Remove occupancy grid -- map maker can handle it
This commit is contained in:
47
ts/tiles.ts
47
ts/tiles.ts
@@ -1,44 +1,35 @@
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import { Tile } from './tile.js';
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// Straight
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export const ROAD_LR = Tile.rectangle('road-lr', 6, 4);
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export const ROAD_TB = Tile.rectangle('road-tb', 4, 6);
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export const ROAD_LR = new Tile('road-lr', 6, 4);
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export const ROAD_TB = new Tile('road-tb', 4, 6);
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// Elbow
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export const ROAD_BL = Tile.rectangle('road-bl', 6, 6);
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export const ROAD_BR = Tile.rectangle('road-br', 6, 6);
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export const ROAD_TL = Tile.rectangle('road-tl', 6, 6);
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export const ROAD_TR = Tile.rectangle('road-tr', 6, 6);
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export const ROAD_BL = new Tile('road-bl', 6, 6);
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export const ROAD_BR = new Tile('road-br', 6, 6);
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export const ROAD_TL = new Tile('road-tl', 6, 6);
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export const ROAD_TR = new Tile('road-tr', 6, 6);
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// T
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export const ROAD_BLR = Tile.rectangle('road-blr', 8, 6);
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export const ROAD_TLR = Tile.rectangle('road-tlr', 8, 6);
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export const ROAD_LTB = Tile.rectangle('road-ltb', 6, 8);
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export const ROAD_RTB = Tile.rectangle('road-rtb', 6, 8);
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export const ROAD_BLR = new Tile('road-blr', 8, 6);
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export const ROAD_TLR = new Tile('road-tlr', 8, 6);
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export const ROAD_LTB = new Tile('road-ltb', 6, 8);
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export const ROAD_RTB = new Tile('road-rtb', 6, 8);
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// +
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export const ROAD_TBLR = Tile.from_mask('road-tblr', `
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.xxxxxx.
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xxxxxxxx
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xxxxxxxx
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xxxxxxxx
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xxxxxxxx
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xxxxxxxx
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xxxxxxxx
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.xxxxxx.
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`);
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export const ROAD_TBLR = new Tile('road-tblr', 8, 8);
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// Tower base
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export const EMPTY = Tile.rectangle('empty', 4, 2);
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export const EMPTY = new Tile('empty', 4, 2);
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// Straight
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export const RIVER_LR = Tile.rectangle('river-lr', 6, 4);
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export const RIVER_TB = Tile.rectangle('river-tb', 4, 6);
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export const RIVER_LR = new Tile('river-lr', 6, 4);
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export const RIVER_TB = new Tile('river-tb', 4, 6);
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// Elbow
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export const RIVER_BR = Tile.rectangle('river-br', 6, 6);
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export const RIVER_BL = Tile.rectangle('river-bl', 6, 6);
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export const RIVER_TR = Tile.rectangle('river-tr', 6, 6);
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export const RIVER_TL = Tile.rectangle('river-tl', 6, 6);
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export const RIVER_BR = new Tile('river-br', 6, 6);
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export const RIVER_BL = new Tile('river-bl', 6, 6);
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export const RIVER_TR = new Tile('river-tr', 6, 6);
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export const RIVER_TL = new Tile('river-tl', 6, 6);
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export const BRIDGE_LR = Tile.rectangle('bridge-lr', 6, 4);
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export const BRIDGE_LR = new Tile('bridge-lr', 6, 4);
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