Prototype tower + projectile animation

This commit is contained in:
Ian Gulliver
2021-05-10 03:36:12 +00:00
parent 5e9a00ef76
commit 0818a57202
13 changed files with 5261 additions and 38 deletions

View File

@@ -24,7 +24,7 @@ export function main() {
const grid = new Grid(real);
grid.set_size(70, 56);
grid.set_tileset('tropical');
grid.set_layers(['road', 'water', 'bridge']);
grid.set_layers(['road', 'water', 'bridge', 'tower']);
grid.add_tile('road', tiles.ROAD_TB, 20, 46);
grid.add_tile('road', tiles.ROAD_BL, 18, 40);
@@ -64,6 +64,7 @@ export function main() {
grid.add_tile('road', tiles.ROAD_LR, 46, 10);
grid.add_tile('road', tiles.ROAD_LR, 52, 10);
grid.add_tile('road', tiles.ROAD_LR, 58, 10);
grid.add_tile('road', tiles.EMPTY, 30, 20);
grid.add_tile('water', tiles.RIVER_TB, 47, 46);
grid.add_tile('water', tiles.RIVER_TB, 47, 40);
@@ -79,6 +80,9 @@ export function main() {
grid.add_tile('bridge', tiles.BRIDGE_LR, 46, 26);
grid.add_tile('bridge', tiles.BRIDGE_LR, 46, 18);
grid.add_tile('bridge', tiles.BRIDGE_LR, 46, 10);
grid.add_tile('tower', tiles.FIREBALL1, 30, 18);
grid.add_tile('tower', tiles.FIREBALL, 31, 17);
};
main();