#pragma once #include "color.h" #include "coord.h" template class Image : public std::array, Y> { public: constexpr const Color& GetPixel(const Coord& coord) const; void SetPixel(const Coord& coord, const Color& color); void DrawXLine(const Coord& start, const Color& color, uint32_t length); void DrawYLine(const Coord& start, const Color& color, uint32_t length); void DrawRectangle(const Coord& start, const Color& color, uint32_t x_length, uint32_t y_length); void DrawSquare(const Coord& start, const Color& color, uint32_t length); }; template constexpr const Color& Image::GetPixel(const Coord& coord) const { return this->at(coord.y).at(coord.x); } template void Image::SetPixel(const Coord& coord, const Color& color) { this->at(coord.y).at(coord.x) = color; } template void Image::DrawXLine(const Coord& coord, const Color& color, uint32_t length) { auto& row = this->at(coord.y); for (uint32_t x = coord.x; x < std::min(X, coord.x + length); ++x) { row.at(x) = color; } } template void Image::DrawYLine(const Coord& coord, const Color& color, uint32_t length) { for (uint32_t y = coord.y; y <= std::min(Y, coord.y + length); ++y) { SetPixel({coord.x, y}, color); } } template void Image::DrawRectangle(const Coord& start, const Color& color, uint32_t x_length, uint32_t y_length) { DrawXLine(start, color, x_length); DrawXLine({start.x, start.y + y_length}, color, x_length); DrawYLine(start, color, y_length); DrawYLine({start.x + x_length, start.y}, color, y_length); } template void Image::DrawSquare(const Coord& start, const Color& color, uint32_t length) { DrawRectangle(start, color, length, length); }