More beast docs.
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* 30005: server -> client feed
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* 30005: server -> client feed
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## Format
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All data is escaped: `0x1a -> 0x1a 0x1a`. Note that synchronization is still
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complex, since `0x1a 0x31` may be the start of a frame or mid-data, depending
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on what preceded it. To synchronize, you must see, in order:
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* != 0x1a
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* 0x1a
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* {0x31, 0x32, 0x33}
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Escaping makes frame length for a given type variable, up to
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`2 + (2 * data length)`
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* Mode-AC frame
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* `0x1a 0x31`
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* 6 byte MLAT timestamp (TODO: endianness? units?)
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* 1 byte signal level (TODO: units?)
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* 2 byte Mode-AC data
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* Mode-S short frame
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* `0x1a 0x32`
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* 6 byte MLAT timestamp (TODO: endianness? units?)
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* 1 byte signal level (TODO: units?)
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* 7 byte Mode-S short data
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* Mode-S long frame
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* `0x1a 0x33`
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* 6 byte MLAT timestamp (TODO: endianness? units?)
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* 1 byte signal level (TODO: units?)
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* 14 byte Mode-S long data
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* Status data
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* Appears to only be used by Mode-S Beast hardware later versions
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* `0x1a 0x34`
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* 6 byte MLAT timestamp (TODO: endianness? units?)
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* ?? byte status data
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* ?? byte DIP switch configuration
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## Implementations
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## Implementations
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* [Mode-S Beast hardware](http://modesbeast.com/scope.html)
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* [Mode-S Beast hardware](http://modesbeast.com/scope.html)
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