#include #include #include #include class CryptoBase { public: virtual ~CryptoBase() {}; static void GenKey(std::string* key); static void GenKeyPair(std::string* secret_key, std::string* public_key); }; class CryptoPubServerConnection; class CryptoPubServer : public CryptoBase { public: CryptoPubServer(const std::string& secret_key); ~CryptoPubServer(); void Loop(); private: static void OnNewConn_(struct evconnlistener* listener, int fd, struct sockaddr* client_addr, int client_addrlen, void* this__); void OnNewConn(int fd, struct sockaddr* client_addr, int client_addrlen); struct event_base* event_base_; struct evconnlistener* listener_; const std::string secret_key_; }; class CryptoPubServerConnection : public CryptoBase { public: CryptoPubServerConnection(struct bufferevent* bev, const std::string& secret_key); ~CryptoPubServerConnection(); private: static void OnReadable_(struct bufferevent* bev, void* this__); void OnReadable(); static void OnError_(struct bufferevent* bev, const short what, void* this__); void OnError(const short what); struct bufferevent* bev_; const std::string secret_key_; const std::string ephemeral_secret_key_; const std::string client_public_key_; enum { AWAITING_HANDSHAKE, READY, } state_; friend CryptoPubServer; }; class CryptoPubClient : public CryptoBase { public: CryptoPubClient(struct sockaddr* addr, socklen_t addrlen); ~CryptoPubClient(); static CryptoPubClient* FromHostname(const std::string& server_address, const std::string& server_port); void Loop(); private: struct event_base* event_base_; struct bufferevent* bev_; };