Code cleanup, switch to MinimalLut3d for starters

This commit is contained in:
Ian Gulliver
2017-08-08 23:14:11 -07:00
parent 85584cfb5b
commit 6ff7927352
4 changed files with 22 additions and 19 deletions

1
.gitignore vendored
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@@ -34,3 +34,4 @@
# Custom
piphoto
test.*
*.swp

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@@ -3,6 +3,7 @@
#include <array>
#include "color.h"
#include "colors.h"
#include "coord.h"
#include "image.h"
#include "lut.h"
@@ -38,7 +39,7 @@ constexpr std::array<Color, 24> kColorCheckerSrgb = {{
}};
template <uint32_t X, uint32_t Y>
std::array<Coord, kColorCheckerSrgb.size()> ColorCheckerClosest(const Image<X, Y>& image) {
std::array<Coord, kColorCheckerSrgb.size()> FindClosest(const Image<X, Y>& image) {
std::array<Coord, kColorCheckerSrgb.size()> closest;
std::array<uint32_t, kColorCheckerSrgb.size()> diff;
diff.fill(UINT32_MAX);
@@ -61,3 +62,17 @@ std::array<Coord, kColorCheckerSrgb.size()> ColorCheckerClosest(const Image<X, Y
return closest;
}
template <uint32_t X, uint32_t Y>
void HighlightClosest(Image<X, Y>* image) {
auto closest = FindClosest(*image);
for (uint32_t cc = 0; cc < kColorCheckerSrgb.size(); ++cc) {
const auto& coord = closest.at(cc);
const auto& color = kColorCheckerSrgb.at(cc);
image->DrawSquare({std::max(5U, coord.x) - 5, std::max(5U, coord.y) - 5}, kBlack, 10);
image->DrawSquare({std::max(6U, coord.x) - 6, std::max(6U, coord.y) - 6}, color, 12);
image->DrawSquare({std::max(7U, coord.x) - 7, std::max(7U, coord.y) - 7}, color, 14);
image->DrawSquare({std::max(8U, coord.x) - 8, std::max(8U, coord.y) - 8}, color, 16);
image->DrawSquare({std::max(9U, coord.x) - 9, std::max(9U, coord.y) - 9}, kWhite, 18);
}
}

3
lut.h
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@@ -24,6 +24,9 @@ class Lut3d : public std::array<std::array<std::array<Color, B>, G>, R> {
constexpr static uint32_t BlockSize(uint32_t points);
};
// Minimum size LUT
typedef Lut3d<2, 2, 2> MinimalLut3d;
template <uint32_t R, uint32_t G, uint32_t B>
std::unique_ptr<Lut3d<R, G, B>> Lut3d<R, G, B>::Identity() {
auto ret = std::make_unique<Lut3d<R, G, B>>();

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@@ -1,30 +1,14 @@
#include <iostream>
#include "color.h"
#include "colorchecker.h"
#include "colors.h"
#include "coord.h"
#include "image.h"
#include "lut.h"
#include "piraw.h"
#include "util.h"
int main() {
auto image = PiRaw2::FromJpeg(ReadFile("test.jpg"));
auto lut = ColorCheckerLut3d::Identity();
auto lut = MinimalLut3d::Identity();
auto image2 = lut->MapImage(*image);
auto closest = ColorCheckerClosest(*image2);
for (uint32_t cc = 0; cc < kColorCheckerSrgb.size(); ++cc) {
const auto& coord = closest.at(cc);
const auto& color = kColorCheckerSrgb.at(cc);
std::cout << cc << ": " << coord << " difference=" << color.Difference(image2->GetPixel(coord)) << std::endl;
image2->DrawSquare({std::max(5U, coord.x) - 5, std::max(5U, coord.y) - 5}, kBlack, 10);
image2->DrawSquare({std::max(6U, coord.x) - 6, std::max(6U, coord.y) - 6}, color, 12);
image2->DrawSquare({std::max(7U, coord.x) - 7, std::max(7U, coord.y) - 7}, color, 14);
image2->DrawSquare({std::max(8U, coord.x) - 8, std::max(8U, coord.y) - 8}, color, 16);
image2->DrawSquare({std::max(9U, coord.x) - 9, std::max(9U, coord.y) - 9}, kWhite, 18);
}
HighlightClosest(image2.get());
WriteFile("test.png", image2->ToPng());
}