Number builds by build time so releases supersede deploys

This commit is contained in:
Ian Gulliver
2026-10-22 19:33:43 -07:00
parent d8ce1cee41
commit 5ed184e975
7 changed files with 315 additions and 315 deletions
+1 -1
View File
@@ -8,7 +8,7 @@ Left out on the phone: the Server tab and running byre locally, the shell, file,
## Building
`mac/phone.sh` builds the app with `xcodebuild` (a Swift package can't be built for iOS by `swift build`) in the same shared directory and under the same lock as `mac/bundle.sh`, assembles `Byre.app` itself (icon through `actool`, fonts, `Info.plist` from `mac/phone/Info.plist` plus the version, commit and `DT*` keys App Store Connect checks), signs it ad hoc with `mac/phone/byre.entitlements`, and wraps it in `mac/.build/phone/iphoneos/Byre.xcarchive`. Release only, like the Mac app. `xcodebuild -exportArchive -archivePath <archive> -exportOptionsPlist mac/phone/export.plist -exportPath <dir> -allowProvisioningUpdates` re-signs it for the App Store and uploads it to TestFlight, using the Apple account Xcode is signed into: Xcode makes the distribution certificate and profile itself, so none are kept in the repo. Uploading needs the App ID `run.fc.byre.ios` (iCloud with the container `iCloud.run.fc.byre.mac`, and Push Notifications) and its app record in App Store Connect; neither can be made through Apple's API. The version is the last release tag's (App Store Connect takes only numbers) and the build number is the Mac app's (`docs/operations.md`, "Releases"). App Store Connect refuses a build number that isn't higher than every earlier upload, so a second upload of the same commit fails; a commit count wouldn't do, since it can go down when a branch with many commits uploads before its squash merge lands on main.
`mac/phone.sh` builds the app with `xcodebuild` (a Swift package can't be built for iOS by `swift build`) in the same shared directory and under the same lock as `mac/bundle.sh`, assembles `Byre.app` itself (icon through `actool`, fonts, `Info.plist` from `mac/phone/Info.plist` plus the version, commit and `DT*` keys App Store Connect checks), signs it ad hoc with `mac/phone/byre.entitlements`, and wraps it in `mac/.build/phone/iphoneos/Byre.xcarchive`. Release only, like the Mac app. `xcodebuild -exportArchive -archivePath <archive> -exportOptionsPlist mac/phone/export.plist -exportPath <dir> -allowProvisioningUpdates` re-signs it for the App Store and uploads it to TestFlight, using the Apple account Xcode is signed into: Xcode makes the distribution certificate and profile itself, so none are kept in the repo. Uploading needs the App ID `run.fc.byre.ios` (iCloud with the container `iCloud.run.fc.byre.mac`, and Push Notifications) and its app record in App Store Connect; neither can be made through Apple's API. The version is the last release tag's (App Store Connect takes only numbers) and the build number is the Unix time of the build (`docs/operations.md`, "Releases"). App Store Connect refuses a build number that isn't higher than every earlier upload, which a build time always is, so the same commit can be uploaded again; a commit count wouldn't do, since it can go down when a branch with many commits uploads before its squash merge lands on main.
iOS finds the app's App Intents (the Run workflow shortcut the Action button can run) only through `Byre.app/Metadata.appintents`. Xcode makes that bundle for app targets but not for a Swift package's executable, so `mac/phone.sh` runs `appintentsmetadataprocessor` itself, inside the build lock, on the source list and `.swiftconstvalues` the compiler leaves in the derived data. It has to read the sources from the shared copy the build compiled, which the next build of another worktree replaces. The simulator has no Shortcuts app, so an intent can only be tried on a phone.
+1 -1
View File
@@ -38,7 +38,7 @@ Each preview gets its own port on byre's node rather than a path under byre's or
## Releases
A release is one notarized disk image, `byre-<version>.dmg`, holding `Byre.app` with the server, `byre-hands` and `byre-update` in `Contents/Helpers`. Images are served from `https://dl.byre.run/`; each release's notes are on `https://g.fc.run/ai/byre/releases`. `mac/package.sh` builds one, `mac/deploy.sh` builds one for installing on the owner's Macs and keeps a copy in `~/byre-deploy/` (see `AGENTS.md`, "Deploying"), and `mac/release.sh <notes>` publishes it from a clean checkout at a pushed `v<version>` tag. The build number (`CFBundleVersion`) of both the Mac and iPhone apps is the Unix time of the commit they were built from (`git log -1 --format=%ct`), so one deploy's apps share it; the apps send it in their `Byre-Build` header and the Status tab's client list shows it. A deployed build's `CFBundleVersion` is at least the last release's, so the updater never offers to go back to it.
A release is one notarized disk image, `byre-<version>.dmg`, holding `Byre.app` with the server, `byre-hands` and `byre-update` in `Contents/Helpers`. Images are served from `https://dl.byre.run/`; each release's notes are on `https://g.fc.run/ai/byre/releases`. `mac/package.sh` builds one, `mac/deploy.sh` builds one for installing on the owner's Macs and keeps a copy in `~/byre-deploy/` (see `AGENTS.md`, "Deploying"), and `mac/release.sh <notes>` publishes it from a clean checkout at a pushed `v<version>` tag. The build number (`CFBundleVersion`) of the Mac and iPhone apps is the Unix time each was built (`date +%s`), so a deploy's iPhone build is a few minutes after its Mac build; the apps send it in their `Byre-Build` header and the Status tab's client list shows it. A deployed build's `CFBundleVersion` is above every earlier release's, so the updater never offers to go back; a release of a commit already deployed is built later, so the updater offers it to the Macs running that deploy, which takes them to the release's version name.
The appcast must never name an image that isn't available yet, and a published g.fc.run release must already have its attachments. If a failed release run leaves a draft on the releases page, delete it there before running again.