SequenceTile{Factory}
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@@ -91,6 +91,8 @@ export function main() {
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tower.play('fire');
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grid.add_tile(new ProjectileTileFactory(tiles.FIREBALL, rand(-20, 20), rand(-10, 20), 5, 1.5, 5), 31, 27);
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}, 3250);
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grid.add_tile(tiles.FIREBALL_IMPACT, 15, 15);
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};
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main();
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