Switch to Lut1d

This commit is contained in:
Ian Gulliver
2017-08-12 14:16:06 -07:00
parent 604d72594d
commit 30fba94b1b
4 changed files with 96 additions and 23 deletions

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@@ -112,7 +112,7 @@ std::unique_ptr<Image<X, Y, C>> HighlightClosest(const Image<X, Y, C>& image) {
return out; return out;
} }
template <int32_t P, int32_t LUT_X, int32_t LUT_Y, int32_t LUT_Z, int32_t IMG_X, int32_t IMG_Y, int32_t C> template <int32_t LUT_X, int32_t LUT_Y, int32_t LUT_Z, int32_t IMG_X, int32_t IMG_Y, int32_t C>
int32_t OptimizeLut(const Image<IMG_X, IMG_Y, C>& image, Lut3d<LUT_X, LUT_Y, LUT_Z>* lut) { int32_t OptimizeLut(const Image<IMG_X, IMG_Y, C>& image, Lut3d<LUT_X, LUT_Y, LUT_Z>* lut) {
static_assert(C == 3); static_assert(C == 3);
@@ -153,3 +153,37 @@ int32_t OptimizeLut(const Image<IMG_X, IMG_Y, C>& image, Lut3d<LUT_X, LUT_Y, LUT
return diff; return diff;
} }
template <int32_t LUT_X, int32_t IMG_X, int32_t IMG_Y, int32_t C>
int32_t OptimizeLut(const Image<IMG_X, IMG_Y, C>& image, Lut1d<LUT_X>* lut) {
static_assert(C == 3);
auto snapshot = *lut;
int32_t diff = 0;
for (int32_t x = 0; x < LUT_X; ++x) {
auto& color = lut->at(x);
std::cout << Coord<1>{{{{x}}}} << std::endl;
for (int32_t c = 0; c < C; ++c) {
auto& channel = color.at(c);
auto min = FindPossibleMinimum<int32_t, int32_t, 8>(
-UINT16_MAX, UINT16_MAX * 2,
[&image, &snapshot, x, c](int32_t val) {
auto test_lut = snapshot;
test_lut.at(x).at(c) = val;
return ScoreLut(image, test_lut);
});
// Magic value of 8 is the number of points making up a square, so the number
// of points that control any given given LUT mapping.
auto new_value = Interpolate(channel, min, INT32_C(1), INT32_C(8));
std::cout << "\tC" << c << ": " << channel << " -> " << new_value << " (interpolated from " << min << ")" << std::endl;
diff += AbsDiff(channel, new_value);
channel = new_value;
}
}
return diff;
}

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@@ -37,14 +37,14 @@ template <int32_t X, int32_t Y, int32_t C>
void Image<X, Y, C>::DrawXLine(const Coord<2>& coord, const Color<C>& color, int32_t length) { void Image<X, Y, C>::DrawXLine(const Coord<2>& coord, const Color<C>& color, int32_t length) {
auto& row = this->at(coord.at(1)); auto& row = this->at(coord.at(1));
for (int32_t x = coord.at(0); x < std::min(X, coord.at(0) + length); ++x) { for (int32_t x = coord.at(0); x < std::min(X - 1, coord.at(0) + length); ++x) {
row.at(x) = color; row.at(x) = color;
} }
} }
template <int32_t X, int32_t Y, int32_t C> template <int32_t X, int32_t Y, int32_t C>
void Image<X, Y, C>::DrawYLine(const Coord<2>& coord, const Color<C>& color, int32_t length) { void Image<X, Y, C>::DrawYLine(const Coord<2>& coord, const Color<C>& color, int32_t length) {
for (int32_t y = coord.at(1); y <= std::min(Y, coord.at(1) + length); ++y) { for (int32_t y = coord.at(1); y <= std::min(Y - 1, coord.at(1) + length); ++y) {
SetPixel({{{{coord.at(0), y}}}}, color); SetPixel({{{{coord.at(0), y}}}}, color);
} }
} }

75
lut.h
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@@ -15,6 +15,10 @@ class LutBase {
template <int32_t X, int32_t Y, int32_t C> template <int32_t X, int32_t Y, int32_t C>
std::unique_ptr<Image<X, Y, C>> MapImage(const Image<X, Y, C>& in) const; std::unique_ptr<Image<X, Y, C>> MapImage(const Image<X, Y, C>& in) const;
protected:
static constexpr std::pair<int32_t, int32_t> FindChannelRoot(int32_t value, int32_t points);
static constexpr int32_t BlockSize(int32_t points);
}; };
template <int32_t X, int32_t Y, int32_t C> template <int32_t X, int32_t Y, int32_t C>
@@ -31,6 +35,59 @@ std::unique_ptr<Image<X, Y, C>> LutBase::MapImage(const Image<X, Y, C>& in) cons
return out; return out;
} }
constexpr int32_t LutBase::BlockSize(int32_t points) {
return (kMaxColor + 1) / (points - 1);
}
constexpr std::pair<int32_t, int32_t> LutBase::FindChannelRoot(int32_t value, int32_t points) {
// points - 1 is the last point index. Since we're going to find the region
// around this point by adding to the root, we need to be at least 1 less
// than that.
int32_t index = std::min(points - 2, value / BlockSize(points));
return std::make_pair(index, value - (index * BlockSize(points)));
}
template <int32_t X>
class Lut1d : public Array<Color<3>, X>, public LutBase {
public:
static Lut1d<X> Identity();
Color<3> MapColor(const Color<3>& in) const override;
};
typedef Lut1d<2> MinimalLut1d;
template <int32_t X>
Lut1d<X> Lut1d<X>::Identity() {
Lut1d<X> ret;
Color<3> color;
for (int32_t x = 0; x < X; ++x) {
color.at(0) = color.at(1) = color.at(2) = std::min(kMaxColor, BlockSize(X) * x);
ret.at(x) = color;
}
return ret;
}
template <int32_t X>
Color<3> Lut1d<X>::MapColor(const Color<3>& in) const {
Color<3> ret;
for (int32_t c = 0; c < 3; ++c) {
const auto root_rem = FindChannelRoot(in.at(c), X);
const auto& root = root_rem.first;
const auto& rem = root_rem.second;
ret.at(c) = Interpolate(
this->at(root + 0).at(c),
this->at(root + 1).at(c),
rem, BlockSize(X));
}
return ret;
}
template <int32_t X, int32_t Y, int32_t Z> template <int32_t X, int32_t Y, int32_t Z>
class Lut3d : public Array<Array<Array<Color<3>, X>, Y>, Z>, public LutBase { class Lut3d : public Array<Array<Array<Color<3>, X>, Y>, Z>, public LutBase {
@@ -42,12 +99,8 @@ class Lut3d : public Array<Array<Array<Color<3>, X>, Y>, Z>, public LutBase {
private: private:
// Return value is (root_indices, remainders) // Return value is (root_indices, remainders)
constexpr static std::pair<Coord<3>, Coord<3>> FindRoot(const Color<3>& in); constexpr static std::pair<Coord<3>, Coord<3>> FindRoot(const Color<3>& in);
constexpr static std::pair<int32_t, int32_t> FindChannelRoot(int32_t value, int32_t points);
constexpr static int32_t BlockSize(int32_t points);
}; };
// Minimum size LUT
typedef Lut3d<2, 2, 2> MinimalLut3d; typedef Lut3d<2, 2, 2> MinimalLut3d;
template <int32_t X, int32_t Y, int32_t Z> template <int32_t X, int32_t Y, int32_t Z>
@@ -116,17 +169,3 @@ constexpr std::pair<Coord<3>, Coord<3>> Lut3d<X, Y, Z>::FindRoot(const Color<3>&
{{{{root_x.second, root_y.second, root_z.second}}}}, {{{{root_x.second, root_y.second, root_z.second}}}},
}; };
} }
template <int32_t X, int32_t Y, int32_t Z>
constexpr std::pair<int32_t, int32_t> Lut3d<X, Y, Z>::FindChannelRoot(const int32_t value, const int32_t points) {
// points - 1 is the last point index. Since we're going to fidn the cube
// around this point by adding to the root, we need to be at least 1 less
// than that.
int32_t index = std::min(points - 2, value / BlockSize(points));
return std::make_pair(index, value - (index * BlockSize(points)));
}
template <int32_t X, int32_t Y, int32_t Z>
constexpr int32_t Lut3d<X, Y, Z>::BlockSize(int32_t points) {
return (kMaxColor + 1) / (points - 1);
}

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@@ -9,12 +9,12 @@ int main() {
auto image = PiRaw2::FromJpeg(ReadFile("test.jpg")); auto image = PiRaw2::FromJpeg(ReadFile("test.jpg"));
WriteFile("start.png", HighlightClosest(*image)->ToPng()); WriteFile("start.png", HighlightClosest(*image)->ToPng());
auto lut = MinimalLut3d::Identity(); auto lut = MinimalLut1d::Identity();
std::cout << "Initial error: " << ScoreLut(*image, lut) << std::endl; std::cout << "Initial error: " << ScoreLut(*image, lut) << std::endl;
int32_t diff = 1; int32_t diff = 1;
while (diff) { while (diff) {
diff = OptimizeLut<4>(*image, &lut); diff = OptimizeLut(*image, &lut);
std::cout << "diff=" << diff << " error=" << ScoreLut(*image, lut) << std::endl; std::cout << "diff=" << diff << " error=" << ScoreLut(*image, lut) << std::endl;
WriteFile("inter.png", HighlightClosest(*lut.MapImage(*image))->ToPng()); WriteFile("inter.png", HighlightClosest(*lut.MapImage(*image))->ToPng());
} }