Switch to an internal implementation of uuid generation, so we can use the randomness pool.
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@@ -8,14 +8,16 @@
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#include "common.h"
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#include "send.h"
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#include "airspy_adsb.h"
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#include "beast.h"
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#include "json.h"
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#include "raw.h"
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#include "stats.h"
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#include "uuid.h"
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#include "send.h"
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struct send {
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struct peer peer;
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char id[UUID_LEN];
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