Minify program after hitting score
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@@ -65,6 +65,19 @@ func (def *Definition) Grow(statusChan chan<- Status) (*vm.Program, error) {
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}
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if status.BestScore == status.TargetScore {
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err = def.minifyProgram(prog)
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if err != nil {
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if statusChan != nil {
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close(statusChan)
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}
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return nil, err
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}
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if statusChan != nil {
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statusChan <- status
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}
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if statusChan != nil {
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close(statusChan)
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}
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@@ -106,3 +119,42 @@ func (def *Definition) sumOuts() uint64 {
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return sum
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}
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func (def *Definition) minifyProgram(prog *vm.Program) error {
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for f := 0; f < len(prog.Functions); f++ {
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err := def.minifyFunction(prog, f)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (def *Definition) minifyFunction(prog *vm.Program, f int) error {
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baseScore, err := def.score(prog)
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if err != nil {
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return err
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}
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for loop := true; loop; {
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loop = false
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for i := 0; i < len(prog.Functions[f].Instructions); i++ {
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origInstructions := prog.Functions[f].Instructions
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tmp := make([]*vm.Instruction, len(prog.Functions[f].Instructions))
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copy(tmp, prog.Functions[f].Instructions)
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prog.Functions[f].Instructions = append(tmp[:i], tmp[i+1:]...)
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newScore, err := def.score(prog)
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if err == nil && newScore >= baseScore {
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loop = true
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break
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} else {
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prog.Functions[f].Instructions = origInstructions
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}
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}
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}
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return nil
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}
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@@ -1,6 +1,5 @@
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package grow
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import "math"
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import "math/rand"
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import "github.com/firestuff/subcoding/gen"
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@@ -10,7 +9,7 @@ const instructionsPerFunctionMean = 15
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const instrucitonsPerFunctionStdDev = 10
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func Mutate(prog *vm.Program) {
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target := int(math.Max(2, rand.NormFloat64()*instrucitonsPerFunctionStdDev+instructionsPerFunctionMean))
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target := int(rand.NormFloat64()*instrucitonsPerFunctionStdDev+instructionsPerFunctionMean)
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if len(prog.Functions[0].Instructions) < target {
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addInstruction(prog, prog.Functions[0])
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