Add pubsub server API, without client API or UI yet.
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@@ -58,7 +58,7 @@ cosmopolite.Client.prototype.onReceiveMessage_ = function(data) {
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this.socket.close();
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break;
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default:
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console.log('Unknown message type: ' + data);
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console.log('Unknown event type:', data);
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break;
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}
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};
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@@ -67,10 +67,10 @@ cosmopolite.Client.prototype.registerMessageHandlers_ = function() {
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this.$(window).on('message', this.$.proxy(function(e) {
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if (e.originalEvent.origin != window.location.origin) {
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console.log(
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'Received message from bad origin: ' + e.originalEvent.origin);
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'Received message from bad origin:', e.originalEvent.origin);
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return;
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}
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console.log('Received message: ' + e.originalEvent.data);
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console.log('Received message:', e.originalEvent.data);
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this.onReceiveMessage_(e.originalEvent.data);
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}, this));
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};
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@@ -125,9 +125,7 @@ cosmopolite.Client.prototype.sendRPCs_ = function(commands, delay) {
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return;
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}
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if (data['status'] != 'ok') {
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console.log(
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'Server returned unknown status (' + data['status'] + ') for RPC '
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+ command);
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console.log('Server returned unknown status:', data['status']);
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// TODO(flamingcow): Refresh the page? Show an alert?
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return;
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}
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@@ -172,7 +170,27 @@ cosmopolite.Client.prototype.getValue = function(key) {
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};
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cosmopolite.Client.prototype.createChannel_ = function() {
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this.sendRPC_('createChannel', {}, this.onCreateChannel_);
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this.sendRPCs_([
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{
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'command': 'createChannel',
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'onSuccess': this.onCreateChannel_,
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},
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// TODO(flamingcow): Remove debugging below.
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{
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'command': 'subscribe',
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'arguments': {
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'subject': 'books',
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'messages': 5,
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}
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},
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{
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'command': 'sendMessage',
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'arguments': {
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'subject': 'books',
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'message': 'foobar',
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}
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},
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]);
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};
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cosmopolite.Client.prototype.onCreateChannel_ = function(data) {
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@@ -238,12 +256,12 @@ cosmopolite.Client.prototype.onServerMessage_ = function(msg) {
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break;
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default:
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// Client out of date? Force refresh?
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console.log('Unknown message type: ' + msg.message_type);
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console.log('Unknown channel message:', msg);
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break;
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}
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};
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cosmopolite.Client.prototype.onSocketError_ = function(msg) {
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console.log('Socket error: ' + msg);
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console.log('Socket error:', msg);
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this.socket.close();
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};
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