Clean up tile object passing. Add support for tile implications, e.g. feeding implies awake.
This commit is contained in:
@@ -20,13 +20,46 @@ var BabyStats = function(container) {
|
||||
this.tileScaleWidth_ = 1;
|
||||
|
||||
this.tiles_ = [
|
||||
['asleep', 'Asleep'],
|
||||
['awake', 'Awake'],
|
||||
['diaper_feces', 'Diaper change\n(feces)'],
|
||||
['diaper_urine', 'Diaper change\n(urine only)'],
|
||||
['feeding_breast', 'Feeding\n(breast)'],
|
||||
['feeding_bottle_milk', 'Feeding\n(bottled breast milk)'],
|
||||
['feeding_formula', 'Feeding\n(formula)'],
|
||||
{
|
||||
type: 'asleep',
|
||||
description: 'Asleep',
|
||||
cancels: ['awake'],
|
||||
},
|
||||
{
|
||||
type: 'awake',
|
||||
description: 'Awake',
|
||||
cancels: ['asleep'],
|
||||
},
|
||||
{
|
||||
type: 'diaper_feces',
|
||||
description: 'Diaper change\n(feces)',
|
||||
implies: ['awake'],
|
||||
timeout: 60 * 30,
|
||||
},
|
||||
{
|
||||
type: 'diaper_urine',
|
||||
description: 'Diaper change\n(urine only)',
|
||||
implies: ['awake'],
|
||||
timeout: 60 * 30,
|
||||
},
|
||||
{
|
||||
type: 'feeding_breast',
|
||||
description: 'Feeding\n(breast)',
|
||||
implies: ['awake'],
|
||||
timeout: 60 * 30,
|
||||
},
|
||||
{
|
||||
type: 'feeding_bottle_milk',
|
||||
description: 'Feeding\n(bottled breast milk)',
|
||||
implies: ['awake'],
|
||||
timeout: 60 * 30,
|
||||
},
|
||||
{
|
||||
type: 'feeding_formula',
|
||||
description: 'Feeding\n(formula)',
|
||||
implies: ['awake'],
|
||||
timeout: 60 * 30,
|
||||
},
|
||||
];
|
||||
|
||||
this.intervals_ = {};
|
||||
@@ -241,46 +274,50 @@ BabyStats.prototype.buildStylesheet_ = function() {
|
||||
*/
|
||||
BabyStats.prototype.buildCells_ = function() {
|
||||
this.cells_ = [];
|
||||
this.tiles_.forEach(function(tiles) {
|
||||
this.tiles_.forEach(function(tile) {
|
||||
var cell = document.createElement('babyStatsCell');
|
||||
this.cells_.push(cell);
|
||||
|
||||
var contents = document.createElement('babyStatsCellContents');
|
||||
contents.textContent = tiles[1];
|
||||
contents.textContent = tile.description;
|
||||
cell.appendChild(contents);
|
||||
|
||||
var overlay = document.createElement('babyStatsCellOverlay');
|
||||
cell.appendChild(overlay);
|
||||
|
||||
cell.addEventListener('click', this.onClick_.bind(this, tiles[0], overlay));
|
||||
cell.addEventListener('click', this.onClick_.bind(this, tile, overlay));
|
||||
}, this);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Handle a click event on a button.
|
||||
* @param {string} eventName short name of event to send
|
||||
* @param {Object} tile tile description struct
|
||||
* @param {Element} overlay element to make visible with countdown timer
|
||||
* @private
|
||||
*/
|
||||
BabyStats.prototype.onClick_ = function(eventName, overlay) {
|
||||
if (this.intervals_[eventName]) {
|
||||
window.clearInterval(this.intervals_[eventName]);
|
||||
delete this.intervals_[eventName];
|
||||
BabyStats.prototype.onClick_ = function(tile, overlay) {
|
||||
if (this.intervals_[tile.type]) {
|
||||
window.clearInterval(this.intervals_[tile.type]);
|
||||
delete this.intervals_[tile.type];
|
||||
overlay.style.opacity = 0.0;
|
||||
return;
|
||||
}
|
||||
var timer = 5;
|
||||
overlay.textContent = timer;
|
||||
overlay.style.opacity = 0.5;
|
||||
this.intervals_[eventName] = window.setInterval(function() {
|
||||
this.intervals_[tile.type] = window.setInterval(function() {
|
||||
timer--;
|
||||
switch (timer) {
|
||||
case 0:
|
||||
this.chat_.sendMessage({
|
||||
type: eventName,
|
||||
sender_name: this.yourName_.value,
|
||||
});
|
||||
var types = tile.implies || [];
|
||||
types.push(tile.type);
|
||||
types.forEach(function(type) {
|
||||
this.chat_.sendMessage({
|
||||
type: type,
|
||||
sender_name: this.yourName_.value,
|
||||
});
|
||||
}.bind(this));
|
||||
overlay.textContent = '✓';
|
||||
break;
|
||||
|
||||
@@ -288,8 +325,8 @@ BabyStats.prototype.onClick_ = function(eventName, overlay) {
|
||||
break;
|
||||
|
||||
case -2:
|
||||
window.clearInterval(this.intervals_[eventName]);
|
||||
delete this.intervals_[eventName];
|
||||
window.clearInterval(this.intervals_[tile.type]);
|
||||
delete this.intervals_[tile.type];
|
||||
overlay.style.opacity = 0.0;
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user