@@ -1,12 +1,7 @@
#pragma once
#include "color.h"
struct Coord3d {
uint32_t r;
uint32_t g;
uint32_t b;
};
#include "coord.h"
template <uint32_t R, uint32_t G, uint32_t B>
class Lut3d : public std::array<std::array<std::array<Color, B>, G>, R> {
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