Lead create_project tool
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@@ -200,7 +200,7 @@ Each user has one long-running lead agent, shown in the left pane. It is not tie
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- **Messages.** `POST /api/me/lead/messages` sends the caller's message to their lead, starting a lead session when there is none. While the lead is mid-turn the message is held in `lead_inputs`; the lead's PostToolUse hook (Codex: `turn/steer` after each completed tool item) hands held messages over after its next tool call, like a task's queued messages (see "Agent sessions"), and any still held become its next turn. Signals are never handed over mid-turn. The composer stays enabled. `GET /api/me/lead/sessions` lists the caller's lead sessions; interrupt and compact use the usual session endpoints.
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- **Scrollback.** `GET /api/me/lead/events` returns a page of the caller's lead events in whole turns, `turns` of them (default 50): those after the `turns`+1'th `turn.ended` before `before` (or before the latest event, so the page also holds a turn still running), with `more` saying whether earlier events exist. The lead pane loads only the last page (see "Events"); when its top comes within 400px of view (an `IntersectionObserver` on an empty element kept as the transcript's first child), it fetches the page before its first event, draws it with fresh render state into a fragment (`prependEvents` in `web/src/task.ts`), inserts it at the top and keeps the scroll position. A page starts just after a `turn.ended`, so rendering it from scratch matches how it drew as part of the whole history. Live events still append without limit until the page is reloaded.
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- **Signals.** Every published event goes through `Manager.Observe`. These become signals in `lead_inputs` for every user who has a lead session: `inbox.created` (a question with its choices and recommendation, an error or rate limit), `inbox.updated` when a human answered a question or error (a question's signal also carries its text and the agent's recommendation, so the lead sees where the human departed from it), `task.created` (naming the TODO item it was started from, or a subtask's parent, if any), `task.merge_started` ("<task> is merging, started by <login>."), `task.merged`, `task.discarded`, `turn.ended` with `summary: true` ("<task> finished a turn:" with its `result` cut to 1500 characters), `task.workflow_stage` ("<task> started stage "<stage>" of workflow "<workflow>".") and `task.workflow_finished` ("<task> finished workflow "<workflow>":" with its output cut to 1500 characters), `review.started` ("<task> started a review of snapshot <n>."), `review.finished` ("<task> review of snapshot <n>:" with the review's summary, `change` and findings, or why it failed or was skipped; `reviewLine` in `internal/agents/review.go`), `user.message` on a task from a human (see "Pane lock"), and `task.state` ("<task> state: <from> → <to>.", or "<task> state: <to>." for a new task; see "Task state in the store"). The store hands `Observe` all of one transaction's events together, and they become one signal, its `task.state` lines first, so a turn's summary always arrives with the state its turn end left the task in. The human switching the right pane is not a signal. A signal caused by the lead itself (actor `<login> (lead)`) is skipped, as is the update from an answer it gave. A task's `task.created` event carries the actor that created it, separately from its `created_by` login: tasks the lead creates with `create_task` or `start_todo` keep the human's login as `created_by` but have actor `<login> (lead)`. Whenever the lead is idle, byre sends the oldest held message from the human as its own turn, or else every held signal as one `byre` message headed "Signals since your last turn (n)", followed by "Tasks now:" with the `list_tasks` text and a line saying what the lead's right pane shows (task or project, and selected tab) and whether the human is working in it (`leadStateText` in `internal/agents/lead.go`). If collecting that fails, for example because a project's repository is gone, the batch is still sent, ending instead with "The task list and right pane state are unavailable:" and the error, which is also logged as `lead state`. Its guidance tells it not to respond to the human's own actions, and to make its final message exactly `NO_REPLY` when a batch needs nothing from it. A transcript (`quietReply` in `web/src/task.ts`) never draws an `agent.message` whose last line is `NO_REPLY` (the model sometimes writes a sentence before it), and hides the live partial message while its text is still a prefix of it; the partial message starts hidden and is first shown by its 100ms render, so an empty one never takes up space. A lead turn that byre starts without a handoff (a signal batch or a handoff continuation) is held (`ctx.held`): its `byre` message is never drawn, the turn isn't opened, so the scanner stays off, its partial message stays hidden, and its tool calls, subagents and thinking are rendered into an off-screen fragment instead of the transcript. The turn is released, inserting that fragment where the turn belongs, when it draws anything else: a real message, a note, or its own `turn.ended` when it ends without `NO_REPLY`. When it ends in `NO_REPLY` while still held, the fragment is dropped, so nothing of the turn ever appears; a turn that draws a real message anywhere in it keeps all of it, even when a later message is `NO_REPLY`.
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- **Tools.** `list_tasks` (each project's active tasks with their state, each subtask noting its parent, then a line listing the titles of its `TODO.md` items on the default branch that no active task was started from), `read_transcript` (a task's events in brief, the last `limit` or those after `after_seq`; closed tasks too), `search_closed_tasks` (see "Closing a task"), `read_inbox`, `read_status` (the `GET /api/admin/status` body as JSON, built by the same `Server.status`, which the server hands `agents.New`), `answer_question` (an `option`, `other` or `dismiss` response recorded as the user, through the same checks as `POST /api/inbox/responses`), `send_message` (starts the task's agent if it has none; refused while it is mid-turn), `create_task` and `start_todo` (each with an optional `workflow` to freeze and run), `interrupt`, `compact_task`, `take_snapshot` (see "Snapshots"), `merge_task` (optional `target`: `main`, or `parent` for a subtask, see "Subtasks"), `discard_task`, `show`, `compact_self`, the note tools (see "Notes") and the workflow tools (see "Workflows"). The lead also has Claude Code's own tools and reads worktrees by path. Messages it sends task agents have actor `<login> (lead)`, so they don't make the user a participant; tasks, merges, discards and answers are done as the user. Its guidance says to answer a question only when the answer is clear or the human gave it, and to merge or discard only when the human asks.
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- **Tools.** `list_tasks` (each project's active tasks with their state, each subtask noting its parent, then a line listing the titles of its `TODO.md` items on the default branch that no active task was started from), `read_transcript` (a task's events in brief, the last `limit` or those after `after_seq`; closed tasks too), `search_closed_tasks` (see "Closing a task"), `read_inbox`, `read_status` (the `GET /api/admin/status` body as JSON, built by the same `Server.status`, which the server hands `agents.New`), `answer_question` (an `option`, `other` or `dismiss` response recorded as the user, through the same checks as `POST /api/inbox/responses`), `send_message` (starts the task's agent if it has none; refused while it is mid-turn), `create_task` and `start_todo` (each with an optional `workflow` to freeze and run), `create_project` (`name` and `repo_path`, created as the user by the same `Server.createProject` as `POST /api/projects`, which the server hands `agents.New`, so it publishes the same `project.created` event, and returned as JSON), `interrupt`, `compact_task`, `take_snapshot` (see "Snapshots"), `merge_task` (optional `target`: `main`, or `parent` for a subtask, see "Subtasks"), `discard_task`, `show`, `compact_self`, the note tools (see "Notes") and the workflow tools (see "Workflows"). The lead also has Claude Code's own tools and reads worktrees by path. Messages it sends task agents have actor `<login> (lead)`, so they don't make the user a participant; tasks, merges, discards and answers are done as the user. Its guidance says to answer a question only when the answer is clear or the human gave it, and to merge or discard only when the human asks.
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- **Focus.** `users.focus` holds what the user's right pane shows: `project_id`, `task_id`, `tabs` (the tabs put first, in order) and `tab` (the selected one). With a `task_id`, `project_id` is always that task's project, filled in by the server; with only a `project_id`, the pane shows that project with no task, which only the Project tab has anything for. `GET /api/me/focus` reads it; `PUT /api/me/focus` and the lead's `show` set it, refusing an unknown tab, a task that isn't active or an unknown project, and record a `focus.updated` event owned by the user. The page applies the focus on load and on every `focus.updated` it didn't cause itself; the human's own changes (⌘K, the right pane's task picker, clicking a tab, a task link, a notification) are sent with `PUT /api/me/focus`. The URL follows the focus: `#/task/<id>`, `#/project/<id>`, or `#/` for neither.
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- **Pane lock.** A `show` of what the pane already shows (the same task, or the same project with no task, on the same selected tab; `sameView`) tells the lead so and applies only its `tabs` order, whether or not the human is in the pane, so the human's selected tab stays selected. Otherwise, while the human is working in the right pane, the lead's `show` is refused with an error telling it to say in chat what it would have shown, unless its selected tab is `project` (the fallback the lead shows when nothing needs the human, so the human being there doesn't hold it) or the pane is finished (`Manager.paneFinished`): its task is merged, discarded or merging (`merging_by` or `finalizing` set), or its selected tab is `inbox` and the task has no open items, or the human is waiting on the task's agent (`Manager.paneWaiting`): the selected tab is `transcript`, the task's implementer session is running, the page reports no unsent text in the pane, and either the `user.message` that started the running turn came from the user after the pane last moved, or the pane last moved 10 seconds ago or more (`watchHold`). The pane's last move is the last `PUT /api/me/focus` or `show` that set it (`Manager.paneMoved`, in memory, so a restart counts as long ago). For the user's own message, unsent text reported before the turn started doesn't count, since the page's report of the composer emptying on send can arrive after the message does. A `user.message` on a task from a human (not `byre`, an agent or a lead) signals every lead "<actor> sent <task> a message; its agent is working on it.", and the sender's own lead, when its pane shows that task and is waiting that way, also gets "Your right pane is free: the human is waiting on <task>'s agent." Each `PUT /api/me/focus` from the user starts a 10-second timer (`endWatchHold`); when it fires, if the pane hasn't moved since, the page still reports the human in it, the user hasn't messaged the task since the move (that already freed it, above), and the pane is waiting that way, the lead gets the signal "Your right pane is free: the human has watched <task>'s agent work for 10 seconds without typing." The lead's own `show` starts no timer. When an `inbox.updated`, `task.merge_started`, `task.merged` or `task.discarded` event leaves a user's focused task finished that way, that user's signal for it gets a line "Your right pane is free: <task> has nothing left in its inbox." (or "is merging."/"is merged."/"is discarded."), even when the event itself makes no signal, such as a dismissed error; `inbox.updated` on a task that is no longer active adds none. The lead's guidance tells it to show the next thing that needs the human on that line, or, when nothing does, the project's Project tab with a short status in chat: one line per active task, then up to three TODO items it would start next, each with a reason, starting one only when the human picks it. It writes each item as a link to `#/todo/<project_id>/<URL-encoded title>`; Markdown views draw that (`web/src/todolink.ts`) as the title followed by small `start` and `discuss` buttons, styled like a snapshot row's, that call `POST /api/projects/{id}/todo/tasks` with the first model, as the Project tab's do, or, once an active task was started from that item, the task's colour, dot and state, linking to it. A chat view refills them whenever its transcript grows or tasks or sessions change. When that status says nothing new since its last one, it replies `NO_REPLY` instead. The page sends `PUT /api/me/pane-focus` with `focused` and `drafting` whenever either changes: `focused` is true while the browser window has focus and the focused element is inside the right pane, and `drafting` while any textarea in the right pane (other than xterm's helper) holds non-blank text, checked on focus changes, `input` and `submit`. The pane itself is focusable (`tabIndex` -1), so a click anywhere in it counts, not only on inputs and buttons; a re-render that removes the focused element hands focus back to the pane rather than counting as leaving. The page sends false on `pagehide` (with `keepalive`) and resends true when its event stream reconnects. byre keeps both flags and the time of the last report in memory per user (`Manager.paneFocus`, `Manager.paneReported`), so they start false after a restart until the page resends them.
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- **Move hold.** Each `PUT /api/me/focus` from the user (switching task or tab, by any means: the switcher, a tab, a link, a notification, or the page's own switch to Inbox when a question arrives) records the time in `Manager.humanMoved`, and for 10 seconds after it (`moveHold`) every `show` that would change the view is refused, whatever the pane lock above would allow, with an error giving how long ago the move was. A `show` of what the pane already shows still applies its tab order. When the 10 seconds pass without another move by the user (`endMoveHold`, on a timer), byre clears it and sends the lead the signal "The move hold is over: …", every time, whether or not a `show` was refused; its guidance tells it to show what it held back if the pane's other rules allow, or reply `NO_REPLY`. It is in memory, so a restart clears it.
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