Conversion to signed

This commit is contained in:
Ian Gulliver
2017-08-12 11:46:05 -07:00
parent 566c60d91a
commit ed6ae66171
11 changed files with 233 additions and 190 deletions

44
array.h Normal file
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@@ -0,0 +1,44 @@
#pragma once
#include <array>
#include <cassert>
template <class T, int32_t N>
struct Array : std::array<T, N> {
using reference = typename std::array<T, N>::reference;
using const_reference = typename std::array<T, N>::const_reference;
using size_type = typename std::array<T, N>::size_type;
constexpr int32_t ssize() const;
constexpr reference at(int32_t pos);
constexpr const_reference at(int32_t pos) const;
};
template <class T, int32_t N>
constexpr int32_t Array<T, N>::ssize() const {
auto size = this->size();
assert(size < INT32_MAX);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wshorten-64-to-32"
return size;
#pragma clang diagnostic pop
}
template <class T, int32_t N>
constexpr typename Array<T, N>::reference Array<T, N>::at(int32_t pos) {
assert(pos >= 0);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wshorten-64-to-32"
return std::array<T, N>::at(static_cast<size_type>(pos));
#pragma clang diagnostic pop
}
template <class T, int32_t N>
constexpr typename Array<T, N>::const_reference Array<T, N>::at(int32_t pos) const {
assert(pos >= 0);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wshorten-64-to-32"
return std::array<T, N>::at(static_cast<size_type>(pos));
#pragma clang diagnostic pop
}

31
color.h
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@@ -1,56 +1,55 @@
#pragma once #pragma once
#include <array>
#include <cstdint> #include <cstdint>
#include <iomanip> #include <iomanip>
#include <iostream> #include <iostream>
#include "array.h"
#include "intmath.h" #include "intmath.h"
constexpr int32_t kMinColor = 0; constexpr int32_t kMinColor = 0;
constexpr int32_t kMaxColor = UINT16_MAX; constexpr int32_t kMaxColor = UINT16_MAX;
// 32-bit for compiler convenience, but values are 16-bit template <int32_t C>
template <uint32_t C> struct Color : public Array<int32_t, C> {
struct Color : public std::array<int32_t, C> { constexpr int32_t AbsDiff(const Color<C>& other) const;
constexpr uint32_t AbsDiff(const Color<C>& other) const;
constexpr Color<C> Interpolate(const Color<C>& other, int32_t mul, int32_t div) const; constexpr Color<C> Interpolate(const Color<C>& other, int32_t mul, int32_t div) const;
constexpr Color<C> Crop() const; constexpr Color<C> Crop() const;
}; };
struct RgbColor : public Color<3> {}; struct RgbColor : public Color<3> {};
template <uint32_t C> template <int32_t C>
constexpr uint32_t Color<C>::AbsDiff(const Color<C>& other) const { constexpr int32_t Color<C>::AbsDiff(const Color<C>& other) const {
uint32_t diff = 0; int32_t diff = 0;
for (uint32_t c = 0; c < C; ++c) { for (int32_t c = 0; c < C; ++c) {
diff += static_cast<uint32_t>(::AbsDiff(this->at(c), other.at(c))); diff += ::AbsDiff(this->at(c), other.at(c));
} }
return diff; return diff;
} }
template <uint32_t C> template <int32_t C>
constexpr Color<C> Color<C>::Interpolate(const Color<C>& other, int32_t mul, int32_t div) const { constexpr Color<C> Color<C>::Interpolate(const Color<C>& other, int32_t mul, int32_t div) const {
Color<C> ret; Color<C> ret;
for (uint32_t c = 0; c < C; ++c) { for (int32_t c = 0; c < C; ++c) {
ret.at(c) = ::Interpolate(this->at(c), other.at(c), mul, div); ret.at(c) = ::Interpolate(this->at(c), other.at(c), mul, div);
} }
return ret; return ret;
} }
template <uint32_t C> template <int32_t C>
constexpr Color<C> Color<C>::Crop() const { constexpr Color<C> Color<C>::Crop() const {
Color<C> ret; Color<C> ret;
for (uint32_t c = 0; c < C; ++c) { for (int32_t c = 0; c < C; ++c) {
ret.at(c) = std::max(kMinColor, std::min(kMaxColor, this->at(c))); ret.at(c) = std::max(kMinColor, std::min(kMaxColor, this->at(c)));
} }
return ret; return ret;
} }
template <uint32_t C> template <int32_t C>
std::ostream& operator<<(std::ostream& os, const Color<C>& color) { std::ostream& operator<<(std::ostream& os, const Color<C>& color) {
os << std::hex << std::setfill('0') << "Color("; os << std::hex << std::setfill('0') << "Color(";
for (uint32_t c = 0; c < C; ++c) { for (int32_t c = 0; c < C; ++c) {
os << "0x" << std::setw(4) << color.at(0); os << "0x" << std::setw(4) << color.at(0);
if (c < C - 1) { if (c < C - 1) {
os << ", "; os << ", ";

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@@ -1,9 +1,9 @@
#pragma once #pragma once
#include <array>
#include <cstdint> #include <cstdint>
#include <numeric> #include <numeric>
#include "array.h"
#include "color.h" #include "color.h"
#include "colors.h" #include "colors.h"
#include "coord.h" #include "coord.h"
@@ -14,52 +14,52 @@
// Maximum LUT size that has each point adjacent to at least one ColorChecker color. // Maximum LUT size that has each point adjacent to at least one ColorChecker color.
typedef Lut3d<4, 3, 3> ColorCheckerLut3d; typedef Lut3d<4, 3, 3> ColorCheckerLut3d;
constexpr std::array<RgbColor, 24> kColorCheckerSrgb = {{ constexpr Array<RgbColor, 24> kColorCheckerSrgb = {{{
{{{{0x7300, 0x5200, 0x4400}}}}, {{{{{0x7300, 0x5200, 0x4400}}}}},
{{{{0xc200, 0x9600, 0x8200}}}}, {{{{{0xc200, 0x9600, 0x8200}}}}},
{{{{0x6200, 0x7a00, 0x9d00}}}}, {{{{{0x6200, 0x7a00, 0x9d00}}}}},
{{{{0x5700, 0x6c00, 0x4300}}}}, {{{{{0x5700, 0x6c00, 0x4300}}}}},
{{{{0x8500, 0x8000, 0xb100}}}}, {{{{{0x8500, 0x8000, 0xb100}}}}},
{{{{0x6700, 0xbd00, 0xaa00}}}}, {{{{{0x6700, 0xbd00, 0xaa00}}}}},
{{{{0xd600, 0x7e00, 0x2c00}}}}, {{{{{0xd600, 0x7e00, 0x2c00}}}}},
{{{{0x5000, 0x5b00, 0xa600}}}}, {{{{{0x5000, 0x5b00, 0xa600}}}}},
{{{{0xc100, 0x5a00, 0x6300}}}}, {{{{{0xc100, 0x5a00, 0x6300}}}}},
{{{{0x5e00, 0x3c00, 0x6c00}}}}, {{{{{0x5e00, 0x3c00, 0x6c00}}}}},
{{{{0x9d00, 0xbc00, 0x4000}}}}, {{{{{0x9d00, 0xbc00, 0x4000}}}}},
{{{{0xe000, 0xa300, 0x2e00}}}}, {{{{{0xe000, 0xa300, 0x2e00}}}}},
{{{{0x3800, 0x3d00, 0x9600}}}}, {{{{{0x3800, 0x3d00, 0x9600}}}}},
{{{{0x4600, 0x9400, 0x4900}}}}, {{{{{0x4600, 0x9400, 0x4900}}}}},
{{{{0xaf00, 0x3600, 0x3c00}}}}, {{{{{0xaf00, 0x3600, 0x3c00}}}}},
{{{{0xe700, 0xc700, 0x1f00}}}}, {{{{{0xe700, 0xc700, 0x1f00}}}}},
{{{{0xbb00, 0x5600, 0x9500}}}}, {{{{{0xbb00, 0x5600, 0x9500}}}}},
{{{{0x0800, 0x8500, 0xa100}}}}, {{{{{0x0800, 0x8500, 0xa100}}}}},
{{{{0xf300, 0xf300, 0xf200}}}}, {{{{{0xf300, 0xf300, 0xf200}}}}},
{{{{0xc800, 0xc800, 0xc800}}}}, {{{{{0xc800, 0xc800, 0xc800}}}}},
{{{{0xa000, 0xa000, 0xa000}}}}, {{{{{0xa000, 0xa000, 0xa000}}}}},
{{{{0x7a00, 0x7a00, 0x7900}}}}, {{{{{0x7a00, 0x7a00, 0x7900}}}}},
{{{{0x5500, 0x5500, 0x5500}}}}, {{{{{0x5500, 0x5500, 0x5500}}}}},
{{{{0x3400, 0x3400, 0x3400}}}}, {{{{{0x3400, 0x3400, 0x3400}}}}},
}}; }}};
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
std::array<Coord<2>, kColorCheckerSrgb.size()> FindClosest(const Image<X, Y, C>& image) { Array<Coord<2>, kColorCheckerSrgb.size()> FindClosest(const Image<X, Y, C>& image) {
static_assert(C == 3); static_assert(C == 3);
std::array<Coord<2>, kColorCheckerSrgb.size()> closest; Array<Coord<2>, kColorCheckerSrgb.size()> closest;
std::array<uint32_t, kColorCheckerSrgb.size()> diff; Array<int32_t, kColorCheckerSrgb.size()> diff;
diff.fill(UINT32_MAX); diff.fill(INT32_MAX);
for (uint32_t y = 0; y < Y; ++y) { for (int32_t y = 0; y < Y; ++y) {
const auto& row = image.at(y); const auto& row = image.at(y);
for (uint32_t x = 0; x < X; ++x) { for (int32_t x = 0; x < X; ++x) {
const auto& pixel = row.at(x); const auto& pixel = row.at(x);
for (uint32_t cc = 0; cc < kColorCheckerSrgb.size(); ++cc) { for (int32_t cc = 0; cc < kColorCheckerSrgb.ssize(); ++cc) {
auto pixel_diff = pixel.AbsDiff(kColorCheckerSrgb.at(cc)); auto pixel_diff = pixel.AbsDiff(kColorCheckerSrgb.at(cc));
if (pixel_diff < diff.at(cc)) { if (pixel_diff < diff.at(cc)) {
diff.at(cc) = pixel_diff; diff.at(cc) = pixel_diff;
closest.at(cc) = {{{x, y}}}; closest.at(cc) = {{{{x, y}}}};
} }
} }
} }
@@ -68,20 +68,20 @@ std::array<Coord<2>, kColorCheckerSrgb.size()> FindClosest(const Image<X, Y, C>&
return closest; return closest;
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
uint32_t ScoreImage(const Image<X, Y, C>& image) { int32_t ScoreImage(const Image<X, Y, C>& image) {
static_assert(C == 3); static_assert(C == 3);
std::array<uint32_t, kColorCheckerSrgb.size()> diff; Array<int32_t, kColorCheckerSrgb.size()> diff;
diff.fill(UINT32_MAX); diff.fill(INT32_MAX);
for (uint32_t y = 0; y < Y; ++y) { for (int32_t y = 0; y < Y; ++y) {
const auto& row = image.at(y); const auto& row = image.at(y);
for (uint32_t x = 0; x < X; ++x) { for (int32_t x = 0; x < X; ++x) {
const auto& pixel = row.at(x); const auto& pixel = row.at(x);
for (uint32_t cc = 0; cc < kColorCheckerSrgb.size(); ++cc) { for (int32_t cc = 0; cc < kColorCheckerSrgb.ssize(); ++cc) {
auto pixel_diff = pixel.AbsDiff(kColorCheckerSrgb.at(cc)); auto pixel_diff = pixel.AbsDiff(kColorCheckerSrgb.at(cc));
if (pixel_diff < diff.at(cc)) { if (pixel_diff < diff.at(cc)) {
diff.at(cc) = pixel_diff; diff.at(cc) = pixel_diff;
@@ -90,47 +90,47 @@ uint32_t ScoreImage(const Image<X, Y, C>& image) {
} }
} }
return std::accumulate(diff.begin(), diff.end(), UINT32_C(0)); return std::accumulate(diff.begin(), diff.end(), 0);
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
std::unique_ptr<Image<X, Y, C>> HighlightClosest(const Image<X, Y, C>& image) { std::unique_ptr<Image<X, Y, C>> HighlightClosest(const Image<X, Y, C>& image) {
static_assert(C == 3); static_assert(C == 3);
auto out = std::make_unique<Image<X, Y, C>>(image); auto out = std::make_unique<Image<X, Y, C>>(image);
auto closest = FindClosest(*out); auto closest = FindClosest(*out);
for (uint32_t cc = 0; cc < kColorCheckerSrgb.size(); ++cc) { for (int32_t cc = 0; cc < kColorCheckerSrgb.ssize(); ++cc) {
const auto& coord = closest.at(cc); const auto& coord = closest.at(cc);
const auto& color = kColorCheckerSrgb.at(cc); const auto& color = kColorCheckerSrgb.at(cc);
out->DrawSquare({{{std::max(5U, coord.at(0)) - 5, std::max(5U, coord.at(1)) - 5}}}, kBlack, 10); out->DrawSquare({{{{std::max(5, coord.at(0)) - 5, std::max(5, coord.at(1)) - 5}}}}, kBlack, 10);
out->DrawSquare({{{std::max(6U, coord.at(0)) - 6, std::max(6U, coord.at(1)) - 6}}}, color, 12); out->DrawSquare({{{{std::max(6, coord.at(0)) - 6, std::max(6, coord.at(1)) - 6}}}}, color, 12);
out->DrawSquare({{{std::max(7U, coord.at(0)) - 7, std::max(7U, coord.at(1)) - 7}}}, color, 14); out->DrawSquare({{{{std::max(7, coord.at(0)) - 7, std::max(7, coord.at(1)) - 7}}}}, color, 14);
out->DrawSquare({{{std::max(8U, coord.at(0)) - 8, std::max(8U, coord.at(1)) - 8}}}, color, 16); out->DrawSquare({{{{std::max(8, coord.at(0)) - 8, std::max(8, coord.at(1)) - 8}}}}, color, 16);
out->DrawSquare({{{std::max(9U, coord.at(0)) - 9, std::max(9U, coord.at(1)) - 9}}}, kWhite, 18); out->DrawSquare({{{{std::max(9, coord.at(0)) - 9, std::max(9, coord.at(1)) - 9}}}}, kWhite, 18);
} }
return out; return out;
} }
template <uint32_t P, uint32_t LUT_X, uint32_t LUT_Y, uint32_t LUT_Z, uint32_t IMG_X, uint32_t IMG_Y, uint32_t C> template <int32_t P, int32_t LUT_X, int32_t LUT_Y, int32_t LUT_Z, int32_t IMG_X, int32_t IMG_Y, int32_t C>
uint32_t OptimizeLut(const Image<IMG_X, IMG_Y, C>& image, Lut3d<LUT_X, LUT_Y, LUT_Z>* lut) { int32_t OptimizeLut(const Image<IMG_X, IMG_Y, C>& image, Lut3d<LUT_X, LUT_Y, LUT_Z>* lut) {
static_assert(C == 3); static_assert(C == 3);
auto snapshot = *lut; auto snapshot = *lut;
uint32_t diff = 0; int32_t diff = 0;
for (uint32_t x = 0; x < LUT_X; ++x) { for (int32_t x = 0; x < LUT_X; ++x) {
auto& rect = lut->at(x); auto& rect = lut->at(x);
for (uint32_t y = 0; y < LUT_Y; ++y) { for (int32_t y = 0; y < LUT_Y; ++y) {
auto& row = rect.at(y); auto& row = rect.at(y);
for (uint32_t z = 0; z < LUT_Z; ++z) { for (int32_t z = 0; z < LUT_Z; ++z) {
auto& color = row.at(z); auto& color = row.at(z);
std::cout << Coord<3>{{{x, y, z}}} << std::endl; std::cout << Coord<3>{{{{x, y, z}}}} << std::endl;
for (uint32_t c = 0; c < C; ++c) { for (int32_t c = 0; c < C; ++c) {
auto& channel = color.at(c); auto& channel = color.at(c);
auto min = FindPossibleMinimum<int32_t, int32_t, 8>( auto min = FindPossibleMinimum<int32_t, int32_t, 8>(
@@ -144,7 +144,7 @@ uint32_t OptimizeLut(const Image<IMG_X, IMG_Y, C>& image, Lut3d<LUT_X, LUT_Y, LU
// of points that control any given given LUT mapping. // of points that control any given given LUT mapping.
auto new_value = Interpolate(channel, min, INT32_C(1), INT32_C(8)); auto new_value = Interpolate(channel, min, INT32_C(1), INT32_C(8));
std::cout << "\tC" << c << ": " << channel << " -> " << new_value << " (interpolated from " << min << ")" << std::endl; std::cout << "\tC" << c << ": " << channel << " -> " << new_value << " (interpolated from " << min << ")" << std::endl;
diff += static_cast<uint32_t>(AbsDiff(channel, new_value)); diff += AbsDiff(channel, new_value);
channel = new_value; channel = new_value;
} }
} }

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@@ -2,5 +2,5 @@
#include "color.h" #include "color.h"
constexpr RgbColor kBlack = {{{{0x0000, 0x0000, 0x0000}}}}; constexpr RgbColor kBlack = {{{{{0x0000, 0x0000, 0x0000}}}}};
constexpr RgbColor kWhite = {{{{0xffff, 0xffff, 0xffff}}}}; constexpr RgbColor kWhite = {{{{{0xffff, 0xffff, 0xffff}}}}};

10
coord.h
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@@ -3,13 +3,15 @@
#include <cstdint> #include <cstdint>
#include <ostream> #include <ostream>
template <uint32_t D> #include "array.h"
struct Coord : public std::array<uint32_t, D> {};
template <uint32_t D> template <int32_t D>
struct Coord : public Array<int32_t, D> {};
template <int32_t D>
std::ostream& operator<<(std::ostream& os, const Coord<D>& coord) { std::ostream& operator<<(std::ostream& os, const Coord<D>& coord) {
os << "("; os << "(";
for (uint32_t d = 0; d < D; ++d) { for (int32_t d = 0; d < D; ++d) {
os << coord.at(d); os << coord.at(d);
if (d < D - 1) { if (d < D - 1) {
os << ", "; os << ", ";

55
image.h
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@@ -5,59 +5,60 @@
#include <cassert> #include <cassert>
#include "array.h"
#include "color.h" #include "color.h"
#include "coord.h" #include "coord.h"
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
class Image : public std::array<std::array<Color<C>, X>, Y> { class Image : public Array<Array<Color<C>, X>, Y> {
public: public:
constexpr const Color<C>& GetPixel(const Coord<2>& coord) const; constexpr const Color<C>& GetPixel(const Coord<2>& coord) const;
void SetPixel(const Coord<2>& coord, const Color<C>& color); void SetPixel(const Coord<2>& coord, const Color<C>& color);
void DrawXLine(const Coord<2>& start, const Color<C>& color, uint32_t length); void DrawXLine(const Coord<2>& start, const Color<C>& color, int32_t length);
void DrawYLine(const Coord<2>& start, const Color<C>& color, uint32_t length); void DrawYLine(const Coord<2>& start, const Color<C>& color, int32_t length);
void DrawRectangle(const Coord<2>& start, const Color<C>& color, uint32_t x_length, uint32_t y_length); void DrawRectangle(const Coord<2>& start, const Color<C>& color, int32_t x_length, int32_t y_length);
void DrawSquare(const Coord<2>& start, const Color<C>& color, uint32_t length); void DrawSquare(const Coord<2>& start, const Color<C>& color, int32_t length);
std::string ToPng(); std::string ToPng();
}; };
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
constexpr const Color<C>& Image<X, Y, C>::GetPixel(const Coord<2>& coord) const { constexpr const Color<C>& Image<X, Y, C>::GetPixel(const Coord<2>& coord) const {
return this->at(coord.at(1)).at(coord.at(0)); return this->at(coord.at(1)).at(coord.at(0));
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
void Image<X, Y, C>::SetPixel(const Coord<2>& coord, const Color<C>& color) { void Image<X, Y, C>::SetPixel(const Coord<2>& coord, const Color<C>& color) {
this->at(coord.at(1)).at(coord.at(0)) = color; this->at(coord.at(1)).at(coord.at(0)) = color;
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
void Image<X, Y, C>::DrawXLine(const Coord<2>& coord, const Color<C>& color, uint32_t length) { void Image<X, Y, C>::DrawXLine(const Coord<2>& coord, const Color<C>& color, int32_t length) {
auto& row = this->at(coord.at(1)); auto& row = this->at(coord.at(1));
for (uint32_t x = coord.at(0); x < std::min(X, coord.at(0) + length); ++x) { for (int32_t x = coord.at(0); x < std::min(X, coord.at(0) + length); ++x) {
row.at(x) = color; row.at(x) = color;
} }
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
void Image<X, Y, C>::DrawYLine(const Coord<2>& coord, const Color<C>& color, uint32_t length) { void Image<X, Y, C>::DrawYLine(const Coord<2>& coord, const Color<C>& color, int32_t length) {
for (uint32_t y = coord.at(1); y <= std::min(Y, coord.at(1) + length); ++y) { for (int32_t y = coord.at(1); y <= std::min(Y, coord.at(1) + length); ++y) {
SetPixel({{{coord.at(0), y}}}, color); SetPixel({{{{coord.at(0), y}}}}, color);
} }
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
void Image<X, Y, C>::DrawRectangle(const Coord<2>& start, const Color<C>& color, uint32_t x_length, uint32_t y_length) { void Image<X, Y, C>::DrawRectangle(const Coord<2>& start, const Color<C>& color, int32_t x_length, int32_t y_length) {
DrawXLine(start, color, x_length); DrawXLine(start, color, x_length);
DrawXLine({{{start.at(0), start.at(1) + y_length}}}, color, x_length); DrawXLine({{{{start.at(0), start.at(1) + y_length}}}}, color, x_length);
DrawYLine(start, color, y_length); DrawYLine(start, color, y_length);
DrawYLine({{{start.at(0) + x_length, start.at(1)}}}, color, y_length); DrawYLine({{{{start.at(0) + x_length, start.at(1)}}}}, color, y_length);
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
void Image<X, Y, C>::DrawSquare(const Coord<2>& start, const Color<C>& color, uint32_t length) { void Image<X, Y, C>::DrawSquare(const Coord<2>& start, const Color<C>& color, int32_t length) {
DrawRectangle(start, color, length, length); DrawRectangle(start, color, length, length);
} }
@@ -66,7 +67,7 @@ static inline void WriteCallback(png_structp png_ptr, png_bytep data, png_size_t
dest->append(reinterpret_cast<char*>(data), length); dest->append(reinterpret_cast<char*>(data), length);
} }
template <uint32_t X, uint32_t Y, uint32_t C> template <int32_t X, int32_t Y, int32_t C>
std::string Image<X, Y, C>::ToPng() { std::string Image<X, Y, C>::ToPng() {
static_assert(C == 3); // PNG only supports RGB static_assert(C == 3); // PNG only supports RGB
@@ -84,11 +85,11 @@ std::string Image<X, Y, C>::ToPng() {
png_write_info(png_ptr, info_ptr); png_write_info(png_ptr, info_ptr);
for (auto& row : *this) { for (auto& row : *this) {
std::array<uint16_t, X * 3> out_row; Array<uint16_t, X * 3> out_row;
for (uint32_t x = 0; x < X; ++x) { for (int32_t x = 0; x < X; ++x) {
out_row[x * 3 + 0] = htons(static_cast<uint16_t>(row[x].at(0))); out_row.at(x * 3 + 0) = htons(static_cast<uint16_t>(row.at(x).at(0)));
out_row[x * 3 + 1] = htons(static_cast<uint16_t>(row[x].at(1))); out_row.at(x * 3 + 1) = htons(static_cast<uint16_t>(row.at(x).at(1)));
out_row[x * 3 + 2] = htons(static_cast<uint16_t>(row[x].at(2))); out_row.at(x * 3 + 2) = htons(static_cast<uint16_t>(row.at(x).at(2)));
} }
png_write_row(png_ptr, reinterpret_cast<unsigned char*>(out_row.data())); png_write_row(png_ptr, reinterpret_cast<unsigned char*>(out_row.data()));
} }

View File

@@ -7,5 +7,5 @@ constexpr T AbsDiff(T a, T b) {
template <typename T> template <typename T>
constexpr T Interpolate(T val0, T val1, T mul, T div) { constexpr T Interpolate(T val0, T val1, T mul, T div) {
return val0 + ((mul * (val1 - val0)) / div); return val0 + static_cast<int32_t>((static_cast<int64_t>(mul) * (val1 - val0)) / div);
} }

77
lut.h
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@@ -1,45 +1,46 @@
#pragma once #pragma once
#include "array.h"
#include "color.h" #include "color.h"
#include "coord.h" #include "coord.h"
// Hardcoded to Color<3>, so color dimensions == LUT dimensions // Hardcoded to Color<3>, so color dimensions == LUT dimensions
template <uint32_t X, uint32_t Y, uint32_t Z> template <int32_t X, int32_t Y, int32_t Z>
class Lut3d : public std::array<std::array<std::array<Color<3>, X>, Y>, Z> { class Lut3d : public Array<Array<Array<Color<3>, X>, Y>, Z> {
public: public:
static Lut3d<X, Y, Z> Identity(); static Lut3d<X, Y, Z> Identity();
Color<3> MapColor(const Color<3>& in) const; Color<3> MapColor(const Color<3>& in) const;
template <uint32_t IMG_X, uint32_t IMG_Y, uint32_t C> template <int32_t IMG_X, int32_t IMG_Y, int32_t C>
std::unique_ptr<Image<IMG_X, IMG_Y, C>> MapImage(const Image<IMG_X, IMG_Y, C>& in) const; std::unique_ptr<Image<IMG_X, IMG_Y, C>> MapImage(const Image<IMG_X, IMG_Y, C>& in) const;
private: private:
// Return value is (root_indices, remainders) // Return value is (root_indices, remainders)
constexpr static std::pair<Coord<3>, Coord<3>> FindRoot(const Color<3>& in); constexpr static std::pair<Coord<3>, Coord<3>> FindRoot(const Color<3>& in);
constexpr static std::pair<uint32_t, uint32_t> FindChannelRoot(uint32_t value, uint32_t points); constexpr static std::pair<int32_t, int32_t> FindChannelRoot(int32_t value, int32_t points);
constexpr static uint32_t BlockSize(uint32_t points); constexpr static int32_t BlockSize(int32_t points);
}; };
// Minimum size LUT // Minimum size LUT
typedef Lut3d<2, 2, 2> MinimalLut3d; typedef Lut3d<2, 2, 2> MinimalLut3d;
template <uint32_t X, uint32_t Y, uint32_t Z> template <int32_t X, int32_t Y, int32_t Z>
Lut3d<X, Y, Z> Lut3d<X, Y, Z>::Identity() { Lut3d<X, Y, Z> Lut3d<X, Y, Z>::Identity() {
Lut3d<X, Y, Z> ret; Lut3d<X, Y, Z> ret;
Color<3> color; Color<3> color;
for (uint32_t x = 0; x < X; ++x) { for (int32_t x = 0; x < X; ++x) {
auto& rect = ret.at(x); auto& rect = ret.at(x);
color.at(0) = std::min(kMaxColor, static_cast<int32_t>(BlockSize(X) * x)); color.at(0) = std::min(kMaxColor, BlockSize(X) * x);
for (uint32_t y = 0; y < Y; ++y) { for (int32_t y = 0; y < Y; ++y) {
auto& row = rect.at(y); auto& row = rect.at(y);
color.at(1) = std::min(kMaxColor, static_cast<int32_t>(BlockSize(Y) * y)); color.at(1) = std::min(kMaxColor, BlockSize(Y) * y);
for (uint32_t z = 0; z < Z; ++z) { for (int32_t z = 0; z < Z; ++z) {
color.at(2) = std::min(kMaxColor, static_cast<int32_t>(BlockSize(Z) * z)); color.at(2) = std::min(kMaxColor, BlockSize(Z) * z);
row.at(z) = color; row.at(z) = color;
} }
} }
@@ -48,7 +49,7 @@ Lut3d<X, Y, Z> Lut3d<X, Y, Z>::Identity() {
return ret; return ret;
} }
template <uint32_t X, uint32_t Y, uint32_t Z> template <int32_t X, int32_t Y, int32_t Z>
Color<3> Lut3d<X, Y, Z>::MapColor(const Color<3>& in) const { Color<3> Lut3d<X, Y, Z>::MapColor(const Color<3>& in) const {
const auto root_rem = FindRoot(in); const auto root_rem = FindRoot(in);
const auto& root = root_rem.first; const auto& root = root_rem.first;
@@ -58,41 +59,37 @@ Color<3> Lut3d<X, Y, Z>::MapColor(const Color<3>& in) const {
auto inter00 = auto inter00 =
this->at(root.at(0) + 0).at(root.at(1) + 0).at(root.at(2) + 0).Interpolate( this->at(root.at(0) + 0).at(root.at(1) + 0).at(root.at(2) + 0).Interpolate(
this->at(root.at(0) + 1).at(root.at(1) + 0).at(root.at(2) + 0), this->at(root.at(0) + 1).at(root.at(1) + 0).at(root.at(2) + 0),
static_cast<int32_t>(rem.at(0)), rem.at(0), BlockSize(X));
BlockSize(X));
auto inter01 = auto inter01 =
this->at(root.at(0) + 0).at(root.at(1) + 0).at(root.at(2) + 1).Interpolate( this->at(root.at(0) + 0).at(root.at(1) + 0).at(root.at(2) + 1).Interpolate(
this->at(root.at(0) + 1).at(root.at(1) + 0).at(root.at(2) + 1), this->at(root.at(0) + 1).at(root.at(1) + 0).at(root.at(2) + 1),
static_cast<int32_t>(rem.at(0)), rem.at(0), BlockSize(X));
BlockSize(X));
auto inter10 = auto inter10 =
this->at(root.at(0) + 0).at(root.at(1) + 1).at(root.at(2) + 0).Interpolate( this->at(root.at(0) + 0).at(root.at(1) + 1).at(root.at(2) + 0).Interpolate(
this->at(root.at(0) + 1).at(root.at(1) + 1).at(root.at(2) + 0), this->at(root.at(0) + 1).at(root.at(1) + 1).at(root.at(2) + 0),
static_cast<int32_t>(rem.at(0)), rem.at(0), BlockSize(X));
BlockSize(X));
auto inter11 = auto inter11 =
this->at(root.at(0) + 0).at(root.at(1) + 1).at(root.at(2) + 1).Interpolate( this->at(root.at(0) + 0).at(root.at(1) + 1).at(root.at(2) + 1).Interpolate(
this->at(root.at(0) + 1).at(root.at(1) + 1).at(root.at(2) + 1), this->at(root.at(0) + 1).at(root.at(1) + 1).at(root.at(2) + 1),
static_cast<int32_t>(rem.at(0)), rem.at(0), BlockSize(X));
BlockSize(X));
auto inter0 = inter00.Interpolate(inter10, static_cast<int32_t>(rem.at(1)), BlockSize(Y)); auto inter0 = inter00.Interpolate(inter10, rem.at(1), BlockSize(Y));
auto inter1 = inter01.Interpolate(inter11, static_cast<int32_t>(rem.at(1)), BlockSize(Y)); auto inter1 = inter01.Interpolate(inter11, rem.at(1), BlockSize(Y));
return inter0.Interpolate(inter1, static_cast<int32_t>(rem.at(2)), BlockSize(Z)).Crop(); return inter0.Interpolate(inter1, rem.at(2), BlockSize(Z)).Crop();
} }
template <uint32_t X, uint32_t Y, uint32_t Z> template <int32_t X, int32_t Y, int32_t Z>
template <uint32_t IMG_X, uint32_t IMG_Y, uint32_t C> template <int32_t IMG_X, int32_t IMG_Y, int32_t C>
std::unique_ptr<Image<IMG_X, IMG_Y, C>> Lut3d<X, Y, Z>::MapImage(const Image<IMG_X, IMG_Y, C>& in) const { std::unique_ptr<Image<IMG_X, IMG_Y, C>> Lut3d<X, Y, Z>::MapImage(const Image<IMG_X, IMG_Y, C>& in) const {
auto out = std::make_unique<Image<IMG_X, IMG_Y, C>>(); auto out = std::make_unique<Image<IMG_X, IMG_Y, C>>();
for (uint32_t y = 0; y < IMG_Y; ++y) { for (int32_t y = 0; y < IMG_Y; ++y) {
for (uint32_t x = 0; x < IMG_X; ++x) { for (int32_t x = 0; x < IMG_X; ++x) {
Coord<2> coord = {{{x, y}}}; Coord<2> coord = {{{{x, y}}}};
out->SetPixel(coord, MapColor(in.GetPixel(coord))); out->SetPixel(coord, MapColor(in.GetPixel(coord)));
} }
} }
@@ -100,27 +97,27 @@ std::unique_ptr<Image<IMG_X, IMG_Y, C>> Lut3d<X, Y, Z>::MapImage(const Image<IMG
return out; return out;
} }
template <uint32_t X, uint32_t Y, uint32_t Z> template <int32_t X, int32_t Y, int32_t Z>
constexpr std::pair<Coord<3>, Coord<3>> Lut3d<X, Y, Z>::FindRoot(const Color<3>& in) { constexpr std::pair<Coord<3>, Coord<3>> Lut3d<X, Y, Z>::FindRoot(const Color<3>& in) {
auto root_x = FindChannelRoot(static_cast<uint32_t>(in.at(0)), X); auto root_x = FindChannelRoot(in.at(0), X);
auto root_y = FindChannelRoot(static_cast<uint32_t>(in.at(1)), Y); auto root_y = FindChannelRoot(in.at(1), Y);
auto root_z = FindChannelRoot(static_cast<uint32_t>(in.at(2)), Z); auto root_z = FindChannelRoot(in.at(2), Z);
return { return {
{{{root_x.first, root_y.first, root_z.first}}}, {{{{root_x.first, root_y.first, root_z.first}}}},
{{{root_x.second, root_y.second, root_z.second}}}, {{{{root_x.second, root_y.second, root_z.second}}}},
}; };
} }
template <uint32_t X, uint32_t Y, uint32_t Z> template <int32_t X, int32_t Y, int32_t Z>
constexpr std::pair<uint32_t, uint32_t> Lut3d<X, Y, Z>::FindChannelRoot(const uint32_t value, const uint32_t points) { constexpr std::pair<int32_t, int32_t> Lut3d<X, Y, Z>::FindChannelRoot(const int32_t value, const int32_t points) {
// points - 1 is the last point index. Since we're going to fidn the cube // points - 1 is the last point index. Since we're going to fidn the cube
// around this point by adding to the root, we need to be at least 1 less // around this point by adding to the root, we need to be at least 1 less
// than that. // than that.
uint32_t index = std::min(points - 2, value / BlockSize(points)); int32_t index = std::min(points - 2, value / BlockSize(points));
return std::make_pair(index, value - (index * BlockSize(points))); return std::make_pair(index, value - (index * BlockSize(points)));
} }
template <uint32_t X, uint32_t Y, uint32_t Z> template <int32_t X, int32_t Y, int32_t Z>
constexpr uint32_t Lut3d<X, Y, Z>::BlockSize(uint32_t points) { constexpr int32_t Lut3d<X, Y, Z>::BlockSize(int32_t points) {
return (kMaxColor + 1) / (points - 1); return (kMaxColor + 1) / (points - 1);
} }

View File

@@ -21,13 +21,13 @@ I FindPossibleMinimum(I min, I max, std::function<O(I)> callback) {
return min; return min;
} }
std::array<Range<I, O>, P> ranges; Array<Range<I, O>, P> ranges;
const I step = ((max - min) / P) + 1; const I step = ((max - min) / P) + 1;
const I offset = step / 2; const I offset = step / 2;
for (uint32_t i = 0; i < P; ++i) { for (int32_t i = 0; i < P; ++i) {
auto& range = ranges.at(i); auto& range = ranges.at(i);
range.start = std::min(max, min + static_cast<int32_t>(i) * step); range.start = std::min(max, min + i * step);
range.end = std::min(max, range.start + (step - 1)); range.end = std::min(max, range.start + (step - 1));
range.testpoint = range.start + offset; range.testpoint = range.start + offset;
} }

View File

@@ -11,7 +11,7 @@ int main() {
std::cout << "Initial error: " << ScoreImage(*image) << std::endl; std::cout << "Initial error: " << ScoreImage(*image) << std::endl;
auto lut = MinimalLut3d::Identity(); auto lut = MinimalLut3d::Identity();
uint32_t diff = 1; int32_t diff = 1;
while (diff) { while (diff) {
diff = OptimizeLut<4>(*image, &lut); diff = OptimizeLut<4>(*image, &lut);
std::cout << "diff=" << diff << " error=" << ScoreImage(*lut.MapImage(*image)) << std::endl; std::cout << "diff=" << diff << " error=" << ScoreImage(*lut.MapImage(*image)) << std::endl;

72
piraw.h
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@@ -10,7 +10,7 @@ namespace std {
using string_view = experimental::string_view; using string_view = experimental::string_view;
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
class PiRaw { class PiRaw {
public: public:
PiRaw() = delete; PiRaw() = delete;
@@ -21,36 +21,36 @@ class PiRaw {
static std::unique_ptr<Image<X / 2, Y / 2, C>> FromRaw(const std::string_view& raw); static std::unique_ptr<Image<X / 2, Y / 2, C>> FromRaw(const std::string_view& raw);
private: private:
static constexpr uint32_t kJpegHeaderBytes = 32768; static constexpr int32_t kJpegHeaderBytes = 32768;
static constexpr const char* kJpegHeaderMagic = "BRCM"; static constexpr const char* kJpegHeaderMagic = "BRCM";
static constexpr uint32_t kPixelsPerChunk = 4; static constexpr int32_t kPixelsPerChunk = 4;
static constexpr uint32_t kBitsPerByte = 8; static constexpr int32_t kBitsPerByte = 8;
static constexpr uint32_t GetRawBytes(); static constexpr int32_t GetRawBytes();
static constexpr uint32_t GetRowBytes(); static constexpr int32_t GetRowBytes();
static constexpr uint32_t GetNumRows(); static constexpr int32_t GetNumRows();
static constexpr uint32_t GetChunkBytes(); static constexpr int32_t GetChunkBytes();
static constexpr uint32_t Align(uint32_t val); static constexpr int32_t Align(int32_t val);
typedef std::array<uint32_t, kPixelsPerChunk> Chunk; typedef Array<int32_t, kPixelsPerChunk> Chunk;
static constexpr Chunk GetChunk(const std::string_view& raw, const uint32_t x_chunk, const uint32_t y); static constexpr Chunk GetChunk(const std::string_view& raw, const int32_t x_chunk, const int32_t y);
static constexpr Color<C> CombineRaw(uint32_t y0x0, uint32_t y0x1, uint32_t y1x0, uint32_t y1x1); static constexpr Color<C> CombineRaw(int32_t y0x0, int32_t y0x1, int32_t y1x0, int32_t y1x1);
}; };
typedef PiRaw<3280, 2464, 3, 10, 16, 2> PiRaw2; typedef PiRaw<3280, 2464, 3, 10, 16, 2> PiRaw2;
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
typename std::unique_ptr<Image<X / 2, Y / 2, C>> PiRaw<X, Y, C, D, A, P>::FromJpeg(const std::string_view& jpeg) { typename std::unique_ptr<Image<X / 2, Y / 2, C>> PiRaw<X, Y, C, D, A, P>::FromJpeg(const std::string_view& jpeg) {
static_assert(C == 3); static_assert(C == 3);
auto container_len = GetRawBytes() + kJpegHeaderBytes; size_t container_len = GetRawBytes() + kJpegHeaderBytes;
assert(jpeg.substr(jpeg.size() - container_len, 4) == kJpegHeaderMagic); assert(jpeg.substr(jpeg.size() - container_len, 4) == kJpegHeaderMagic);
return FromRaw(jpeg.substr(jpeg.size() - GetRawBytes(), GetRawBytes())); return FromRaw(jpeg.substr(jpeg.size() - GetRawBytes(), GetRawBytes()));
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
typename std::unique_ptr<Image<X / 2, Y / 2, C>> PiRaw<X, Y, C, D, A, P>::FromRaw(const std::string_view& raw) { typename std::unique_ptr<Image<X / 2, Y / 2, C>> PiRaw<X, Y, C, D, A, P>::FromRaw(const std::string_view& raw) {
static_assert(C == 3); static_assert(C == 3);
static_assert(X % 2 == 0); static_assert(X % 2 == 0);
@@ -61,8 +61,8 @@ typename std::unique_ptr<Image<X / 2, Y / 2, C>> PiRaw<X, Y, C, D, A, P>::FromRa
auto image = std::make_unique<Image<X / 2, Y / 2, C>>(); auto image = std::make_unique<Image<X / 2, Y / 2, C>>();
for (uint32_t y = 0, out_y = 0; y < Y; y += 2, ++out_y) { for (int32_t y = 0, out_y = 0; y < Y; y += 2, ++out_y) {
for (uint32_t x_chunk = 0, out_x = 0; x_chunk < X / kPixelsPerChunk; ++x_chunk, out_x += kPixelsPerChunk / 2) { for (int32_t x_chunk = 0, out_x = 0; x_chunk < X / kPixelsPerChunk; ++x_chunk, out_x += kPixelsPerChunk / 2) {
auto chunk1 = GetChunk(raw, x_chunk, y + 0); auto chunk1 = GetChunk(raw, x_chunk, y + 0);
auto chunk2 = GetChunk(raw, x_chunk, y + 1); auto chunk2 = GetChunk(raw, x_chunk, y + 1);
image->at(out_y).at(out_x + 0) = CombineRaw(chunk1.at(0), chunk1.at(1), chunk2.at(0), chunk2.at(1)); image->at(out_y).at(out_x + 0) = CombineRaw(chunk1.at(0), chunk1.at(1), chunk2.at(0), chunk2.at(1));
@@ -72,38 +72,38 @@ typename std::unique_ptr<Image<X / 2, Y / 2, C>> PiRaw<X, Y, C, D, A, P>::FromRa
return image; return image;
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
constexpr uint32_t PiRaw<X, Y, C, D, A, P>::GetRawBytes() { constexpr int32_t PiRaw<X, Y, C, D, A, P>::GetRawBytes() {
return GetRowBytes() * GetNumRows(); return GetRowBytes() * GetNumRows();
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
constexpr uint32_t PiRaw<X, Y, C, D, A, P>::GetRowBytes() { constexpr int32_t PiRaw<X, Y, C, D, A, P>::GetRowBytes() {
return Align(Align(X + P) * D / kBitsPerByte); return Align(Align(X + P) * D / kBitsPerByte);
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
constexpr uint32_t PiRaw<X, Y, C, D, A, P>::GetNumRows() { constexpr int32_t PiRaw<X, Y, C, D, A, P>::GetNumRows() {
return Align(Y + P); return Align(Y + P);
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
constexpr uint32_t PiRaw<X, Y, C, D, A, P>::GetChunkBytes() { constexpr int32_t PiRaw<X, Y, C, D, A, P>::GetChunkBytes() {
return D * kPixelsPerChunk / kBitsPerByte; return D * kPixelsPerChunk / kBitsPerByte;
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
constexpr uint32_t PiRaw<X, Y, C, D, A, P>::Align(uint32_t val) { constexpr int32_t PiRaw<X, Y, C, D, A, P>::Align(int32_t val) {
return (~(A - 1)) & ((val) + (A - 1)); return (~(A - 1)) & ((val) + (A - 1));
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
constexpr typename PiRaw<X, Y, C, D, A, P>::Chunk PiRaw<X, Y, C, D, A, P>::GetChunk(const std::string_view& raw, const uint32_t x_chunk, const uint32_t y) { constexpr typename PiRaw<X, Y, C, D, A, P>::Chunk PiRaw<X, Y, C, D, A, P>::GetChunk(const std::string_view& raw, const int32_t x_chunk, const int32_t y) {
// Function is bit depth & layout specific // Function is bit depth & layout specific
static_assert(C == 3); static_assert(C == 3);
static_assert(D == 10); static_assert(D == 10);
uint32_t start = y * GetRowBytes() + x_chunk * GetChunkBytes(); size_t start = static_cast<size_t>(y * GetRowBytes() + x_chunk * GetChunkBytes());
uint32_t high0 = static_cast<uint8_t>(raw.at(start + 0)); uint32_t high0 = static_cast<uint8_t>(raw.at(start + 0));
uint32_t high1 = static_cast<uint8_t>(raw.at(start + 1)); uint32_t high1 = static_cast<uint8_t>(raw.at(start + 1));
uint32_t high2 = static_cast<uint8_t>(raw.at(start + 2)); uint32_t high2 = static_cast<uint8_t>(raw.at(start + 2));
@@ -111,15 +111,15 @@ constexpr typename PiRaw<X, Y, C, D, A, P>::Chunk PiRaw<X, Y, C, D, A, P>::GetCh
uint32_t packed_low = static_cast<uint8_t>(raw.at(start + 4)); uint32_t packed_low = static_cast<uint8_t>(raw.at(start + 4));
Chunk ret; Chunk ret;
ret.at(0) = ((high0 << 2) | ((packed_low >> 6) & 0b11)) << 6; ret.at(0) = static_cast<int32_t>(((high0 << 2) | ((packed_low >> 6) & 0b11)) << 6);
ret.at(1) = ((high1 << 2) | ((packed_low >> 4) & 0b11)) << 6; ret.at(1) = static_cast<int32_t>(((high1 << 2) | ((packed_low >> 4) & 0b11)) << 6);
ret.at(2) = ((high2 << 2) | ((packed_low >> 2) & 0b11)) << 6; ret.at(2) = static_cast<int32_t>(((high2 << 2) | ((packed_low >> 2) & 0b11)) << 6);
ret.at(3) = ((high3 << 2) | ((packed_low >> 0) & 0b11)) << 6; ret.at(3) = static_cast<int32_t>(((high3 << 2) | ((packed_low >> 0) & 0b11)) << 6);
return ret; return ret;
} }
template <uint32_t X, uint32_t Y, uint32_t C, uint32_t D, uint32_t A, uint32_t P> template <int32_t X, int32_t Y, int32_t C, int32_t D, int32_t A, int32_t P>
constexpr Color<C> PiRaw<X, Y, C, D, A, P>::CombineRaw(uint32_t y0x0, uint32_t y0x1, uint32_t y1x0, uint32_t y1x1) { constexpr Color<C> PiRaw<X, Y, C, D, A, P>::CombineRaw(int32_t y0x0, int32_t y0x1, int32_t y1x0, int32_t y1x1) {
// Function is bit layout specific // Function is bit layout specific
static_assert(C == 3); static_assert(C == 3);