Biased random generator
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10
gen/rand.go
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10
gen/rand.go
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package gen
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import "math/rand"
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// Generate a random uint64 with an even distribution of bits.Len64()
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func RandBiasedUint64() uint64 {
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// The shift-right by up to 64 (shifting it to 0) makes up for randomness
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// lost by setting the high bit.
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return (rand.Uint64() | 0x8000000000000000) >> rand.Int31n(65)
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}
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33
test/rand_test.go
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33
test/rand_test.go
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@@ -0,0 +1,33 @@
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package test
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import "math"
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import "math/bits"
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import "testing"
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import "github.com/firestuff/subcoding/gen"
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func TestRandBiasedUint64(t *testing.T) {
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buckets := [65]uint64{}
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for i := 0; i < 1000000; i++ {
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val := gen.RandBiasedUint64()
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buckets[bits.Len64(val)]++
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}
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var max uint64 = 0
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var min uint64 = math.MaxUint64
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for _, count := range buckets {
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if count > max {
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max = count
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}
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if count < min {
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min = count
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}
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}
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if max - min > max / 10 {
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t.Fatalf("Variance greater than allowed: %d > %d (max=%d min=%d)", max - min, max / 10, max, min)
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}
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}
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