Clarify tuning goal.
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@@ -66,6 +66,10 @@ Bad statistics look like this:
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Stats: rounds=2400, mean_cycles_to_connect=68.08, ready_to_send=0.48
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```
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Overloading the server may seem like a good thing from a stress testing
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perspective, but it is likely to cause TCP to coalesce packets in the receive
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buffer, defeating the purpose of packet boundary fuzzing.
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## When will it stop?
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stutterfuzz never exits normally; the search space is too large to be
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