diff --git a/static/debug-unity.html b/static/debug-unity.html
index d1680dd..52f1b04 100644
--- a/static/debug-unity.html
+++ b/static/debug-unity.html
@@ -21,7 +21,7 @@ var sendUnityMessage = function(funcName, msg) {
if (gameObject && gameModuleName) {
gameObject.SendMessage(gameModuleName, funcName, msg);
} else {
- messageQueue.shift([funcName, msg]);
+ messageQueue.push([funcName, msg]);
}
};