#include #include #include #include #include "fastcgi.h" #include "fastcgi_conn.h" FastCGIServer::FastCGIServer(int port, const std::function)>& callback) : callback_(callback) { LOG(INFO) << "listening on [::1]:" << port; listen_sock_ = socket(AF_INET6, SOCK_STREAM, 0); PCHECK(listen_sock_ >= 0) << "socket()"; { int optval = 1; PCHECK(setsockopt(listen_sock_, SOL_SOCKET, SO_REUSEPORT, &optval, sizeof(optval)) == 0); } { sockaddr_in6 bind_addr = { .sin6_family = AF_INET6, .sin6_port = htons(port), .sin6_addr = IN6ADDR_LOOPBACK_INIT, }; PCHECK(bind(listen_sock_, (sockaddr*) &bind_addr, sizeof(bind_addr)) == 0); } PCHECK(listen(listen_sock_, 128) == 0); } void FastCGIServer::Serve() { while (true) { sockaddr_in6 client_addr; socklen_t client_addr_len = sizeof(client_addr); auto client_sock = accept(listen_sock_, (sockaddr*) &client_addr, &client_addr_len); PCHECK(client_sock >= 0) << "accept()"; CHECK_EQ(client_addr.sin6_family, AF_INET6); auto *conn = new FastCGIConn(client_sock, client_addr, callback_); std::thread thread([conn]() { conn->Serve(); }); thread.detach(); } }