Image base classes, hide some internal complexity

This commit is contained in:
Ian Gulliver
2017-08-13 10:52:30 -07:00
parent 00a1577c53
commit 018beba472
2 changed files with 34 additions and 13 deletions

View File

@@ -74,20 +74,15 @@ int32_t ScoreLut(const Image<X, Y, RgbColor>& image, const LutBase& lut) {
Array<int32_t, kColorCheckerSrgb.size()> diff; Array<int32_t, kColorCheckerSrgb.size()> diff;
diff.fill(INT32_MAX); diff.fill(INT32_MAX);
for (int32_t y = 0; y < Y; ++y) { image.ForEach([&diff, &lut](const RgbColor& color) {
const auto& row = image.at(y); const auto pixel = lut.MapColor(color);
for (int32_t cc = 0; cc < kColorCheckerSrgb.ssize(); ++cc) {
for (int32_t x = 0; x < X; ++x) { auto pixel_diff = pixel.AbsDiff(kColorCheckerSrgb.at(cc));
const auto pixel = lut.MapColor(row.at(x)); if (pixel_diff < diff.at(cc)) {
diff.at(cc) = pixel_diff;
for (int32_t cc = 0; cc < kColorCheckerSrgb.ssize(); ++cc) {
auto pixel_diff = pixel.AbsDiff(kColorCheckerSrgb.at(cc));
if (pixel_diff < diff.at(cc)) {
diff.at(cc) = pixel_diff;
}
} }
} }
} });
return std::accumulate(diff.begin(), diff.end(), 0); return std::accumulate(diff.begin(), diff.end(), 0);
} }

28
image.h
View File

@@ -9,11 +9,27 @@
#include "color.h" #include "color.h"
#include "coord.h" #include "coord.h"
class ImageBase {};
template <class C>
class ImageColorBase : public ImageBase {
public:
ImageColorBase() = default;
ImageColorBase(const ImageColorBase<C>&) = default;
virtual ~ImageColorBase() = default;
virtual void ForEach(std::function<void(const C&)> callback) const = 0;
};
template <int32_t X, int32_t Y, class C> template <int32_t X, int32_t Y, class C>
class Image : public Array<Array<C, X>, Y> { class Image : public Array<Array<C, X>, Y>, ImageColorBase<C> {
public: public:
constexpr const C& GetPixel(const Coord<2>& coord) const; constexpr const C& GetPixel(const Coord<2>& coord) const;
void ForEach(std::function<void(const C&)> callback) const override;
void SetPixel(const Coord<2>& coord, const C& color); void SetPixel(const Coord<2>& coord, const C& color);
void DrawXLine(const Coord<2>& start, const C& color, int32_t length); void DrawXLine(const Coord<2>& start, const C& color, int32_t length);
void DrawYLine(const Coord<2>& start, const C& color, int32_t length); void DrawYLine(const Coord<2>& start, const C& color, int32_t length);
@@ -28,6 +44,16 @@ constexpr const C& Image<X, Y, C>::GetPixel(const Coord<2>& coord) const {
return this->at(coord.at(1)).at(coord.at(0)); return this->at(coord.at(1)).at(coord.at(0));
} }
template <int32_t X, int32_t Y, class C>
void Image<X, Y, C>::ForEach(std::function<void(const C&)> callback) const {
for (int32_t y = 0; y < Y; ++y) {
const auto& row = this->at(y);
for (int32_t x = 0; x < X; ++x) {
callback(row.at(x));
}
}
}
template <int32_t X, int32_t Y, class C> template <int32_t X, int32_t Y, class C>
void Image<X, Y, C>::SetPixel(const Coord<2>& coord, const C& color) { void Image<X, Y, C>::SetPixel(const Coord<2>& coord, const C& color) {
if (coord.at(0) >= X || coord.at(1) >= Y) { if (coord.at(0) >= X || coord.at(1) >= Y) {