber() if err != nil { http.Error(w, err.Error(), http.StatusServiceUnavailable) return } defer g.close() cur, pitch, pw, ph, err := g.rawFrame(nil) if err != nil { http.Error(w, err.Error(), http.StatusServiceUnavailable) return } w.Header().Set("Content-Type", "application/octet-stream") if err := send(w, image.Pt(0, 0), decode(cur, pitch, pw, ph)); err != nil { return } ctx := r.Context() prev := make([]byte, len(cur)) for { prev, cur = cur, prev for { if ctx.Err() != nil { return } if cur, pitch, pw, ph, err = g.rawFrame(cur); err != nil { fmt.Fprintf(os.Stderr, "stream %s: %v\n", r.RemoteAddr, err) return } rects := diffRects(prev, cur, pitch, pw, ph) if len(rects) == 0 { continue } for _, rect := range rects { if err := send(w, rect.Min, maskRect(prev, cur, pitch, ph, rect)); err != nil { return } } break } } } // Encoding happens inside the vblank budget, and on rect-sized parts the // dense level trades 3-6x the cpu for a few percent of size — enough to spill // past a vblank on the once-per-second bursts and stutter the stream. var encoder = png.Encoder{CompressionLevel: png.DefaultCompression} func send(w http.ResponseWriter, at image.Point, img *image.NRGBA) error { var buf bytes.Buffer if err := encoder.Encode(&buf, img); err != nil { return err } var hdr [12]byte binary.LittleEndian.PutUint32(hdr[0:], uint32(at.X)) binary.LittleEndian.PutUint32(hdr[4:], uint32(at.Y)) binary.LittleEndian.PutUint32(hdr[8:], uint32(buf.Len())) if _, err := w.Write(hdr[:]); err != nil { return err } if _, err := w.Write(buf.Bytes()); err != nil { return err } w.(http.Flusher).Flush() return nil } // Distant regions changing together (a spinner up top, counters at the foot) // would union into one near-full-height box, so changed portrait rows are // merged into bands only across small gaps and each band gets its own box. const bandGap = 32 // Compares in panel space, where a portrait column is one contiguous row, and // reports the changed bounding boxes in portrait coordinates. func diffRects(prev, cur []byte, pitch, pw, ph int) []image.Rectangle { var rows []int for row := 0; row < ph; row++ { if !bytes.Equal(prev[row*pitch:row*pitch+pw*4], cur[row*pitch:row*pitch+pw*4]) { rows = append(rows, row) } } if len(rows) == 0 { return nil } changed := make([]bool, pw) for _, row := range rows { a := prev[row*pitch : row*pitch+pw*4] b := cur[row*pitch : row*pitch+pw*4] for y := 0; y < pw; y++ { if !changed[y] && !bytes.Equal(a[y*4:y*4+4], b[y*4:y*4+4]) { changed[y] = true } } } var rects []image.Rectangle for y := 0; y < pw; { if !changed[y] { y++ continue } y0, y1 := y, y+1 for next := y1; next < pw && next < y1+bandGap; next++ { if changed[next] { y1 = next + 1 } } rMin, rMax := -1, -1 for _, row := range rows { if !bytes.Equal(prev[row*pitch+y0*4:row*pitch+y1*4], cur[row*pitch+y0*4:row*pitch+y1*4]) { if rMin < 0 { rMin = row } rMax = row } } rects = append(rects, image.Rect(ph-1-rMax, y0, ph-rMin, y1)) y = y1 } return rects } // The box holds only the pixels that changed, transparent everywhere else, so // the client composites it straight over the last frame. func maskRect(prev, cur []byte, pitch, ph int, rect image.Rectangle) *image.NRGBA { img := image.NewNRGBA(image.Rect(0, 0, rect.Dx(), rect.Dy())) for x := rect.Min.X; x < rect.Max.X; x++ { row := (ph - 1 - x) * pitch for y := rect.Min.Y; y < rect.Max.Y; y++ { o := row + y*4 if bytes.Equal(prev[o:o+4], cur[o:o+4]) { continue } v := uint32(cur[o]) | uint32(cur[o+1])<<8 | uint32(cur[o+2])<<16 | uint32(cur[o+3])<<24 cr, cg, cb := drm.Unpack(v) img.SetNRGBA(x-rect.Min.X, y-rect.Min.Y, color.NRGBA{R: cr, G: cg, B: cb, A: 255}) } } return img }