Changes to match hogfather API, stop with focus setting games.
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@@ -56,9 +56,9 @@ BabyStats.prototype.onChatReady_ = function(chat) {
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BabyStats.prototype.handleMessage_ = function(message) {
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BabyStats.prototype.handleMessage_ = function(message) {
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switch (message.type) {
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switch (message.message.type) {
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case 'child_name_change':
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case 'child_name_change':
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this.childName_.value = message.child_name;
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this.childName_.value = message.message.child_name;
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this.checkOverlay_();
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this.checkOverlay_();
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break;
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break;
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default:
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default:
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@@ -366,7 +366,6 @@ BabyStats.prototype.buildLayout_ = function() {
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this.childName_.addEventListener('input', this.checkOverlay_.bind(this));
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this.childName_.addEventListener('input', this.checkOverlay_.bind(this));
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this.childName_.addEventListener('input', this.onChildNameChange_.bind(this));
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this.childName_.addEventListener('input', this.onChildNameChange_.bind(this));
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this.container_.appendChild(this.childName_);
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this.container_.appendChild(this.childName_);
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this.childName_.focus();
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this.yourName_ = document.createElement('input');
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this.yourName_ = document.createElement('input');
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this.addCSSClass_(this.yourName_, 'babyStatsYourName');
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this.addCSSClass_(this.yourName_, 'babyStatsYourName');
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