Files
firecgi/server.h
Ian Gulliver 690c9ab8bd Google format
2019-05-18 12:15:11 -07:00

35 lines
631 B
C++

#pragma once
#include <functional>
#include <memory>
#include <unordered_set>
#include "request.h"
namespace firecgi {
class Server {
public:
Server(int port, const std::function<void(Request*)>& callback,
int threads = 1, int max_request_len = (16 * 1024));
~Server();
void Serve();
void Shutdown();
void RegisterSignalHandlers();
private:
Connection* NewConn(int listen_sock, int epoll_fd);
int NewListenSock();
void ServeInt();
const int port_;
const std::function<void(Request*)> callback_;
const int threads_;
const int max_request_len_;
int close_fd_;
};
} // namespace firecgi