import { Tile } from './tile.js'; export class LayeredTile extends Tile { tiles: Tile[]; constructor(width: number, height: number, tiles: Tile[]) { super(width, height); this.tiles = []; this.elem.style.position = 'relative'; for (let i = 0; i < tiles.length; i++) { const tile = tiles[i]; this.tiles.push(tile); this.elem.appendChild(tile.elem); tile.elem.style.width = '100%'; tile.elem.style.height = '100%'; tile.elem.style.position = 'absolute'; tile.elem.style.top = '0'; tile.elem.style.left = '0'; tile.elem.style.zIndex = `${i}`; } } play(name: string): void { for (const tile of this.tiles) { tile.play(name); } } }