auto restart server

This commit is contained in:
Ian Gulliver
2026-10-18 23:07:11 -07:00
parent 374ccf8b5e
commit c64987f2eb
7 changed files with 40 additions and 44 deletions
-27
View File
@@ -1,43 +1,16 @@
import Foundation
import Sparkle
private let lastVersionKey = "lastLaunchedVersion"
@MainActor
final class Updater {
static let shared = Updater()
private lazy var controller = SPUStandardUpdaterController(startingUpdater: true, updaterDelegate: nil, userDriverDelegate: nil)
func start() {
let version = Bundle.main.object(forInfoDictionaryKey: "CFBundleVersion") as? String
let last = UserDefaults.standard.string(forKey: lastVersionKey)
UserDefaults.standard.set(version, forKey: lastVersionKey)
if last != nil && last != version {
restartServer()
}
_ = controller
}
func check() {
controller.checkForUpdates(nil)
}
private func restartServer() {
guard let data = try? Data(contentsOf: agentPlist),
let plist = try? PropertyListDecoder().decode(LaunchAgent.self, from: data),
plist.programArguments.first == serverHelper
else {
return
}
let p = Process()
p.executableURL = URL(filePath: "/bin/launchctl")
p.arguments = ["kickstart", "-k", "gui/\(getuid())/run.fc.byre"]
do {
try p.run()
p.waitUntilExit()
log.info("restarted byre server: status \(p.terminationStatus)")
} catch {
log.error("restart byre server: \(errorText(error), privacy: .public)")
}
}
}