Pool randomness.

This commit is contained in:
Ian Gulliver
2016-02-22 14:57:27 -08:00
parent 16685b8d05
commit d03590439f

View File

@@ -1,16 +1,24 @@
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <assert.h>
#include <sys/uio.h>
#include <unistd.h>
#include <string.h>
#include "common.h"
#include "rand.h"
struct buf rand_buf = BUF_INIT;
static int rand_fd;
void rand_init() {
rand_fd = open("/dev/urandom", O_RDONLY);
assert(rand_fd >= 0);
assert(read(rand_fd, buf_at(&rand_buf, 0), BUF_LEN_MAX) == BUF_LEN_MAX);
rand_buf.length = BUF_LEN_MAX;
}
void rand_cleanup() {
@@ -18,5 +26,24 @@ void rand_cleanup() {
}
void rand_fill(void *value, size_t size) {
assert(read(rand_fd, value, size) == size);
if (size <= rand_buf.length) {
memcpy(value, buf_at(&rand_buf, 0), size);
buf_consume(&rand_buf, size);
return;
}
struct iovec iov[2] = {
{
.iov_base = rand_buf.buf,
.iov_len = rand_buf.start,
},
{
.iov_base = value,
.iov_len = size,
},
};
assert(readv(rand_fd, iov, 2) == rand_buf.start + size);
rand_buf.start = 0;
rand_buf.length = BUF_LEN_MAX;
}