package main import "bytes" import "encoding/hex" import "fmt" import "strings" import "github.com/lunixbochs/struc" import "github.com/pkg/errors" type OperandType uint8 const ( Literal OperandType = 0 FunctionMemoryIndex = 1 GlobalMemoryIndex = 2 ) const InstructionBytes = 32 const GlobalMemoryEntries = 16 const FunctionMemoryEntries = 16 type Operand struct { Type OperandType Reserved [3]byte Value uint64 } type Instruction struct { OpCode uint32 Reserved [4]byte Operand1 Operand Operand2 Operand } type State struct { Error error Functions [][]*Instruction FunctionIndex int64 InstructionIndex int64 ComparisonResult bool GlobalMemory [GlobalMemoryEntries]uint64 Stack []*StackFrame } type StackFrame struct { PreviousFunctionIndex int64 PreviousInstructionIndex int64 FunctionMemory [FunctionMemoryEntries]uint64 } type OpHandler func(*State, *Instruction) var OpHandlers = map[uint32]OpHandler{ 0x00000000: (*State).NoOp, 0x00000001: (*State).Call, 0x00000002: (*State).Return, 0x00000100: (*State).Move, 0x00000200: (*State).Add, 0x00000201: (*State).Subtract, 0x00000202: (*State).Multiply, 0x00000203: (*State).DivideUnsigned, 0x00000204: (*State).DivideSigned, 0x00000300: (*State).IsEqual, 0x00000301: (*State).IsLessThanUnsigned, 0x00000302: (*State).IsLessThanSigned, 0x00000303: (*State).IsGreaterThanUnsigned, 0x00000304: (*State).IsGreaterThanSigned, 0x00000305: (*State).IsLessThanOrEqualUnsigned, 0x00000306: (*State).IsLessThanOrEqualSigned, 0x00000307: (*State).IsGreaterThanOrEqualUnsigned, 0x00000308: (*State).IsGreaterThanOrEqualSigned, 0x00000400: (*State).Jump, 0x00000401: (*State).JumpIfTrue, 0x00000402: (*State).JumpIfFalse, } func NewInstruction(byteCode []byte) (*Instruction, error) { instr := &Instruction{} reader := bytes.NewReader(byteCode) err := struc.Unpack(reader, instr) if err != nil { return nil, errors.Wrap(err, "Error decoding instruction") } return instr, nil } func NewState(byteCodes [][]byte) (*State, error) { state := &State{} for i, byteCode := range byteCodes { instrs := []*Instruction{} for start := 0; start < len(byteCode); start += InstructionBytes { chunk := byteCode[start : start+InstructionBytes] instr, err := NewInstruction(chunk) if err != nil { return nil, errors.Wrapf(err, "At function index %d, byte offset %d", i, start) } instrs = append(instrs, instr) } state.Functions = append(state.Functions, instrs) } return state, nil } func (state *State) StackFrame() *StackFrame { return state.Stack[len(state.Stack)-1] } func (state *State) Function() []*Instruction { return state.Functions[state.FunctionIndex] } func (state *State) Execute() { state.call(0) for len(state.Stack) > 0 { state.ProcessInstruction() if state.Error != nil { break } if state.InstructionIndex >= int64(len(state.Function())) { state.ret() } } } func (state *State) ProcessInstruction() { fnc := state.Function() if state.InstructionIndex >= int64(len(fnc)) { state.ret() return } instr := fnc[state.InstructionIndex] handler, found := OpHandlers[instr.OpCode] if !found { state.Error = fmt.Errorf("Invalid OpCode: 0x%08x", instr.OpCode) return } state.InstructionIndex += 1 handler(state, instr) } func (state *State) ReadUnsigned(op *Operand) uint64 { switch op.Type { case Literal: return op.Value case FunctionMemoryIndex: if op.Value >= FunctionMemoryEntries { state.Error = fmt.Errorf("Invalid function memory index: %016x", op.Value) return 0 } return state.StackFrame().FunctionMemory[op.Value] case GlobalMemoryIndex: if op.Value >= GlobalMemoryEntries { state.Error = fmt.Errorf("Invalid global memory index: %016x", op.Value) return 0 } return state.GlobalMemory[op.Value] default: state.Error = fmt.Errorf("Unknown operand type: 0x%02x", op.Type) return 0 } } func (state *State) ReadSigned(op *Operand) int64 { return int64(state.ReadUnsigned(op)) } func (state *State) WriteUnsigned(op *Operand, value uint64) { switch op.Type { case Literal: state.Error = fmt.Errorf("Write to literal operand") case FunctionMemoryIndex: if op.Value >= FunctionMemoryEntries { state.Error = fmt.Errorf("Invalid function memory index: %016x", op.Value) return } state.StackFrame().FunctionMemory[op.Value] = value case GlobalMemoryIndex: if op.Value >= GlobalMemoryEntries { state.Error = fmt.Errorf("Invalid global memory index: %016x", op.Value) return } state.GlobalMemory[op.Value] = value default: state.Error = fmt.Errorf("Unknown operand type: 0x%02x", op.Type) } } func (state *State) WriteSigned(op *Operand, value int64) { state.WriteUnsigned(op, uint64(value)) } func (state *State) NoOp(instr *Instruction) { } func (state *State) Call(instr *Instruction) { in := state.ReadSigned(&instr.Operand1) state.call(in) } func (state *State) call(functionOffset int64) { if state.FunctionIndex+functionOffset >= int64(len(state.Functions)) { state.Error = fmt.Errorf("Invalid function call index: %d + %d = %d", state.FunctionIndex, functionOffset, state.FunctionIndex+functionOffset) return } stackFrame := &StackFrame{ PreviousFunctionIndex: state.FunctionIndex, PreviousInstructionIndex: state.InstructionIndex, } state.Stack = append(state.Stack, stackFrame) state.FunctionIndex += functionOffset state.InstructionIndex = 0 } func (state *State) Return(instr *Instruction) { state.ret() } func (state *State) ret() { state.FunctionIndex = state.StackFrame().PreviousFunctionIndex state.InstructionIndex = state.StackFrame().PreviousInstructionIndex state.Stack = state.Stack[:len(state.Stack)-1] } func (state *State) Move(instr *Instruction) { in := state.ReadUnsigned(&instr.Operand2) state.WriteUnsigned(&instr.Operand1, in) } func (state *State) Add(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.WriteUnsigned(&instr.Operand1, in1+in2) } func (state *State) Subtract(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.WriteUnsigned(&instr.Operand1, in1-in2) } func (state *State) Multiply(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.WriteUnsigned(&instr.Operand1, in1*in2) } func (state *State) DivideUnsigned(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.WriteUnsigned(&instr.Operand1, in1/in2) } func (state *State) DivideSigned(instr *Instruction) { in1 := state.ReadSigned(&instr.Operand1) in2 := state.ReadSigned(&instr.Operand2) state.WriteSigned(&instr.Operand1, in1/in2) } func (state *State) IsEqual(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.ComparisonResult = (in1 == in2) } func (state *State) IsLessThanUnsigned(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.ComparisonResult = (in1 < in2) } func (state *State) IsLessThanSigned(instr *Instruction) { in1 := state.ReadSigned(&instr.Operand1) in2 := state.ReadSigned(&instr.Operand2) state.ComparisonResult = (in1 < in2) } func (state *State) IsGreaterThanUnsigned(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.ComparisonResult = (in1 > in2) } func (state *State) IsGreaterThanSigned(instr *Instruction) { in1 := state.ReadSigned(&instr.Operand1) in2 := state.ReadSigned(&instr.Operand2) state.ComparisonResult = (in1 > in2) } func (state *State) IsLessThanOrEqualUnsigned(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.ComparisonResult = (in1 <= in2) } func (state *State) IsLessThanOrEqualSigned(instr *Instruction) { in1 := state.ReadSigned(&instr.Operand1) in2 := state.ReadSigned(&instr.Operand2) state.ComparisonResult = (in1 <= in2) } func (state *State) IsGreaterThanOrEqualUnsigned(instr *Instruction) { in1 := state.ReadUnsigned(&instr.Operand1) in2 := state.ReadUnsigned(&instr.Operand2) state.ComparisonResult = (in1 >= in2) } func (state *State) IsGreaterThanOrEqualSigned(instr *Instruction) { in1 := state.ReadSigned(&instr.Operand1) in2 := state.ReadSigned(&instr.Operand2) state.ComparisonResult = (in1 >= in2) } func (state *State) Jump(instr *Instruction) { in := state.ReadSigned(&instr.Operand1) state.InstructionIndex += in - 1 } func (state *State) JumpIfTrue(instr *Instruction) { if state.ComparisonResult == true { state.Jump(instr) } } func (state *State) JumpIfFalse(instr *Instruction) { if state.ComparisonResult == false { state.Jump(instr) } } func main() { asm := [][]string{ []string{ "0000020000000000010000000000000000000000000000000000000000000001", "0000000100000000000000000000000000000001000000000000000000000000", "0000030100000000010000000000000000000000000000000000000000000003", "000004010000000000000000fffffffffffffffd000000000000000000000000", }, []string{ "0000020000000000020000000000000000000000000000000000000000000001", }, } functionByteCode := [][]byte{} for _, fnc := range asm { fncString := strings.Join(fnc, "") byteCode, err := hex.DecodeString(fncString) if err != nil { panic(err) } functionByteCode = append(functionByteCode, byteCode) } state, err := NewState(functionByteCode) if err != nil { panic(err) } state.Execute() if state.Error != nil { fmt.Printf("ERROR: %s\n", state.Error) fmt.Printf("\tNext function index: 0x%016x\n", state.FunctionIndex) fmt.Printf("\tNext instruction index: 0x%016x\n", state.InstructionIndex) fmt.Printf("\n") } fmt.Printf("Global memory:\n") for i, v := range state.GlobalMemory { fmt.Printf("\t0x%08x: 0x%016x %d %d\n", i, v, v, int64(v)) } }