Increase thresholds for using larger units.
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@@ -808,9 +808,9 @@ BabyStats.prototype.buildGrid_ = function() {
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*/
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*/
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BabyStats.prototype.secondsToHuman_ = function(seconds, opt_floatToInt) {
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BabyStats.prototype.secondsToHuman_ = function(seconds, opt_floatToInt) {
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var floatToInt = opt_floatToInt || Math.floor;
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var floatToInt = opt_floatToInt || Math.floor;
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if (seconds > 60 * 60 * 24 * 2) {
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if (seconds > 60 * 60 * 24 * 3) {
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return floatToInt(seconds / (60 * 60 * 24)).toString() + 'd';
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return floatToInt(seconds / (60 * 60 * 24)).toString() + 'd';
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} else if (seconds > 60 * 60 * 2) {
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} else if (seconds > 60 * 60 * 3) {
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return floatToInt(seconds / (60 * 60)).toString() + 'h';
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return floatToInt(seconds / (60 * 60)).toString() + 'h';
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} else {
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} else {
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return floatToInt(seconds / 60).toString() + 'm';
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return floatToInt(seconds / 60).toString() + 'm';
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