#include #include #include "cosmopolite.h" #include "cosmopolite-int.h" #define RUN_TEST(func) run_test(#func, func) #define ANSI_COLOR_RED "\x1b[31m" #define ANSI_COLOR_GREEN "\x1b[32m" #define ANSI_COLOR_YELLOW "\x1b[33m" #define ANSI_COLOR_RESET "\x1b[0m" typedef struct { pthread_mutex_t lock; pthread_cond_t cond; const json_t *last_message; bool logout_fired; bool connect_fired; bool disconnect_fired; } test_state; void on_connect(void *passthrough) { test_state *state = passthrough; assert(!pthread_mutex_lock(&state->lock)); state->connect_fired = true; assert(!pthread_cond_signal(&state->cond)); assert(!pthread_mutex_unlock(&state->lock)); } void on_disconnect(void *passthrough) { test_state *state = passthrough; assert(!pthread_mutex_lock(&state->lock)); state->disconnect_fired = true; assert(!pthread_cond_signal(&state->cond)); assert(!pthread_mutex_unlock(&state->lock)); } void on_logout(void *passthrough) { test_state *state = passthrough; assert(!pthread_mutex_lock(&state->lock)); state->logout_fired = true; assert(!pthread_cond_signal(&state->cond)); assert(!pthread_mutex_unlock(&state->lock)); } void on_message(const json_t *message, void *passthrough) { test_state *state = passthrough; assert(!pthread_mutex_lock(&state->lock)); state->last_message = message; assert(!pthread_cond_signal(&state->cond)); assert(!pthread_mutex_unlock(&state->lock)); } const json_t *wait_for_message(test_state *state) { assert(!pthread_mutex_lock(&state->lock)); while (!state->last_message) { assert(!pthread_cond_wait(&state->cond, &state->lock)); } const json_t *ret = state->last_message; state->last_message = NULL; assert(!pthread_mutex_unlock(&state->lock)); return ret; } void wait_for_logout(test_state *state) { assert(!pthread_mutex_lock(&state->lock)); while (!state->logout_fired) { assert(!pthread_cond_wait(&state->cond, &state->lock)); } state->logout_fired = false; assert(!pthread_mutex_unlock(&state->lock)); } void wait_for_connect(test_state *state) { assert(!pthread_mutex_lock(&state->lock)); while (!state->connect_fired) { assert(!pthread_cond_wait(&state->cond, &state->lock)); } state->connect_fired = false; assert(!pthread_mutex_unlock(&state->lock)); } void wait_for_disconnect(test_state *state) { assert(!pthread_mutex_lock(&state->lock)); while (!state->disconnect_fired) { assert(!pthread_cond_wait(&state->cond, &state->lock)); } state->disconnect_fired = false; assert(!pthread_mutex_unlock(&state->lock)); } test_state *create_test_state() { test_state *ret = malloc(sizeof(test_state)); assert(ret); assert(!pthread_mutex_init(&ret->lock, NULL)); assert(!pthread_cond_init(&ret->cond, NULL)); ret->last_message = NULL; ret->logout_fired = false; ret->connect_fired = false; ret->disconnect_fired = false; return ret; } void destroy_test_state(test_state *state) { assert(!pthread_mutex_destroy(&state->lock)); assert(!pthread_cond_destroy(&state->cond)); free(state); } cosmo *create_client(test_state *state) { char client_id[COSMO_UUID_SIZE]; cosmo_uuid(client_id); cosmo_callbacks callbacks = { .connect = on_connect, .disconnect = on_disconnect, .logout = on_logout, .message = on_message, }; cosmo *ret = cosmo_create("https://playground.cosmopolite.org/cosmopolite", client_id, &callbacks, state); // ret->debug = true; return ret; } json_t *random_subject(const char *readable_only_by, const char *writeable_only_by) { char uuid[COSMO_UUID_SIZE]; cosmo_uuid(uuid); char name[COSMO_UUID_SIZE + 20]; sprintf(name, "/test/%s", uuid); return cosmo_subject(name, readable_only_by, writeable_only_by); } json_t *random_message() { char uuid[COSMO_UUID_SIZE]; cosmo_uuid(uuid); return json_string(uuid); } void run_test(const char *func_name, bool (*test)(test_state *)) { test_state *state = create_test_state(); fprintf(stderr, ANSI_COLOR_YELLOW "%50s" ANSI_COLOR_RESET ": ", func_name); if (test(state)) { fprintf(stderr, ANSI_COLOR_GREEN "PASS" ANSI_COLOR_RESET "\n"); } else { fprintf(stderr, ANSI_COLOR_RED "FAIL" ANSI_COLOR_RESET "\n"); } destroy_test_state(state); } bool test_create_shutdown(test_state *state) { cosmo *client = create_client(state); cosmo_shutdown(client); return true; } bool test_message_round_trip(test_state *state) { cosmo *client = create_client(state); json_t *subject = random_subject(NULL, NULL); cosmo_subscribe(client, subject, -1, 0); json_t *message_out = random_message(); cosmo_send_message(client, subject, message_out); const json_t *message_in = wait_for_message(state); assert(json_equal(message_out, json_object_get(message_in, "message"))); json_decref(subject); json_decref(message_out); cosmo_shutdown(client); return true; } bool test_connect_logout_fires(test_state *state) { cosmo *client = create_client(state); wait_for_connect(state); wait_for_logout(state); cosmo_shutdown(client); return true; } bool test_reconnect(test_state *state) { cosmo *client = create_client(state); wait_for_connect(state); assert(!curl_easy_setopt(client->curl, CURLOPT_TIMEOUT_MS, 1)); wait_for_disconnect(state); assert(!curl_easy_setopt(client->curl, CURLOPT_TIMEOUT_MS, 10000)); wait_for_connect(state); cosmo_shutdown(client); return true; } bool test_resubscribe(test_state *state) { cosmo *client = create_client(state); json_t *subject = random_subject(NULL, NULL); cosmo_subscribe(client, subject, -1, 0); json_t *message_out = random_message(); cosmo_send_message(client, subject, message_out); const json_t *message_in = wait_for_message(state); assert(json_equal(message_out, json_object_get(message_in, "message"))); json_decref(message_out); // Reach in and reset the instance ID so we look new. cosmo_uuid(client->instance_id); message_out = random_message(); cosmo_send_message(client, subject, message_out); message_in = wait_for_message(state); assert(json_equal(message_out, json_object_get(message_in, "message"))); json_decref(message_out); json_decref(subject); cosmo_shutdown(client); return true; } int main(int argc, char *argv[]) { RUN_TEST(test_create_shutdown); RUN_TEST(test_connect_logout_fires); RUN_TEST(test_message_round_trip); RUN_TEST(test_resubscribe); RUN_TEST(test_reconnect); return 0; }