- Add sACN/E1.31 protocol support for both input and output - from_proto = "sacn" to receive from sACN multicast - proto = "sacn" to output via sACN multicast - Fix remap engine to maintain persistent state per output universe - Multiple inputs targeting same output now merge correctly - Prevents flickering when multiple universes feed same output 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
68 lines
1.4 KiB
Go
68 lines
1.4 KiB
Go
package sacn
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import (
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"crypto/rand"
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"net"
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"sync"
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)
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// Sender sends sACN (E1.31) packets
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type Sender struct {
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conn *net.UDPConn
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sourceName string
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cid [16]byte
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sequences map[uint16]uint8
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seqMu sync.Mutex
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}
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// NewSender creates a new sACN sender
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func NewSender(sourceName string) (*Sender, error) {
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conn, err := net.ListenUDP("udp4", &net.UDPAddr{IP: net.IPv4zero, Port: 0})
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if err != nil {
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return nil, err
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}
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// Generate random CID
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var cid [16]byte
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rand.Read(cid[:])
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return &Sender{
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conn: conn,
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sourceName: sourceName,
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cid: cid,
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sequences: make(map[uint16]uint8),
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}, nil
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}
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// SendDMX sends DMX data to a universe via multicast
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func (s *Sender) SendDMX(universe uint16, data []byte) error {
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s.seqMu.Lock()
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seq := s.sequences[universe]
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s.sequences[universe] = seq + 1
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s.seqMu.Unlock()
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pkt := BuildDataPacket(universe, seq, s.sourceName, s.cid, data)
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addr := MulticastAddr(universe)
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_, err := s.conn.WriteToUDP(pkt, addr)
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return err
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}
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// SendDMXUnicast sends DMX data to a specific address
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func (s *Sender) SendDMXUnicast(addr *net.UDPAddr, universe uint16, data []byte) error {
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s.seqMu.Lock()
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seq := s.sequences[universe]
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s.sequences[universe] = seq + 1
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s.seqMu.Unlock()
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pkt := BuildDataPacket(universe, seq, s.sourceName, s.cid, data)
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_, err := s.conn.WriteToUDP(pkt, addr)
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return err
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}
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// Close closes the sender
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func (s *Sender) Close() error {
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return s.conn.Close()
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}
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